<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Reduce Sparky GuardScanRadius from 26 -&gt; 8]]></title><description><![CDATA[<p dir="auto">Currently sparkies have equal GuardScanRadius (GSR) to engineers, which results in sparkies being worse at reclaiming when attack moving or patrolling when enemies are nearby.</p>
<p dir="auto">Guard scan radius is the distance a unit will initiate pursuit of enemies/reclaim from their patrol or attack move route. Its the reason why when you give an attack move engys may run backwards to get the trees behind them or branch off to get reclaim adjacent to the route.</p>
<p dir="auto">The issue with Sparkies and having an equivalent GSR to engys is that, the sparky will switch from reclaim mode, to attack mode. Once an enemy enters the 26 radius, and the sparky is not actively sucking up a prop for reclaim, it will beeline for the enemy to engage in combat and stop reclaiming.</p>
<p dir="auto">Reducing the GSR to 8, is a trade off, that makes the unit require more precision in patrol and A-move orders, but will not enter pursuit mode until a unit gets within 8 range.</p>
<p dir="auto">This leaves a nice 8-18 range where the sparky will defend itself from enemies while still reclaiming.</p>
<p dir="auto">The change makes sparkies worse at reclaiming uncontested, and with imprecise orders. Yet better at reclaiming when a enemies or engys are within 26-8 distance of it.</p>
<p dir="auto"><a href="https://youtu.be/rjrGUzDDV80" rel="nofollow ugc">Video of default 26 GSR</a></p>
<p dir="auto"><a href="https://youtu.be/QGqd6XaHRF0" rel="nofollow ugc">Video of 8 GSR</a></p>
]]></description><link>https://forum.faforever.com/topic/9827/reduce-sparky-guardscanradius-from-26-8</link><generator>RSS for Node</generator><lastBuildDate>Fri, 05 Jun 2026 03:28:58 GMT</lastBuildDate><atom:link href="https://forum.faforever.com/topic/9827.rss" rel="self" type="application/rss+xml"/><pubDate>Sat, 17 Jan 2026 15:27:03 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Reduce Sparky GuardScanRadius from 26 -&gt; 8 on Wed, 11 Feb 2026 10:47:47 GMT]]></title><description><![CDATA[<p dir="auto">@hotcheese Sounds good to me. That way, when reclaiming wrecks, you can target specific areas instead of collecting piles of trees at the edge.</p>
]]></description><link>https://forum.faforever.com/post/71753</link><guid isPermaLink="true">https://forum.faforever.com/post/71753</guid><dc:creator><![CDATA[Kampfkeks500]]></dc:creator><pubDate>Wed, 11 Feb 2026 10:47:47 GMT</pubDate></item><item><title><![CDATA[Reply to Reduce Sparky GuardScanRadius from 26 -&gt; 8 on Sat, 17 Jan 2026 15:52:32 GMT]]></title><description><![CDATA[<p dir="auto">@Hotcheese said in <a href="/post/71375">Reduce Sparky GuardScanRadius from 26 -&gt; 8</a>:</p>
<blockquote>
<p dir="auto">I'm not sure if you can disable GSR.<br />
But a super low GSR they will literally only reclaim things on the line of the attack move.</p>
<p dir="auto"><a href="https://imgur.com/a/PrNnmve" rel="nofollow ugc">GSR set to 2</a></p>
</blockquote>
<p dir="auto">That would seem good to me. Honestly I never tried this out but when I attack move sparkies I would expect them to prioritize reclaiming instead of standing there and shooting</p>
]]></description><link>https://forum.faforever.com/post/71376</link><guid isPermaLink="true">https://forum.faforever.com/post/71376</guid><dc:creator><![CDATA[Nuggets]]></dc:creator><pubDate>Sat, 17 Jan 2026 15:52:32 GMT</pubDate></item><item><title><![CDATA[Reply to Reduce Sparky GuardScanRadius from 26 -&gt; 8 on Sat, 17 Jan 2026 15:41:49 GMT]]></title><description><![CDATA[<p dir="auto">I'm not sure if you can disable GSR.<br />
But a super low GSR they will literally only reclaim things on the line of the attack move.</p>
<p dir="auto"><a href="https://imgur.com/a/PrNnmve" rel="nofollow ugc">GSR set to 2</a></p>
]]></description><link>https://forum.faforever.com/post/71375</link><guid isPermaLink="true">https://forum.faforever.com/post/71375</guid><dc:creator><![CDATA[HotCheeseInRear]]></dc:creator><pubDate>Sat, 17 Jan 2026 15:41:49 GMT</pubDate></item><item><title><![CDATA[Reply to Reduce Sparky GuardScanRadius from 26 -&gt; 8 on Sat, 17 Jan 2026 15:31:55 GMT]]></title><description><![CDATA[<p dir="auto">Is there even a reason for sparkies to have any GSR? I'm trying but failing to think of an example of why you would attack move sparkies with the intention of attacking instead of reclaiming</p>
]]></description><link>https://forum.faforever.com/post/71374</link><guid isPermaLink="true">https://forum.faforever.com/post/71374</guid><dc:creator><![CDATA[Nuggets]]></dc:creator><pubDate>Sat, 17 Jan 2026 15:31:55 GMT</pubDate></item></channel></rss>