@axel12 said in When will LOUD get integrated into FAF?:

@Emperor_Penguin I went ask in their discord and such a thing would be possible. Just have a as separate thing in a "LOUD" client tab. The development needed on that would be limited. But there is no such a project on FAF's side as of now.

An integration into the FAF client will not happen - at least as long as I'm in charge for technical shit here. LOUD would be a foreign object in our ecosystem:

LOUD is not compatible with our featured mod system. This is a question of effort, but due to the following points, it would be pointless. LOUD is mostly incompatible with common FAF benefits such as: UI/Sim mods, coop, custom AIs, lobby features, game ending modifications. But if we integrate LOUD, people expect stuff to be working. LOUD can be played without Steam Linking. Putting LOUD into FAF would mean the need to obey the Steam Linking rules which might split their community for no reason.

Mixing these things up will cause a lot of questions, invalid bug reports, annoyed users or confused users. People already have trouble following the concepts of featured mods, sim mods, ladder, leaderboards. Yes, we could add a client tab called LOUD. But it would need a huger banner saying "USING LOUD DOES NOT WORK WITH ANYTHING ELSE IN THIS CLIENT." Whats the point of this?

If you want to play LOUD use the LOUD launcher.
If you want to play FAF use the FAF client.

This is the end of the story and I will lock this topic now.