aeon was never designed for the newbies in the first place,even in vanilla sup com you start with uef then cyb with aeon being the last one.
by giving auroras more advantages for "new players",you completely destroy the high level games where this is becoming a game changer as the not that aeon has stupidly strong labs,but also a counter raid tank and an assault raid,there is no way or need to do so,that's why you aslo have the faction diversity-you feel bad with aeon->play uef,cyb,sera
why do you guys think aeon needs a new t1 unit in the first place? has there been a patch that has brutalised aeon to the unplayable t1 stage?
aeon has a great trade off in air and better t1 land,you lose air-you lose your land,it's a bit of more work for players but surely worth a shot,imagine giving sniper bots to all factions,bit broken isn't it?same for aeon gun com that can be uterly broken if used correctly and yeah,aeon is requiring more skill to play as you are forced to always babysit your stuff,this game doesn't need new units,it needs a rebalance for the existing onces in the first place
well,that's really the entire point of aurora,not sure why it has to be patched
good work,hopefully isn't buggy
locking for obvious reasons and my dood,if you don't like what you see,make it better yourself or become a part of the change.
@jip said in Small issues?:
ng for replay ids +
ng for replay ids +
i will come back in some weeks so should be able to get replays
i am perfectly aware that there're some issues atm and haven't seen anyone bringing that up but am i the only one who seems to have been losing orders? it has started 3 weeks ago when i was still around but i've noticed on multiple streams that people are also having the exact same issue,there are no in-game laggs in those games,just some random orders getting canceled.
if someone is experiencing the same problem,put it down here.
yeah,having 15x15 would probably fix some of the classic gun rushes on 10x10 and probably set a limit to echowhoring and air focus on 20x20
probably the best surv so far
so much unecessartây theory,just build a few sams to cover the map and even if you are going to be behind 10-12 asfs,those sams are going to be extremely worth it,also if you want to nerf it,air will turn to be extremely useless since all the AA needs to be reworked as well due to that
you guys really need to look at the balance first before bringing up those ideas
@archsimkat you are being summoned!
have started to forget they exist till you guys bring it up tbh
yeah,i totally agree,some ui that removes pings would be a must have,as most of the time is just annoying and not helping at all,especially on fullshare lobbies where you are in control of most stuff and someone spams pings and keeps you distracted
that's a personal issue,some doods play only 20x20's and enjoy it,so you'd probably get the same question towards you,why wasting their time if you want to play anything but 20x20?
Clans atm are beyond useless,mostly those are groups of friends but yeah,clan wars are fun but a pain to host,during GCW,there were permanent issues with timezones so i guess we'd need some sort of pointing system that can count the indirect clans participations like amount of ladder wins,tmm,gloabl games per players that are in the x clan and in case there're 2 players from the same clan in different teams,just don't count it at all.
they were missing quite a lot,that's why,i think killing t1 pds had also to do with it
so far,i haven't seen a single game where novax spam beats arty grid spam and the single usage of a novax efficiently can probably be the t2 mex hunt if they are split across the map,aka setons but that's it?
i was also thinking about killing t1 assist,but making novax in order to do that isn't the best idea
they have no spalsh so you can't really compare it with an arty,it might be annoying,but if you get 6 sats vs 3 arties,arties always win with the shield grid
i guess whoever wanted to meme has done their job,locking that nonsense.