Instead of getting 'Player XXX left' when hosting a game, We get 'Player XXX Timed out'
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You have information I do not have, that is a fact. I'm just trying to help.
If you refer to line 3 with the IP of 73.157.8.80 as my public IP -> is it not. But this is not the problem.
The Rel 10.0.0.63 IP is a non-routable IP, therefore only used on internal network, and indeed maybe used by LAN players anyhow 1 question:
Why does this IP is even trying to be accessed, as 1) it is not a public IP 2) None of my computers are in the 10.0.0.0/8 block.
On the other ends, when assigning the coturn to Finland or Germany, I cannot connect to any games - even with all FW remove from the network. Are these 2 coturn being hammered with DDDOS 24/7 ?
I do not make sense for an internet connection to reach out to a 10.x.x.x network as it is non - routable. Even though why would a HOST candidate be on a fix IP of 10.0.0.63 ?
Something is off that is for sure.
FAF is still experiencing some connection issues, as I believe every one is aware, so just out of curiosity did start doing some troubleshooting. And found this oddity:
in the advanced-ice-adapter.log file, I found this beautiful JSON
19:33:03.408 [JJsonPeer] INFO c.f.i.r.RPCHandler - IceMsg received {"srcId":172610,"destId":21539,"password":"2bp0phl4ge89lh5os1bf27t8i3","ufrag":"be8on1hoo834s9","candidates":[{"foundation":"1","protocol":"udp","priority":2130706431,"ip":"25.14.85.199","port":6519,"type":"HOST_CANDIDATE","generation":0,"id":"50","relAddr":null,"relPort":0},{"foundation":"2","protocol":"udp","priority":2130706431,"ip":"10.0.0.63","port":6519,"type":"HOST_CANDIDATE","generation":0,"id":"51","relAddr":null,"relPort":0},{"foundation":"3","protocol":"udp","priority":1677724415,"ip":"73.157.8.80","port":6519,"type":"SERVER_REFLEXIVE_CANDIDATE","generation":0,"id":"52","relAddr":"10.0.0.63","relPort":6519},{"foundation":"4","protocol":"udp","priority":2815,"ip":"5.161.127.50","port":10622,"type":"RELAYED_CANDIDATE","generation":0,"id":"53","relAddr":"73.157.8.80","relPort":6519},{"foundation":"6","protocol":"udp","priority":2815,"ip":"104.248.242.8","port":55374,"type":"RELAYED_CANDIDATE","generation":0,"id":"54","relAddr":"73.157.8.80","relPort":6519},{"foundation":"6","protocol":"udp","priority":2815,"ip":"104.248.242.8","port":59887,"type":"RELAYED_CANDIDATE","generation":0,"id":"55","relAddr":"73.157.8.80","relPort":6519}]}
If you look at it you will find an IP of 10.0.0.63 (RFC 1918), non-routable IP, why is that ? What is the point ?
If I parse the same log a bit further, I see a lot of connection also to RFC 1918 IP which one more time does not make sense: 192.168.1.100 is my local IP, I would understand this one, but why so many others !
I also run some connectivity test to forcing to some other coturn server, If I select Finland or Germany I cannot connect to any game. I did not find any obvious issue on the Finnish server, but it seems that the German network is having some issue
Here is traceroute:
Instead of getting 'Player XXX left' when hosting a game, We get 'Player XXX Timed out'
Hi,
I've been playing FAF for over 12 years now, I've never seen so many connection issue. This has been going on for now about 1 or 2 months, and I'm sure that one of the last FAF update messed up something ! Problems happens in the game, but even when waiting in lobby for players to join. I'm not sure it is it related to the ICE adapter, or the different regions servers, but switching from GLobal to US, or Germany, Finland, etc does not make any difference.
In short, my dear people from FAF -> You have a problem
note: This is not only a problem for me a lot of other players are complaining of this recurring issue.
@jip Not sure why would FAF be DDOS, surely some idiotic script kiddies.
I'm having the same issue !
Hello,
I've been playing this game for now over 12/13 years and lagged about 2 or 3 times only. I tend to host a lot of games, especially Thermo. For couple weeks now something very weird is happening, I doubt it is related to my internet connection (Wired), but maybe to the update on the client or ICE adapter.
Indeed after playing for about 15/20 minutes, I see a lot of players disconnecting, and when looking at F11, it is almost a Christmas tree blinking !, They disconnect and reconnect extremely quickly non-stop. Everybody is impacted, when I leave the game, they are able to continue playing without issue.
I did update my network driver on Windows 11, and try to optimize a couple of parameters but no improvement were observed
It seems that BruceLee - lag and stutter mid game/ late is experiencing the same issue
Attached all log folder