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    Desync on start game

    Scheduled Pinned Locked Moved FAF support (client and account issues)
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    • R
      RedSanta
      last edited by RedSanta

      Hi.
      After starting the game, a sync error message appears ((

      The last time I played in the summer, everything was fine.

      game_15662083.log
      advanced-ice-adapter.log

      1 Reply Last reply Reply Quote 0
      • JipJ
        Jip
        last edited by

        There are sound errors in your logs:

        debug: Loading module '\000/lua/ui/controls/worldmesh.lua\000'
        debug: Loading module '\000/lua/renderselectparams.lua\000'
        debug: Loading module '\000/effects/entities/unitteleport01/unitteleport01_script.lua\000'
        debug: Loading module '\000/lua/sim/defaultprojectiles.lua\000'
        debug: Loading module '\000/lua/sim/projectile.lua\000'
        debug: Loading module '\000/lua/defaultantiprojectile.lua\000'
        info: Hooked /lua/defaultantiprojectile.lua with /schook/lua/defaultantiprojectile.lua
        warning: SND: XACT3DApply failed.
                 Invalid arg
        debug: Loading module '\000/lua/spreadattack.lua\000'
        debug: Loading module '\000/units/xsb0101/xsb0101_script.lua\000'
        debug: Loading module '\000/lua/seraphimunits.lua\000'
        debug: Loading module '\000/effects/entities/seraphimbuildeffect01/seraphimbuildeffect01_script.lua\000'
        debug: Loading module '\000/units/urb1101/urb1101_script.lua\000'
        debug: Loading module '\000/lua/tarmacs.lua\000'
        

        Please put your system on Stereo sound. There are also strange UI errors on startup:

        info: KyrosLobby.ArrangeSlots
        info: KyrosLobby.ArrangeSlots_End
        info: KyrosLobby.CreateSlotsUI_End
        info: KyrosLobby.ArrangeSlots
        info: KyrosLobby.ArrangeSlots_End
        warning: Evaluating LazyVar failed: error evaluating lazy variable: ... alliance\gamedata\mohodata.scd\lua\maui\control.lua(37): error evaluating lazy variable: ... alliance\gamedata\mohodata.scd\lua\maui\control.lua(39): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info]
                 stack traceback:
                 	[C]: in function `error'
                 	...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(21): in function `Bottom'
                 	... alliance\gamedata\mohodata.scd\lua\maui\control.lua(39): in function <... alliance\gamedata\mohodata.scd\lua\maui\control.lua:39>
                 	[C]: in function `pcall'
                 	...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(31): in function `Height'
                 	... alliance\gamedata\mohodata.scd\lua\maui\control.lua(37): in function <... alliance\gamedata\mohodata.scd\lua\maui\control.lua:37>
                 	[C]: in function `pcall'
                 	...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(31): in function <...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua:18>
                 Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info]
                 
                 stack traceback:
                 	[C]: in function `error'
                 	...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(37): in function `Height'
                 	... alliance\gamedata\mohodata.scd\lua\maui\control.lua(37): in function <... alliance\gamedata\mohodata.scd\lua\maui\control.lua:37>
                 	[C]: in function `pcall'
                 	...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(31): in function <...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua:18>
                 Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info]
                 
                 stack traceback:
                 	[C]: in function `error'
                 	...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(37): in function <...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua:18>
        info: Minimized true
        warning: Evaluating LazyVar failed: error evaluating lazy variable: ... alliance\gamedata\mohodata.scd\lua\maui\control.lua(37): error evaluating lazy variable: ... alliance\gamedata\mohodata.scd\lua\maui\control.lua(39): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info]
                 stack traceback:
                 	[C]: in function `error'
                 	...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(21): in function `Bottom'
                 	... alliance\gamedata\mohodata.scd\lua\maui\control.lua(39): in function <... alliance\gamedata\mohodata.scd\lua\maui\control.lua:39>
                 	[C]: in function `pcall'
                 	...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(31): in function `Height'
                 	... alliance\gamedata\mohodata.scd\lua\maui\control.lua(37): in function <... alliance\gamedata\mohodata.scd\lua\maui\control.lua:37>
                 	[C]: in function `pcall'
                 	...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(31): in function <...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua:18>
                 Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info]
                 
                 stack traceback:
                 	[C]: in function `error'
                 	...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(37): in function `Height'
                 	... alliance\gamedata\mohodata.scd\lua\maui\control.lua(37): in function <... alliance\gamedata\mohodata.scd\lua\maui\control.lua:37>
                 	[C]: in function `pcall'
                 	...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(31): in function <...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua:18>
                 Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info]
                 
                 stack traceback:
                 	[C]: in function `error'
                 	...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(37): in function <...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua:18>
        

        Please do not use kyros lobby - it is not officially supported.

        A work of art is never finished, merely abandoned

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        • R
          RedSanta
          last edited by

          I uninstalled the kyros lobb mod everything worked fine.
          It's a pity that this mod is not supported.

          thanks for the help

          1 Reply Last reply Reply Quote 0
          • JipJ
            Jip
            last edited by

            What does the modification bring to the table?

            A work of art is never finished, merely abandoned

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            • R
              RedSanta
              last edited by

              it replaces the standard lobby with a more user-friendly one. The mod visually divides teams by 2 and calculates their rating. Easier management of players in the lobby.
              first mode on video (rus lang)
              https://www.youtube.com/watch?v=m0fSPrnrQ-8

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              • JipJ
                Jip
                last edited by

                I see - thank you for sharing the video. I'll see if there is anything I can do to make it work again from our end, but I can't make any promises or provide you with an ETA.

                A work of art is never finished, merely abandoned

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