'Brigadier Fletcher' Mapping tournament

Grading


No matter what expertise, all grading is subjective and highly depends on those who are grading. I hope these sections allow you to understand what it is that we're looking for. And I also hope that it helps you understand how one can look at a map.

AI

Up to 6 points.

Theme

Up to 8 points.

Aesthetics

Up to 10 points.

Strategy

Up to 16 points.


This post is a draft until further notice

A work of art is never finished, merely abandoned

section about who will be grading


This post is a draft until further notice

A work of art is never finished, merely abandoned

I'll update the posts accordingly, just like with the Princess Burke Mapping Tournament

A work of art is never finished, merely abandoned

I'd like to ask how to make sure that map is compatible with LOUD and BAR? What are the requirements?

There are no requirements to make them compatible with them. The license merely allows someone from the BAR or LOUD community to use your idea and content (heightmap / stratum layers) and re-publish it there with the same license, crediting you.

A work of art is never finished, merely abandoned

@jip said in 'Brigadier Fletcher' Mapping tournament:

(1) The submission must be 20x20 naval-based map and it must use the full playable area

Probably should explain a bit more what this exactly means. Would it mean that bermuda locket isnt counted as full playable area because of the dead space around the land mass (Even though it still tends to be used for raiding)? Or does it simply mean that it has to be 20x20 and not 18x18 (which would technically count as 20x20)

Also, what exactly is the theme? Just UEF in general I'd assume?

Signing up.

There's no need to sign up, once the details are finalized there will be a submission deadline

A work of art is never finished, merely abandoned

Signing up.

profile picture credits to petric