- I've run out of a 100-game challenge
-
- Not enough, I just somehow decided to play at least 100 games
- Play 51-100 games in a month and get some funny avatar, regardless of wins /losses, just for playing 51-100 games
- playing 1 on 1 does not allow you to enjoy the whole range of units that are in the game, this is a competitive mode, "stub"
Best posts made by Gantelka
I want to propose the implementation of removing the map in the lobby creation window, it would be very convenient to look at my list of maps and a picture of the map and be able to remove it, for example by highlighting and pressing "some button".
let's consider this idea
Hi. I want to advance some of my maps a little. Before you start, I advise you to check the adaptive settings in maps. Watch video games on these maps on my channel, if of course I have an overview of the gameplay on these maps. https://www.youtube.com/c/SuperTiwka/videos?view_as=subscriber
- For only logged in to the game: Step forward, The way of war land, Adaptive rainy day, Samsons Divide.
- The average level of players: The way of war quarry, Nitrus, Hot spot, Adaptive step forward, Adaptive Uninhabited planet, Adaptive Algun, Battle for shmal.
- Mid-to high-level players: Our hearts demand change, Adaptive Siberia, Adaptive Abusmal Lake.
For those who want to upgrade to a more complex version of "DualGap": New Round, DualGap Scale Adaptive.
The main problem of tournaments is that it is difficult to gather those who want to, I help all Russian-speaking people to organize or briefly say "barker". But for about 2 years, there are no new active, non-toxic, non-title players. The problem is that now most players are overrated-so they are proud of their image, not a good game in the tournament. I want Morax's ideas to come true!
Even putting together an entertainment tournament for Russian-speaking streamers is a very difficult process of communication with the community, after which I do not go to the faf for a couple of weeks.
It seems to me that everything will work out if you play for avatars, and not for real money. The incentive to stand out attracts players, rather than the material one. This is just my personal experience.
Now I'm more involved in interacting with ru cartographers and encouraging them. So maybe Morax is right. That some TD's are doing something else... I'm an example of that. I want to apologize in advance. But I will try to somehow find new talents for 1300+ 1600+
I fully support this proposal! - "If you want gap to go, make something better."
if any of my maps are needed for the 3x3 4x4 expansion, let me know...
The new map, specially made in mixed colors, pleases the eye, tactically maneuverable map that can be interesting to play in any composition. Inside the map, there is an active volcano that can sometimes give you a rock that will cause damage or give reclamation. "Adaptive Next to me".
1 and 3 - Not higher than T1 level and no more than 3-4 buildings or structures (I would like to see something similar as on most of my maps where I used them)
2 - just for the sake of aesthetics
I suggest deleting this channel This disgusting decision to create it separately does not contribute to a favorable result and provokes further clashes of people "players" from all countries. The game and their discord should be apolitical and should be moderated in accordance with the restriction of individuals or the "deletion" of messages that are unacceptable.
Latest posts made by Gantelka
I want to propose the implementation of removing the map in the lobby creation window, it would be very convenient to look at my list of maps and a picture of the map and be able to remove it, for example by highlighting and pressing "some button".
- I've run out of a 100-game challenge
-
- Not enough, I just somehow decided to play at least 100 games
- Play 51-100 games in a month and get some funny avatar, regardless of wins /losses, just for playing 51-100 games
- playing 1 on 1 does not allow you to enjoy the whole range of units that are in the game, this is a competitive mode, "stub"
the main thing is that the changes in the figures are objective enough (no nonsense)
if someone wants to change something, let them throw a picture of a unit or a building before/after
it's easier to discuss the idea of the player, his vision, maybe it will work.
- the purpose of this "party" in tmm?
- there is a user lobby - you said it yourself
- you need to think differently, just programmatically divide the players so that players with 1800+ never get caught with players below (even if it increases the selection time)