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    Posts made by HintHunter

    RE: Change Mantis to T1 tank icon

    @Auricocorico but if we are doing that why not just change it to tank icon lol.

    posted in Suggestions •
    RE: Active Trainers Contact Page

    I a pleb who is active at teaching new plebs how to play a game, anything below 1000 rated both global or ladder i am capable of teaching you tips and tricks and hints to improve your gameplay experience and teaching you to use your own brainpower to be capable of analyzing the game yourself.

    posted in Contribution •
    RE: Why would you have left FAF?

    Close the thread, we are not getting any valuable info anymore, we are just deep diving into another layer of stupidity.

    posted in General Discussion •
    RE: #newbie irc suggestion for a client

    I want it to ping me when someone chats in the #newbie channel, i want to be informed if something new is being typed.

    posted in Suggestions •
    RE: Removing Old unit after creating an upgrade.

    I think it is best to point your question in this discord server.
    Mods & Maps Team Server
    https://discord.gg/gN4SdPb

    posted in Modding & Tools •
    #newbie irc suggestion for a client

    Some sort of ping when someone posts in #newbie chat on client irc (That we can enable disable per our needs.), would help great deal with personal trainers getting involved with helping out new players.

    nine2 forum post brought it to my attention.

    Hopefully i am not being too selfish for asking for such implementation.

    Or if script already exist please provide it to me. Thanks.

    posted in Suggestions •
    RE: Increase T3 mex cost & reduce reclaim to reward aggressive gameplay at T2 stage

    In my opinion changing mass income from mass extractors at this stage and age would be too drastic of a change even if balance team adjust it even a little, this is where you turn one knob bit to the left and 800 other knobs turn left and right all around.

    What i saying changing that would possibly create more problems then it would solve them. Lets look for solution to this nugget elsewhere... t2 units and t2 structures; t3 units and t3 structures...

    posted in Balance Discussion •
    RE: Tutorial for new players with zero RTS experience

    There is a FAF discord where we have a chat room for #gameplay-and-training where players can come and experienced players will help to best of their capabilities to introduce and help the new/old players to learn the game. That is the second only thing that is on the table outside of that document as far as i know.

    Official discord invite: https://discord.gg/jj9yGUP

    posted in General Discussion •
    RE: FAFLive Feedback & Suggestions

    Less UI, show us as much of the game screen as possible, have some info on the players and how they play so we know what are we in for when we are watching the game and what can be expected out of said players. That is as far as the tournaments goes.

    As for what else can be used? Maybe for like a Q&A when new game balance patch is coming out, there are always people who wanna ask about that what and whys.

    I would also leave the stream for more "official" FAF tournaments where FAF directly contributes money to the price pool.

    posted in Tournaments •
    RE: MMLs are terrible - Lack of competent T2 siege option contributes to turtling

    @BlackYps said in MMLs are terrible - Lack of competent T2 siege option contributes to turtling:

    Just post a replay of you not being able to break a firebase then. This is exactly what he asked for.

    For argument sake i would like a replay where mml's did break firebase.

    posted in Balance Discussion •
    RE: Long time casual player/Ranked watcher, would like some coaching to get better

    I am on discord and i provide teaching/training for new players so they can get a better and faster grip on the game, feel free to find me on FAF discord, Cheers!

    posted in Game Issues and Gameplay questions •
    RE: FAF has become insanely slow, turtly and boring.

    If I can chime in for a bit...
    Can you show me the replays where game plays out in that manner?

    From my point of view being a turtle is a uphill battle in a 1 Vs 1 game and even harder in team games if we are not talking about maps such as astro crater.

    Main focus as I see it is to not have a boring game.

    posted in Balance Discussion •
    RE: The Last Thread about RAS SACU Balance

    I think a game has to end somehow, ras should be hella profitable but hella risky to do as well, that is why i am advocating for increasing the dmg and radius of explosion and moving the ras in the place where teleport is so they can not tp in enemy base and go kabom. If they transport it well that is on you, since that is preventable.

    -Increase the cost and increase the mass gain up to 15
    -Increase dmg and radius of explosion (sufficient+ so one ras can insta kill another ras and cause chain reaction)
    -Move ras in the slots where tp is so they cant have both (preventing tp kamikazi)
    -Lower down BP of SACU
    -RAS preset lowers the hp of SACU to like 5~10k hp (lower would be better me thinks)

    And there you go the ras is solved, notice me balance plebs.

    In the end, a game has to end so might as well be yolo. Also i like seeing big experimentals being built (mavor, scatus, para...).

    posted in Balance Discussion •
    RE: Atlantis

    there is suggestion you missed which is to have it deeper underwater so it cant get hit by things it shouldnt be able to get hit by, like battleship cannons, while it is underwater

    Meh they can still get manually fired up on by battleships, the splash dmg from cannons fulfills that role and prob for the better of the game.

    posted in Balance Discussion •
    RE: Atlantis

    For me and my rank atlantis is there for me to deal with t3 sera torp spam.

    posted in Balance Discussion •
    RE: The Last Thread about RAS SACU Balance

    Idk, I like my solution to this pickle, even tho it creates some other problems like kamilazi Ras 😛
    Also on the note of shielding and assisting I sure (in ideal situation) a burst of couple of strat bombers could penetrate through assisting shielding. Will give it a test when I get home.

    posted in Balance Discussion •
    RE: The Last Thread about RAS SACU Balance

    We could go in the opposite direction, increase the Ras gain but also increase the range and the dmg of explosion and I mean by factor of X10.
    So sure you can make Ras but it can also just as well kill you.
    Strat bombing the Ras now becomes a viable tactic and not a waste of a strat.

    posted in Balance Discussion •
    Hey! I am somewhat of a caster myself :P

    Well i am not... or maybe i am, i am not sure really.

    I like doing it in my free time so i will keep on doing it at non consistent rate, my YT channel is a mess anyway so might as well make some memes out of it.

    My casting is somewhat boring but if boring suits you, you are more then welcome to watch my poorly managed videos.

    That all being said you can suggest and advise how to improve my casting and i cant promise but i will do to best of my ability to oblige to any requests that i stumble upon.

    You can post replay links as well!
    (Please attach a sentence or two just to have some clue what to be prepared for in yours or someones else awesome replay 😛 )

    Some of my "better" replays according to YouTube stats:
    -SupremeCommander FAF Bolsonero Air "advice" lol [#001]

    -SupCom commentary practice bananaWhale vs Explosive [#005]

    -SupCom 2v1 commentary bananaWhale vs Cyb&Serra [#008]

    As you can see i doing anything from gameplay improvements/instructions to normal commentary to meme games, almost anything goes. (With in reason ofc.)

    My YouTube channel.

    Thanks for your time and have fun.

    posted in General Discussion •
    RE: A Topic of Dumb Ideas!

    While on the gateway part why not allow to transport units between two gateways and allow faster repair for an acu that is sitting on top of gateway.

    posted in Balance Discussion •