Map:
License:
CC-BY-NC-SA 4.0
Placing AI markers to encourage the AI to expand and defend key areas:
Generating a shadow map decal using Jip's tutorial:
Use of campaign and official maps as inspiration to refine the Aeon base, adjustment of mexes to accommodate the fact that such a large hostile central base would slow down any central aggression:
Placing of props; ungrouped trees for alt-clicked engineers to produce a steady energy income, and small rocks to provide mass boosts as a natural part of expanding:
Decorating mexes:
Checking appearances in-game before finalisation: