<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Shouldn&#x27;t torpedo bombers have underwater vision bigger than the default?]]></title><description><![CDATA[<p dir="auto">The default is 10.</p>
<p dir="auto">Was playing as Aeon against a Cybran who went stealth and went underwater while my giant floaty army was above it trying to keep vision of the commander. Was really hard, could not look away for longer than a second or the com would disappear and then I would not know which direction it went. None of my units, including torpedo bombers hunting the enemy com had underwater vision bigger than 10, not even scouts. Only stationary torpedo defense had big underwater vision.</p>
<p dir="auto">I don't think hunting underwater Cybran ACU with stealth should be this hard. And Cybran T2 subs.</p>
]]></description><link>https://forum.faforever.com/topic/9902/shouldn-t-torpedo-bombers-have-underwater-vision-bigger-than-the-default</link><generator>RSS for Node</generator><lastBuildDate>Fri, 05 Jun 2026 23:50:03 GMT</lastBuildDate><atom:link href="https://forum.faforever.com/topic/9902.rss" rel="self" type="application/rss+xml"/><pubDate>Tue, 17 Feb 2026 18:10:39 GMT</pubDate><ttl>60</ttl></channel></rss>