M28AI Devlog (v324)
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Something was wrong with the FAF, but here’s the replay file — it’s working.
https://drive.google.com/file/d/1pFA9iAgP0QiZyQMGo8L0rIm4pHrFsPk0/view?usp=drive_link -
I played another interesting game. I don’t know if the M28 is designed for the smallest maps (less than 5 km), as well as specific maps like ACU Arena, etc.
I didn’t find any mention of the map size in the description. But it’s definitely weaker under such conditions.I defeated the M28 Adaptive, although on maps larger than 5 km I can’t defeat the M28 Easy, except with a modifier of 0.8.
Here’s the replay:
https://replay.faforever.com/27835049 -
Thanks, I'll make a note to have a look. Generally though AIs are much easier to beat on smaller maps compared to larger maps, one reason being players will usually be better with microing their ACU and have fewer parts of the map to focus on at once
e.g. I'm around 1k rated 1v1 and can comfortably beat M28 on 5km maps, but on 10km maps can only occasionally win. -
v324 Update
8 changes, mostly relating to SCTA, including:- Adjusted SCTA build order to build wind turbines, and prevented mine layers being built
- SCTA T2 tactical nukes can be fired by M28
- Added a limit on how long transports should wait to load more engineers before moving out
- Low mex map logic shouldn't be applied to sub-5km maps that have more than 2 mexes per player
Acknowledgements
- Malitarh - replay on sub-5km map where M28 played poorly (note I need access to the other replay where the ACU was locked in an upgrading-cancel upgrade cycle to look into that issue)
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@maudlin27 , Perhaps this wasn’t obvious. I have already sent the replay you were interested in. This is a link to Google Drive in this message:
Malitarh said:
Something was wrong with the FAF, but here’s the replay file — it’s working.
https://drive.google.com/file/d/1pFA9iAgP0QiZyQMGo8L0rIm4pHrFsPk0/view?usp=drive_linkSorry, it’s not available on the FAF server. Only as a local file.
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