<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Anti DDOser system]]></title><description><![CDATA[<p dir="auto">I couldn't play on FAF for a long time + I was DDoS'd more diligently than regular players. I found a good solution for myself - play only in a lobby with a password, so the DDoSer can't find out your IP and DDoS. I made a channel in Discord "for my" players in whom I am confident and we play calmly. I recommend creating such groups of "friends in FAF" and inviting only familiar, trusted players to it and be sure to change your IP before playing, since your IP could have already been leaked before. I think if most people switch to password-protected games, then we will have more time until FAF can fix the problem with the IP leak.</p>
]]></description><link>https://forum.faforever.com/topic/9502/anti-ddoser-system</link><generator>RSS for Node</generator><lastBuildDate>Sat, 06 Jun 2026 04:29:43 GMT</lastBuildDate><atom:link href="https://forum.faforever.com/topic/9502.rss" rel="self" type="application/rss+xml"/><pubDate>Sat, 13 Sep 2025 20:49:38 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Anti DDOser system on Sun, 26 Oct 2025 06:23:33 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/hitix" aria-label="Profile: HitiX">@<bdi>HitiX</bdi></a> We already did that for half a day. It broke the last bit of connectivity we had ...</p>
]]></description><link>https://forum.faforever.com/post/69950</link><guid isPermaLink="true">https://forum.faforever.com/post/69950</guid><dc:creator><![CDATA[Brutus5000]]></dc:creator><pubDate>Sun, 26 Oct 2025 06:23:33 GMT</pubDate></item><item><title><![CDATA[Reply to Anti DDOser system on Sun, 26 Oct 2025 01:34:07 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/nuggets" aria-label="Profile: Nuggets">@<bdi>Nuggets</bdi></a> The ICE adapter exposes your real IP address, even when you’re using a VPN. This has been tested. Check IceMsg</p>
]]></description><link>https://forum.faforever.com/post/69949</link><guid isPermaLink="true">https://forum.faforever.com/post/69949</guid><dc:creator><![CDATA[HitiX]]></dc:creator><pubDate>Sun, 26 Oct 2025 01:34:07 GMT</pubDate></item><item><title><![CDATA[Reply to Anti DDOser system on Sun, 26 Oct 2025 01:25:01 GMT]]></title><description><![CDATA[<p dir="auto">I have an idea for a DDoS protection solution: use a VPN server and run host-to-host gameplay inside that server. The ICE adapter already supports this. We just need to add a checkbox/option to launch the ICE adapter without STUN/TURN servers to preserve confidentiality. Ideally, FAF would spin up 2–3 servers that players could connect to using their FAF username/password (or another method). Any DDoS inside the VPN would mean an immediate account ban, since the source is clear. Externally, the VPN’s cloud IP would rely on the provider’s built-in DDoS protection (which they already have). Please consider this approach.</p>
]]></description><link>https://forum.faforever.com/post/69948</link><guid isPermaLink="true">https://forum.faforever.com/post/69948</guid><dc:creator><![CDATA[HitiX]]></dc:creator><pubDate>Sun, 26 Oct 2025 01:25:01 GMT</pubDate></item><item><title><![CDATA[Reply to Anti DDOser system on Thu, 23 Oct 2025 20:16:35 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/mrbluemoon" aria-label="Profile: MrBlueMoon">@<bdi>MrBlueMoon</bdi></a> what do you mean? Logging in the client won´t trigger a ddos</p>
]]></description><link>https://forum.faforever.com/post/69924</link><guid isPermaLink="true">https://forum.faforever.com/post/69924</guid><dc:creator><![CDATA[Newbie_recoverin]]></dc:creator><pubDate>Thu, 23 Oct 2025 20:16:35 GMT</pubDate></item><item><title><![CDATA[Reply to Anti DDOser system on Thu, 23 Oct 2025 20:03:04 GMT]]></title><description><![CDATA[<p dir="auto">Sounds like a good idea except just logging into the client can trigger a DDOS</p>
]]></description><link>https://forum.faforever.com/post/69922</link><guid isPermaLink="true">https://forum.faforever.com/post/69922</guid><dc:creator><![CDATA[MrBlueMoon]]></dc:creator><pubDate>Thu, 23 Oct 2025 20:03:04 GMT</pubDate></item><item><title><![CDATA[Reply to Anti DDOser system on Sat, 13 Sep 2025 23:09:24 GMT]]></title><description><![CDATA[<p dir="auto">You can also use friend-only lobbies and friend everyone relevant.</p>
<p dir="auto">Not sure how effective enforced rating is, but that's also a way to exclude 0 rated/0 games accounts (or whatever the attacker uses). I'm not sure because I started setting it at 950 rating and games seemed ok but yesterday Aranei lagged in my game (though he didn't disconnect, so that's good).</p>
]]></description><link>https://forum.faforever.com/post/69321</link><guid isPermaLink="true">https://forum.faforever.com/post/69321</guid><dc:creator><![CDATA[Nomander]]></dc:creator><pubDate>Sat, 13 Sep 2025 23:09:24 GMT</pubDate></item><item><title><![CDATA[Reply to Anti DDOser system on Sat, 13 Sep 2025 21:08:51 GMT]]></title><description><![CDATA[<p dir="auto">Or use a VPN. Although VPN only means that you are safe, and not the others in your lobby</p>
]]></description><link>https://forum.faforever.com/post/69318</link><guid isPermaLink="true">https://forum.faforever.com/post/69318</guid><dc:creator><![CDATA[Nuggets]]></dc:creator><pubDate>Sat, 13 Sep 2025 21:08:51 GMT</pubDate></item></channel></rss>