<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Switching Kennels and Hives Name]]></title><description><![CDATA[<p dir="auto">I put forward that the names are wrong and should be switched</p>
<p dir="auto">Kennels house pets which guard the area around them</p>
<p dir="auto">Hives have bee's which go out and assist and bring back resources for the hive.</p>
]]></description><link>https://forum.faforever.com/topic/9495/switching-kennels-and-hives-name</link><generator>RSS for Node</generator><lastBuildDate>Fri, 05 Jun 2026 23:49:59 GMT</lastBuildDate><atom:link href="https://forum.faforever.com/topic/9495.rss" rel="self" type="application/rss+xml"/><pubDate>Sat, 13 Sep 2025 03:01:38 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Switching Kennels and Hives Name on Mon, 15 Sep 2025 16:55:03 GMT]]></title><description><![CDATA[<p dir="auto">Since we are talking about changing something that is this old but obviously wrong, I suggest we switch direction for the current in electrical circuits, since it was chosen arbitrarily long before we found out that, actually, electrons in wires travel the other way. Unacceptable!</p>
]]></description><link>https://forum.faforever.com/post/69354</link><guid isPermaLink="true">https://forum.faforever.com/post/69354</guid><dc:creator><![CDATA[Kilatamoro]]></dc:creator><pubDate>Mon, 15 Sep 2025 16:55:03 GMT</pubDate></item><item><title><![CDATA[Reply to Switching Kennels and Hives Name on Mon, 15 Sep 2025 06:46:00 GMT]]></title><description><![CDATA[<p dir="auto">it has been 17 years and 10 months since game release and imho everyone got used to the names</p>
]]></description><link>https://forum.faforever.com/post/69347</link><guid isPermaLink="true">https://forum.faforever.com/post/69347</guid><dc:creator><![CDATA[ZLO]]></dc:creator><pubDate>Mon, 15 Sep 2025 06:46:00 GMT</pubDate></item><item><title><![CDATA[Reply to Switching Kennels and Hives Name on Sun, 14 Sep 2025 06:59:29 GMT]]></title><description><![CDATA[<p dir="auto">Damn, I love posts like this. My take:</p>
<p dir="auto">Hive:</p>
<ul>
<li>Swarmformer (swarm + transformer; because Cybran)</li>
<li>Radius Ruckus (have you seen hundreds of Hive drones circling around Yolo? that's mesmerizing)</li>
</ul>
<p dir="auto">Kennels:</p>
<ul>
<li>UPS (like UPS, but Ubiquitous Patch Service; because they can go everywhere and assist stuff)</li>
<li>3S (Sky Span Spaniels; because Kennels, okay)</li>
</ul>
]]></description><link>https://forum.faforever.com/post/69326</link><guid isPermaLink="true">https://forum.faforever.com/post/69326</guid><dc:creator><![CDATA[rampeer]]></dc:creator><pubDate>Sun, 14 Sep 2025 06:59:29 GMT</pubDate></item><item><title><![CDATA[Reply to Switching Kennels and Hives Name on Sat, 13 Sep 2025 18:32:52 GMT]]></title><description><![CDATA[<p dir="auto">But the hives also have the small cybran drone things building for them. While the kennels (pets) can be led to go further away if you control them manually, but return when theres nothing more to be done</p>
]]></description><link>https://forum.faforever.com/post/69309</link><guid isPermaLink="true">https://forum.faforever.com/post/69309</guid><dc:creator><![CDATA[Nuggets]]></dc:creator><pubDate>Sat, 13 Sep 2025 18:32:52 GMT</pubDate></item><item><title><![CDATA[Reply to Switching Kennels and Hives Name on Sat, 13 Sep 2025 18:15:32 GMT]]></title><description><![CDATA[<p dir="auto">now were talkin</p>
]]></description><link>https://forum.faforever.com/post/69308</link><guid isPermaLink="true">https://forum.faforever.com/post/69308</guid><dc:creator><![CDATA[Deli]]></dc:creator><pubDate>Sat, 13 Sep 2025 18:15:32 GMT</pubDate></item></channel></rss>