Rhiza's Legacy, an entry for the 'Princess Burke' mapping tournament

Map:

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License:

CC-BY-NC-SA 4.0

Documentation:

https://youtu.be/GDsfGVWxMgs

Processes not covered in the above video:

Placing AI markers to encourage the AI to expand and defend key areas:
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Generating a shadow map decal using Jip's tutorial:
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Use of campaign and official maps as inspiration to refine the Aeon base, adjustment of mexes to accommodate the fact that such a large hostile central base would slow down any central aggression:
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Placing of props; ungrouped trees for alt-clicked engineers to produce a steady energy income, and small rocks to provide mass boosts as a natural part of expanding:
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Decorating mexes:
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Checking appearances in-game before finalisation:
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v2 changes:

Changed storages to t1 pgens

Changed the t2 pgen to a civilian building

Changed the t2 mex to a t1 mex

Fixed missing cliff decals