I agree with everything you said. As a long time player I noticed that with the last couple years (2018) the changes started to go against fundamental design philosophies of the game.
Like my post about percivals having less HP than bricks. Not a big deal balance-wise, but shows that whoever was doing it forgot about the soul or theme of the game.
Best posts made by VenomDragoon
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RE: I think the relationship between T3 land and experimentals should be re-examined.
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Percival hp
This is something that has bugged me for a while, but percivals having less health than bricks sort of breaks the foundational theme of the factions. UEF flavor is higher hp, even if just a token amount.
I think the percival should have more HP even by 100 to keep the spirit of the game intact. Thoughts?
Latest posts made by VenomDragoon
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RE: Percival hp
Yeah, I see your point. If we consider the game balanced right now, what about a proportional cost increase to go with it?
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RE: I think the relationship between T3 land and experimentals should be re-examined.
I agree with everything you said. As a long time player I noticed that with the last couple years (2018) the changes started to go against fundamental design philosophies of the game.
Like my post about percivals having less HP than bricks. Not a big deal balance-wise, but shows that whoever was doing it forgot about the soul or theme of the game. -
Percival hp
This is something that has bugged me for a while, but percivals having less health than bricks sort of breaks the foundational theme of the factions. UEF flavor is higher hp, even if just a token amount.
I think the percival should have more HP even by 100 to keep the spirit of the game intact. Thoughts?