EXCEPTION_ACCESS_VIOLATION
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Hello everyone, this error appears when I click the "Settings" button to select a map. The game is absolutely clean, I have not downloaded any mods. As soon as I downloaded it, I decided to create a lobby to play with a friend. But here's the problem.
P.S. Sorry, I'm writing through a translator.The error itself:
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x00938ac8
attempted to read memory at 0x00000000Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /init init.lua /nobugreport /log C:\Users\π뀀瀀Please tell me, which log file should I upload?
The last updated log I have is ice-adapter.log -
I guess game doesn't like your username. Consider making a user with name made of only ASCII characters.
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I got a similar error message, no idea what to do. This error crashes matches seemingly random, often times like 10 to 20 minutes in a match
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x0453d790
attempted to read memory at 0x00000024Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /init init.lua /nobugreport /log C:\Users\lucas\AppData\Roaming\Forged Alliance Forever\logs\game_24828574.log /gpgnet 127.0.0.1:60959 /mean 1500.0 /deviation 500.0 /savereplay gpgnet://127.0.0.1:60958/24828574/SGTLukeWinters.SCFAreplay /country CA /numgames 0 /numgames 0Callstack:
Unknown symbol (address 0x0453d790)
Unknown symbol (address 0x0453a3dd)
Unknown symbol (address 0x0453dd4b)
Unknown symbol (address 0x004db001)
Unknown symbol (address 0x1145647b)Last 100 lines of log...
debug: Session time: 00:08:41 Game time: 00:04:56 Heap: 320.0M / 289.1M
debug: Session time: 00:08:51 Game time: 00:05:06 Heap: 320.0M / 287.7M
debug: Session time: 00:09:01 Game time: 00:05:16 Heap: 320.0M / 286.1M
debug: Session time: 00:09:11 Game time: 00:05:26 Heap: 320.0M / 286.5M
debug: Session time: 00:09:21 Game time: 00:05:36 Heap: 320.0M / 285.4M
debug: Session time: 00:09:31 Game time: 00:05:46 Heap: 320.0M / 286.3M
debug: Session time: 00:09:41 Game time: 00:05:56 Heap: 320.0M / 286.4M
debug: Session time: 00:09:51 Game time: 00:06:06 Heap: 320.0M / 289.6M
debug: Session time: 00:10:01 Game time: 00:06:16 Heap: 320.0M / 288.7M
debug: Session time: 00:10:11 Game time: 00:06:26 Heap: 320.0M / 283.9M
debug: Session time: 00:10:21 Game time: 00:06:36 Heap: 320.0M / 283.3M
debug: Session time: 00:10:32 Game time: 00:06:46 Heap: 320.0M / 284.5M
debug: Session time: 00:10:51 Game time: 00:07:05 Heap: 320.0M / 285.7M
debug: Session time: 00:11:01 Game time: 00:07:15 Heap: 320.0M / 285.5M
debug: Session time: 00:11:11 Game time: 00:07:25 Heap: 320.0M / 286.0M
debug: Session time: 00:11:21 Game time: 00:07:35 Heap: 320.0M / 287.2M
debug: Session time: 00:11:31 Game time: 00:07:45 Heap: 320.0M / 286.2M
debug: Session time: 00:11:41 Game time: 00:07:55 Heap: 320.0M / 286.7M
debug: Session time: 00:11:52 Game time: 00:08:05 Heap: 320.0M / 287.7M
debug: Session time: 00:12:02 Game time: 00:08:15 Heap: 320.0M / 289.1M
debug: Session time: 00:12:12 Game time: 00:08:25 Heap: 320.0M / 289.8M
debug: Session time: 00:12:22 Game time: 00:08:35 Heap: 320.0M / 289.6M
debug: Session time: 00:12:32 Game time: 00:08:45 Heap: 320.0M / 290.4M
debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/unknown_icon.dds
debug: Session time: 00:12:42 Game time: 00:08:55 Heap: 320.0M / 290.8M
debug: Session time: 00:12:52 Game time: 00:09:05 Heap: 320.0M / 291.0M
debug: Session time: 00:13:12 Game time: 00:09:25 Heap: 320.0M / 292.2M
warning: ACU kill detected. Rating for ranked games is now enforced.
debug: GpgNetSend EnforceRating
debug: Moderator event for SGTLukeWinters: GpgNetSend with command 'EnforceRating' and data ''
warning: SND: Error playing cue 1 on bank 5 [music]
XACT: Invalid arg
debug: Matchstate - defeated: Zan-Iavow (AI: Easy)
debug: (5700) Sending game result: 4 defeat -10
debug: GpgNetSend GameResult 4 defeat -10
debug: Moderator event for SGTLukeWinters: GpgNetSend with command 'GameResult' and data '4,defeat -10,'
warning: Error running lua script: ...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua(1516): attempt to call methodGetLocationCoords' (a nil value) stack traceback: ...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua(1516): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua:1506> debug: Session time: 00:13:22 Game time: 00:09:35 Heap: 320.0M / 292.1M debug: Session time: 00:13:42 Game time: 00:09:54 Heap: 320.0M / 292.1M debug: Session time: 00:13:52 Game time: 00:10:04 Heap: 320.0M / 292.1M debug: Session time: 00:14:02 Game time: 00:10:14 Heap: 320.0M / 292.9M debug: Session time: 00:14:12 Game time: 00:10:24 Heap: 320.0M / 292.5M debug: Session time: 00:14:32 Game time: 00:10:44 Heap: 320.0M / 293.4M debug: Session time: 00:14:42 Game time: 00:10:54 Heap: 320.0M / 293.4M debug: Session time: 00:14:52 Game time: 00:11:04 Heap: 320.0M / 294.0M debug: Session time: 00:15:02 Game time: 00:11:14 Heap: 320.0M / 293.2M debug: Session time: 00:15:12 Game time: 00:11:24 Heap: 320.0M / 294.7M debug: Caching 16 markers of type Defensive Point! debug: Session time: 00:15:22 Game time: 00:11:34 Heap: 320.0M / 295.2M debug: Session time: 00:15:32 Game time: 00:11:44 Heap: 320.0M / 295.4M debug: Session time: 00:15:43 Game time: 00:11:54 Heap: 320.0M / 296.4M debug: Session time: 00:15:53 Game time: 00:12:04 Heap: 320.0M / 296.4M debug: Session time: 00:16:03 Game time: 00:12:14 Heap: 320.0M / 297.1M info: AIGetMarkerLocationsEx 21 markers for Land Path Node info: AIGetMarkerLocationsEx 0 markers for Water Path Node info: AIGetMarkerLocationsEx 21 markers for Air Path Node info: AIGetMarkerLocationsEx 0 markers for Amphibious Path Node info: AIGetMarkerLocationsEx 21 markers for Amphibious Path Node (generated from Land/Water markers). debug: Session time: 00:16:13 Game time: 00:12:24 Heap: 320.0M / 297.2M debug: Session time: 00:16:23 Game time: 00:12:33 Heap: 320.0M / 298.2M debug: Session time: 00:16:33 Game time: 00:12:43 Heap: 320.0M / 298.1M debug: Session time: 00:16:43 Game time: 00:12:53 Heap: 320.0M / 298.8M debug: Session time: 00:16:53 Game time: 00:13:03 Heap: 320.0M / 298.6M debug: Session time: 00:17:03 Game time: 00:13:13 Heap: 320.0M / 298.7M debug: Session time: 00:17:13 Game time: 00:13:23 Heap: 320.0M / 298.6M warning: ACU kill detected. Rating for ranked games is now enforced. debug: GpgNetSend EnforceRating debug: Moderator event for SGTLukeWinters: GpgNetSend with command 'EnforceRating' and data '' debug: Matchstate - defeated: Shun-Awloyeth (AI: Easy) debug: Matchstate - won: SGTLukeWinters debug: Matchstate - won: Kirwan (AI: Easy) debug: (8109) Sending game result: 2 defeat -10 debug: GpgNetSend GameResult 2 defeat -10 debug: (8109) Sending game result: 1 victory 10 debug: GpgNetSend GameResult 1 victory 10 debug: (8109) Sending game result: 3 victory 10 debug: GpgNetSend GameResult 3 victory 10 debug: Moderator event for SGTLukeWinters: GpgNetSend with command 'GameResult' and data '2,defeat -10,' debug: Moderator event for SGTLukeWinters: GpgNetSend with command 'GameResult' and data '1,victory 10,' debug: Moderator event for SGTLukeWinters: GpgNetSend with command 'GameResult' and data '3,victory 10,' warning: Error running lua script: ...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua(1516): attempt to call methodGetLocationCoords' (a nil value)
stack traceback:
...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua(1516): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua:1506>
debug: GpgNetSend JsonStats 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debug: GpgNetSend GameEnded
info: Score data received!
debug: Session time: 00:17:23 Game time: 00:13:33 Heap: 320.0M / 297.7M
debug: Moderator event for SGTLukeWinters: GpgNetSend with command 'JsonStats' and data 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debug: Moderator event for SGTLukeWinters: GpgNetSend with command 'GameEnded' and data ''
debug: Moderator event for SGTLukeWinters: Switched focus army from 1 to -1!
debug: OpenMovie /movies/menu_background.sfd: 35994
debug: Preparing movie /movies/menu_background.sfd: 35994
debug: Preparing movie /movies/menu_background.sfd: 35994
debug: Preparing movie /movies/menu_background.sfd: 35994
debug: Preparing movie /movies/menu_background.sfd: 35994
debug: Preparing movie /movies/menu_background.sfd: 35994
debug: Preparing movie /movies/menu_background.sfd: 35994
info: /init
debug: Playing movie e:\steamlibrary\steamapps\common\supreme commander forged alliance\movies\menu_background.sfd: 35994
debug: Session time: 00:17:35 Game time: 00:13:34 Heap: 352.0M / 325.2M
debug: Session time: 00:17:47 Game time: 00:13:34 Heap: 352.0M / 326.0M
info: GPGNET: setting nat handler to 0x00000000
info: CNetTCPBuf::Read(): recv() failed: WSAEINTR -
@SGTLukeWinters said in EXCEPTION_ACCESS_VIOLATION:
warning: SND: Error playing cue 1 on bank 5 [music]
XACT: Invalid argThis a common problem. https://forum.faforever.com/topic/4084/solutions-for-snd-error-xact-invalid-arg-xact3dapply-failed?_=1746601774941
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