The "game is null" error

I played FAF normally, but at one point after the 2024.v1 update, I could not and cannot create a game and cannot connect to the game. Replays work fine, and if you run the game separately, then it works. I have a licensed steam game. An endless connection and at the same time, no matter how long I wait for the connection to end, the RAM used will always remain at the same level.

Client Version: 2024.1.1
java.lang.NullPointerException: Cannot invoke "com.faforever.client.domain.GameBean.getTitle()" because "game" is null
at com.faforever.client.game.GameRunner.askForGameRate(GameRunner.java:425)
at com.faforever.client.game.GameRunner.handleTermination(GameRunner.java:417)
at java.base/java.util.concurrent.CompletableFuture$UniAccept.tryFire(CompletableFuture.java:718)
at java.base/java.util.concurrent.CompletableFuture.postComplete(CompletableFuture.java:510)
at java.base/java.util.concurrent.CompletableFuture.postFire(CompletableFuture.java:614)
at java.base/java.util.concurrent.CompletableFuture$UniHandle.tryFire(CompletableFuture.java:914)
at java.base/java.util.concurrent.CompletableFuture$Completion.exec(CompletableFuture.java:483)
at java.base/java.util.concurrent.ForkJoinTask.doExec(ForkJoinTask.java:387)
at java.base/java.util.concurrent.ForkJoinPool$WorkQueue.topLevelExec(ForkJoinPool.java:1312)
at java.base/java.util.concurrent.ForkJoinPool.scan(ForkJoinPool.java:1843)
at java.base/java.util.concurrent.ForkJoinPool.runWorker(ForkJoinPool.java:1808)
at java.base/java.util.concurrent.ForkJoinWorkerThread.run(ForkJoinWorkerThread.java:188)

@mukatim Go to top left menu > Settings > Notifications > After Game Review > Uncheck. Some users have reported issues creating games & it seems that's the cause, which is under investigation.

It didn't help. Now I don't get this error when I cancel the connection. When I wait too long to create a game. He writes that the connection is too long.

@mukatim In the FAF client, go to the top left menu > Settings:

  1. General > Write ICE Log File > check,
  2. Forged Alliance Forever > Use FAF Debugger when starting Forged Alliance > check > click "Get the latest version of the debugger",
  3. Allow the ICE adapter to use IPv6 > unchecked,
  4. Preferred Coturns for ICE > select only Global,

Next, quit the client (check Task Manager). Once it's completely closed, open the client again & play.

The next time you join a game & have connection issues, please click the Reply button at the bottom between the 👁 (View) icon & the "Mark unread" button. Next, go to client > top left menu > Show logs folder > logs > sort by Date Modified, then drag/drop these files into the Reply message window so those that can help (not me) have that data to look at:

  1. client.log file (the Text Document file without the date),
  2. ice-adapter.log & advanced-ice-adapter.log (both in a separate folder)
  3. If the game actually launched, then also the most recent game_21xxxxxx.log file (should be of the last game that had the issue)

client.log advanced-ice-adapter.log ice-adapter.log
These instructions didn't help either, unfortunately, thanks for the help.