<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Matchmaking crashes after ~1 min of playtime]]></title><description><![CDATA[<p dir="auto">Custom games work fine but matchmaking seems to always crash regardless of how many players or what map. These are the logs Ive collected:</p>
<p dir="auto"><a href="/assets/uploads/files/1766426168291-client.log">client.log</a> <a href="/assets/uploads/files/1766426168292-game_26132091.log">game_26132091.log</a></p>
<p dir="auto">EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x00915402<br />
attempted to read memory at 0x4131124b</p>
<p dir="auto">Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe<br />
Cmd line arguments : /init init.lua /nobugreport /cybran /log C:\Users\Tobias\AppData\Roaming\Forged Alliance Forever\logs\game_26113458.log /gpgnet 127.0.0.1:61412 /mean 1168.1099853515625 /deviation 112.62899780273438 /division gold /subdivision IV /savereplay gpgnet://127.0.0.1:61410/26113458/Snens.SCFAreplay /country DE /numgames 345 /team 3 /players 6 /startspot 4 /numgames 55</p>
<p dir="auto">Callstack:<br />
Unknown symbol (address 0x00915402)</p>
<p dir="auto">Last 100 lines of log...</p>
<p dir="auto">debug: Received data of type UpdateLaunchStatus from 424194 (Sinte)<br />
debug: Received data of type UpdateLaunchStatus from 352305 (MarcSpector)<br />
debug: GpgNetSend	LaunchStatus	Ready<br />
debug: Received data of type UpdateLaunchStatus from 510722 (Yamada9889)<br />
debug: Received data of type UpdateLaunchStatus from 352498 (TechnoForce)<br />
debug: Received data of type Launch from 522959 (ReznyaEnjoyer)<br />
debug: GpgNetSend	GameState	Launching<br />
debug: OpenMovie /movies/seraphim_load.sfd: 1928<br />
debug: Preparing movie /movies/seraphim_load.sfd: 1928<br />
debug: Preparing movie /movies/seraphim_load.sfd: 1928<br />
debug: Preparing movie /movies/seraphim_load.sfd: 1928<br />
debug: Preparing movie /movies/seraphim_load.sfd: 1928<br />
debug: Preparing movie /movies/seraphim_load.sfd: 1928<br />
debug: Preparing movie /movies/seraphim_load.sfd: 1928<br />
debug: Playing movie f:\steamlibrary\steamapps\common\supreme commander forged alliance\movies\seraphim_load.sfd: 1928<br />
warning: No receiver for message type 106 received from <a href="http://dslauncher.3ds.com:59156" rel="nofollow ugc">dslauncher.3ds.com:59156</a>.<br />
info: Saving replay to "gpgnet://127.0.0.1:61410/26113458/Snens.SCFAreplay"<br />
debug: MEM: 0 bytes LUABP<br />
debug: Lua sim environment initialized with game version 3829, game type FAF and at commit hash 62fd371b542a5b8f19412e10c84ee673f935d229<br />
debug: MEM: 0 bytes OGRID<br />
info: Loading save file: 	/maps/neroxis_map_generator_1.18.2_lzp7i2uc3mqy6_ayeq/neroxis_map_generator_1.18.2_lzp7i2uc3mqy6_ayeq_save.lua<br />
info: Loading script file: 	/maps/neroxis_map_generator_1.18.2_lzp7i2uc3mqy6_ayeq/neroxis_map_generator_1.18.2_lzp7i2uc3mqy6_ayeq_script.lua<br />
warning:  NUM PROPS = 664<br />
info: Initialize Armies brain nickname is Sinte<br />
info: CreateArmy group ARMY_1<br />
info: Initialize Armies brain nickname is MarcSpector<br />
info: CreateArmy group ARMY_2<br />
info: Initialize Armies brain nickname is ReznyaEnjoyer<br />
info: CreateArmy group ARMY_3<br />
info: Initialize Armies brain nickname is Snens<br />
info: CreateArmy group ARMY_4<br />
info: Initialize Armies brain nickname is Yamada9889<br />
info: CreateArmy group ARMY_5<br />
info: Initialize Armies brain nickname is TechnoForce<br />
info: CreateArmy group ARMY_6<br />
debug: SetPlayableArea before round : 224, 224 800, 800<br />
debug: SetPlayableArea after round : 224, 224 800, 800<br />
debug: Preloading 1418 batch textures<br />
debug: Preloading 0 d3d textures<br />
debug: Preloading 0 models<br />
debug: Preloading 0 animations<br />
info: creating high fidelity terrain<br />
info: creating high fidelity water<br />
info: creating high fidelity terrain<br />
info: creating high fidelity water<br />
debug: Context based templates: Found template: AppendPowerGeneratorsToTML with name Power generators<br />
debug: Context based templates: Found template: AppendT3FabricatorWithStorages with name Storages<br />
debug: Context based templates: Found template: TorpedoDefense with name Torpedo defense<br />
debug: Context based templates: Found template: T3ExtractorWithStorages with name Extractor and storages<br />
debug: Context based templates: Found template: AppendPowerGeneratorsToSalvation with name Power generators<br />
debug: Context based templates: Found template: AppendWallsToPointDefense with name Walls<br />
debug: Context based templates: Found template: AppendOpticsWithPower with name Power generators<br />
debug: Context based templates: Found template: AppendAirGrid with name Air grid<br />
debug: Context based templates: Found template: AppendPowerGeneratorsToEnergyStorage with name Power generators<br />
debug: Context based templates: Found template: AppendExtractorWithFabs with name Storages and fabricators<br />
debug: Context based templates: Found template: AppendPowerGeneratorsToT3Artillery with name Power generators<br />
debug: Context based templates: Found template: AppendRadarWithPower with name Power generators<br />
debug: Context based templates: Found template: AppendPowerGeneratorsToT2Artillery with name Power generators<br />
debug: Context based templates: Found template: T1Hydrocarbon with name Hydrocarbon<br />
debug: Context based templates: Found template: T3ExtractorWithStoragesAndFabs with name Extractor, storages and fabricators<br />
debug: Context based templates: Found template: AppendT3ArtilleryWithPower with name Power generators<br />
debug: Context based templates: Found template: PointDefense with name Point defense<br />
debug: Context based templates: Found template: AppendT2ArtilleryWithPower with name Power generators<br />
debug: Context based templates: Found template: AirDefenseLand with name Anti-air defense<br />
debug: Context based templates: Found template: AppendExtractorWithStorages with name Storages<br />
debug: Context based templates: Found template: T3Extractor with name Extractor<br />
debug: Context based templates: Found template: AirDefenseWater with name Anti-air defense<br />
debug: Context based templates: Found template: AppendSalvationWithPower with name Power generators<br />
debug: Context based templates: Found 23 templates<br />
info: /savereplay<br />
warning: GetResource: Invalid name ""<br />
info: Can't find texture "" -- trying fallback.<br />
warning: GetResource: Invalid name ""<br />
info: Can't find texture "" -- trying fallback.<br />
warning: GetResource: Invalid name ""<br />
info: Can't find texture "" -- trying fallback.<br />
warning: GetResource: Invalid name ""<br />
info: Can't find texture "" -- trying fallback.<br />
warning: GetResource: Invalid name ""<br />
info: Can't find texture "" -- trying fallback.<br />
debug: Session time: 00:00:33	Game time: 00:00:00	Heap: 256.0M / 235.8M<br />
info: Exe GitSHA: 689caa7bb5b394f3eb6b2ad64e1b0567595a19d0<br />
info: Exe GitSHA: 689caa7bb5b394f3eb6b2ad64e1b0567595a19d0<br />
info: Exe GitSHA: 689caa7bb5b394f3eb6b2ad64e1b0567595a19d0<br />
info: Exe GitSHA: 689caa7bb5b394f3eb6b2ad64e1b0567595a19d0<br />
info: Exe GitSHA: 689caa7bb5b394f3eb6b2ad64e1b0567595a19d0<br />
info: Exe GitSHA: 689caa7bb5b394f3eb6b2ad64e1b0567595a19d0<br />
info: Exe GitSHA: 689caa7bb5b394f3eb6b2ad64e1b0567595a19d0<br />
info: Exe GitSHA: 689caa7bb5b394f3eb6b2ad64e1b0567595a19d0<br />
info: Exe GitSHA: 689caa7bb5b394f3eb6b2ad64e1b0567595a19d0<br />
warning: SND: XACT3DApply failed.<br />
Invalid arg<br />
debug: Session time: 00:00:44	Game time: 00:00:08	Heap: 256.0M / 243.9M<br />
debug: Session time: 00:01:03	Game time: 00:00:26	Heap: 256.0M / 246.6M<br />
debug: Session time: 00:01:13	Game time: 00:00:36	Heap: 256.0M / 249.3M<br />
debug: Session time: 00:01:23	Game time: 00:00:46	Heap: 288.0M / 250.6M<br />
debug: Moderator event for Yamada9889: Created a marker with the text: 'YEAAAAAAAA I HAVE 4 MEXS'<br />
debug: Session time: 00:01:33	Game time: 00:00:56	Heap: 288.0M / 251.9M<br />
debug: Session time: 00:01:53	Game time: 00:01:16	Heap: 288.0M / 253.4M<br />
debug: Session time: 00:02:04	Game time: 00:01:24	Heap: 288.0M / 252.8M<br />
debug: Session time: 00:02:23	Game time: 00:01:43	Heap: 288.0M / 254.3M</p>
]]></description><link>https://forum.faforever.com/topic/9738/matchmaking-crashes-after-1-min-of-playtime</link><generator>RSS for Node</generator><lastBuildDate>Sat, 06 Jun 2026 05:40:18 GMT</lastBuildDate><atom:link href="https://forum.faforever.com/topic/9738.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 22 Dec 2025 17:57:35 GMT</pubDate><ttl>60</ttl></channel></rss>