@maudlin27 said in Why does everything suck so much right now?:
Case in point (of how people can be the biggest obstacle) - the Blinky Lights saga, which came before the DDOS/Connection issues, and shows how even a seemingly innoculous change to a feature that the majority of people didn't know existed can still generate resistance to change:
I remember that being worse than what it looks like now to me. I thought I remembered more people being toxic trolls about it, but skimming back through the blinking lights thread it didn't seem too bad. The worst part in it was @Jip having to repeat the same thing multiple times because people couldn't be bothered to read. Yeah it's a bit silly the people arguing to keep something in the game that they didn't even know was there in the first place, but it's not entirely unreasonable to learn about something only when it's about to be removed but then think it's pretty cool and want to keep it. Even then, unless I missed something on my quick skim I don't see anyone feeling too strongly about it.
Segue that into a response to some of the other posts, since I think it's a great example of a point I want to make.
@jip said in Why does everything suck so much right now?:
What is different between the type of contributions of these two paragraphs? Nobody disagrees with improving the performance of the simulation and therefore all was good. But the moment you do something that people (individuals) disagree with it feels a post is made immediately based on their imagination to make all sorts of accusations and demands
...
As a quick example, take this topic or this one, or for example this one where I had to write an entire f'ing post in response to bust the bullshit that people imagine happened surrounding the changes of the Tractor Claws, instead of just asking about it or looking for themselves.
I read, or at least skimmed through every example given here and also was around for all of them as they happened. I don't really remember many people making a big deal about the GC tractor claw fix, it's a random player and Thomas making any sort of fuss about it, and the lower rated player gets meme'd on a bit + was reasonable other than the edgy comment about testing. Thomas is Thomas, and even then he had less of an issue with the change vs how the change happened if I'm reading that correctly. Outside of those people you're largely supported in those threads, both explicitly through comments made and upvotes.
The more controversial one is the HQ changes. This one is interesting and I think a bit unfortunate how it played out for all involved. From what I remember from following that when it happened + my brief skim through now this is my take away:
- Game devs wanted to improve the shaders on the factories, this part was very well communicated and everyone was onboard
- While working on implementing these upgrades devs realized that it wasn't going to work how they wanted, and ended up more significantly changing the the model than they thought they'd need
- These larger than expected changes went live without really being communicated
I am more involved than most and I knew that there was being work done on the PBR shaders to improve how the factories and was supportive of that. Despite me being quite active in the community, I still had zero idea that the factories had changed as much as they had. If I'm missing this, especially in March 2023 when I was extremely active, then most people are missing this.
Frankly, most people in that thread were quite reasonable all things considered. Looking at the dates, the specific posts talking about the factory model changes came after Ninrai's post where they were already live. It just seems like there was a communication lapse at an important juncture here where otherwise things were very well communicated.
Other than the HQ changes, these have a theme where there isn't a large number of higher rated players against them, and that's a key difference between these examples and what's happening recently. It's also why I tied everything together in my first post here around things being particularly bad for higher rated players now. At no time in the past do I remember changes being so universally disliked by more experienced players while still being pushed through and these examples only serve to reinforce that impression.
I'll make a post responding to the rest later.