This is pretty incredible! I've been wondering if you could theoretically train an AI on the incredible amount of supcom replays out there. To do this though you'd need more than just a list of orders; presumably you'd need things like each player's intel, unit counts and locations, current resources, and more. It doesn't look to me like this is available from the replay data, does that sound right? No idea if this is truly possible, just curious 
The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!
G
Offline
Posts
-
RE: FAF/SCFA Replay Parser Library