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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    Disconnect on game start

    Scheduled Pinned Locked Moved I need help
    connect errorclientdisconnectissue
    3 Posts 2 Posters 737 Views 1 Watching
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    • W Offline
      Wendall
      last edited by Wendall

      Everytime I try to play a game with others I get a disconnect notification window come up saying everyone else has disconnected and gives me the timer to kick. Obviously this means it's me that's disconnected and when I check the client it has disconnected even though my wifi hasn't dropped.

      I've tried so many different options and nothing seems to work and i just keep ruining people's games by trying again and again.

      This also happened without using the FAF client and playing online on FA.

      Is this is a known issue and are there any fisxes?

      Log below

      thanks

      W 1 Reply Last reply Reply Quote 0
      • W Offline
        Wendall @Wendall
        last edited by

        Here is the log file:

        info: Client version: 2023.8.0
        info: Game version: 3764
        info: Game type: faf
        info: Loading custom vault path: C:/Users/%USER%/Documents/My Games/Gas Powered Games/Supreme Commander Forged Alliance
        info: mounting content: effects.nx2
        info: mounting content: env.nx2
        info: mounting content: etc.nx2
        info: mounting content: loc.nx2
        info: mounting content: lua.nx2
        info: mounting content: meshes.nx2
        info: mounting content: projectiles.nx2
        info: mounting content: textures.nx2
        info: mounting content: units.nx2
        info: mounting content: effects.scd
        info: mounting content: env.scd
        info: mounting content: loc_US.scd
        info: mounting content: meshes.scd
        info: mounting content: mods.scd
        info: mounting content: objects.scd
        info: mounting content: projectiles.scd
        info: mounting content: props.scd
        info: mounting content: skins.scd
        info: mounting content: textures.scd
        info: mounting content: units.scd
        info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\effects.nx2', mounted as '/'
        info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\env.nx2', mounted as '/'
        info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\etc.nx2', mounted as '/'
        info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\loc.nx2', mounted as '/'
        info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\lua.nx2', mounted as '/'
        info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\meshes.nx2', mounted as '/'
        info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\projectiles.nx2', mounted as '/'
        info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\textures.nx2', mounted as '/'
        info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\units.nx2', mounted as '/'
        info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\effects.scd', mounted as '/'
        info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\env.scd', mounted as '/'
        info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\loc_us.scd', mounted as '/'
        info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\meshes.scd', mounted as '/'
        info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\mods.scd', mounted as '/'
        info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\objects.scd', mounted as '/'
        info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\projectiles.scd', mounted as '/'
        info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\props.scd', mounted as '/'
        info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\skins.scd', mounted as '/'
        info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\textures.scd', mounted as '/'
        info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\units.scd', mounted as '/'
        info: DISK: AddSearchPath: '%USER_PROFILE%\appdata\local\gas powered games\supreme commander forged alliance', mounted as '/preferences/'
        info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\movies', mounted as '/movies/'
        info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\sounds', mounted as '/sounds/'
        info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\maps', mounted as '/maps/'
        info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\fonts', mounted as '/fonts/'
        warning: Unknown DirectSound speaker configuration 8. Defaulting to Stereo.
        info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077
        info: IsStreamingWaveBank("/sounds/aeonselect.xwb") => false
        debug: Wavebank prepared: 665dc20
        debug: SND: Loaded WaveBank 'aeonselect' at 665dc20
        info: IsStreamingWaveBank("/sounds/ambienttest.xwb") => false
        debug: Wavebank prepared: 665dd50
        debug: SND: Loaded WaveBank 'ambienttest' at 665dd50
        info: IsStreamingWaveBank("/sounds/cybranselect.xwb") => false
        debug: Wavebank prepared: 665de80
        debug: SND: Loaded WaveBank 'cybranselect' at 665de80
        info: IsStreamingWaveBank("/sounds/explosions.xwb") => false
        debug: Wavebank prepared: 665dfb0
        debug: SND: Loaded WaveBank 'explosions' at 665dfb0
        info: IsStreamingWaveBank("/sounds/explosionsstream.xwb") => true
        debug: SND: Loaded WaveBank 'explosionsstream' at 665e0e0
        info: IsStreamingWaveBank("/sounds/fmv_bg.xwb") => true
        debug: SND: Loaded WaveBank 'fmv_bg' at 665f280
        info: IsStreamingWaveBank("/sounds/impacts.xwb") => false
        debug: Wavebank prepared: 6660420
        debug: SND: Loaded WaveBank 'impacts' at 6660420
        info: IsStreamingWaveBank("/sounds/interface.xwb") => false
        debug: Wavebank prepared: 6660550
        debug: SND: Loaded WaveBank 'interface' at 6660550
        info: IsStreamingWaveBank("/sounds/music.xwb") => true
        debug: SND: Loaded WaveBank 'music' at 6660680
        info: IsStreamingWaveBank("/sounds/op_briefing.xwb") => true
        debug: SND: Loaded WaveBank 'op_briefing' at 6661820
        info: IsStreamingWaveBank("/sounds/seraphimselect.xwb") => false
        debug: Wavebank prepared: 66629c0
        debug: SND: Loaded WaveBank 'seraphimselect' at 66629c0
        info: IsStreamingWaveBank("/sounds/uaa.xwb") => false
        debug: Wavebank prepared: 6662af0
        debug: SND: Loaded WaveBank 'uaa' at 6662af0
        info: IsStreamingWaveBank("/sounds/uaadestroy.xwb") => false
        debug: Wavebank prepared: 6662c20
        debug: SND: Loaded WaveBank 'uaadestroy' at 6662c20
        info: IsStreamingWaveBank("/sounds/uaaweapon.xwb") => false
        debug: Wavebank prepared: 6662d50
        debug: SND: Loaded WaveBank 'uaaweapon' at 6662d50
        info: IsStreamingWaveBank("/sounds/uab.xwb") => false
        debug: Wavebank prepared: 6662e80
        debug: SND: Loaded WaveBank 'uab' at 6662e80
        info: IsStreamingWaveBank("/sounds/ual.xwb") => false
        debug: Wavebank prepared: 6662fb0
        debug: SND: Loaded WaveBank 'ual' at 6662fb0
        info: IsStreamingWaveBank("/sounds/ualdestroy.xwb") => false
        debug: Wavebank prepared: 66630e0
        debug: SND: Loaded WaveBank 'ualdestroy' at 66630e0
        info: IsStreamingWaveBank("/sounds/ualweapon.xwb") => false
        debug: Wavebank prepared: 6663210
        debug: SND: Loaded WaveBank 'ualweapon' at 6663210
        info: IsStreamingWaveBank("/sounds/uas.xwb") => false
        debug: Wavebank prepared: 6663340
        debug: SND: Loaded WaveBank 'uas' at 6663340
        info: IsStreamingWaveBank("/sounds/uasdestroy.xwb") => true
        debug: SND: Loaded WaveBank 'uasdestroy' at 6663470
        info: IsStreamingWaveBank("/sounds/uasweapon.xwb") => false
        debug: Wavebank prepared: 6664610
        debug: SND: Loaded WaveBank 'uasweapon' at 6664610
        info: IsStreamingWaveBank("/sounds/uea.xwb") => false
        debug: Wavebank prepared: 6664740
        debug: SND: Loaded WaveBank 'uea' at 6664740
        info: IsStreamingWaveBank("/sounds/ueadestroy.xwb") => false
        debug: Wavebank prepared: 6665600
        debug: SND: Loaded WaveBank 'ueadestroy' at 6665600
        info: IsStreamingWaveBank("/sounds/ueaweapon.xwb") => false
        debug: Wavebank prepared: 6664c40
        debug: SND: Loaded WaveBank 'ueaweapon' at 6664c40
        info: IsStreamingWaveBank("/sounds/ueb.xwb") => false
        debug: Wavebank prepared: 6665258
        debug: SND: Loaded WaveBank 'ueb' at 6665258
        info: IsStreamingWaveBank("/sounds/uefselect.xwb") => false
        debug: Wavebank prepared: 6665390
        debug: SND: Loaded WaveBank 'uefselect' at 6665390
        info: IsStreamingWaveBank("/sounds/uel.xwb") => false
        debug: Wavebank prepared: 66654c8
        debug: SND: Loaded WaveBank 'uel' at 66654c8
        info: IsStreamingWaveBank("/sounds/ueldestroy.xwb") => false
        debug: Wavebank prepared: 6664898
        debug: SND: Loaded WaveBank 'ueldestroy' at 6664898
        info: IsStreamingWaveBank("/sounds/uelweapon.xwb") => false
        debug: Wavebank prepared: 6665738
        debug: SND: Loaded WaveBank 'uelweapon' at 6665738
        info: IsStreamingWaveBank("/sounds/ues.xwb") => false
        debug: Wavebank prepared: 66649d0
        debug: SND: Loaded WaveBank 'ues' at 66649d0
        info: IsStreamingWaveBank("/sounds/uesdestroy.xwb") => true
        debug: SND: Loaded WaveBank 'uesdestroy' at 6665878
        info: IsStreamingWaveBank("/sounds/uesweapon.xwb") => false
        debug: Wavebank prepared: 6664b08
        debug: SND: Loaded WaveBank 'uesweapon' at 6664b08
        info: IsStreamingWaveBank("/sounds/unitrumble.xwb") => false
        debug: Wavebank prepared: 6664d78
        debug: SND: Loaded WaveBank 'unitrumble' at 6664d78
        info: IsStreamingWaveBank("/sounds/unitsglobal.xwb") => false
        debug: Wavebank prepared: 6664eb0
        debug: SND: Loaded WaveBank 'unitsglobal' at 6664eb0
        info: IsStreamingWaveBank("/sounds/ura.xwb") => false
        debug: Wavebank prepared: 6665120
        debug: SND: Loaded WaveBank 'ura' at 6665120
        info: IsStreamingWaveBank("/sounds/uradestroy.xwb") => false
        debug: Wavebank prepared: 6664fe8
        debug: SND: Loaded WaveBank 'uradestroy' at 6664fe8
        info: IsStreamingWaveBank("/sounds/uraweapon.xwb") => false
        debug: Wavebank prepared: 6668030
        debug: SND: Loaded WaveBank 'uraweapon' at 6668030
        info: IsStreamingWaveBank("/sounds/urb.xwb") => false
        debug: Wavebank prepared: 6668648
        debug: SND: Loaded WaveBank 'urb' at 6668648
        info: IsStreamingWaveBank("/sounds/url.xwb") => false
        debug: Wavebank prepared: 66682a0
        debug: SND: Loaded WaveBank 'url' at 66682a0
        info: IsStreamingWaveBank("/sounds/urldestroy.xwb") => false
        debug: Wavebank prepared: 6668510
        debug: SND: Loaded WaveBank 'urldestroy' at 6668510
        info: IsStreamingWaveBank("/sounds/urlweapon.xwb") => false
        debug: Wavebank prepared: 6667ef8
        debug: SND: Loaded WaveBank 'urlweapon' at 6667ef8
        info: IsStreamingWaveBank("/sounds/urs.xwb") => false
        debug: Wavebank prepared: 66678e0
        debug: SND: Loaded WaveBank 'urs' at 66678e0
        info: IsStreamingWaveBank("/sounds/ursdestroy.xwb") => true
        debug: SND: Loaded WaveBank 'ursdestroy' at 6668a20
        info: IsStreamingWaveBank("/sounds/ursstream.xwb") => true
        debug: SND: Loaded WaveBank 'ursstream' at 6669bc0
        info: IsStreamingWaveBank("/sounds/ursweapon.xwb") => false
        debug: Wavebank prepared: 66677a8
        debug: SND: Loaded WaveBank 'ursweapon' at 66677a8
        info: IsStreamingWaveBank("/sounds/xaa_weapon.xwb") => false
        debug: Wavebank prepared: 6667400
        debug: SND: Loaded WaveBank 'xaa_weapon' at 6667400
        info: IsStreamingWaveBank("/sounds/xab.xwb") => false
        debug: Wavebank prepared: 6667a18
        debug: SND: Loaded WaveBank 'xab' at 6667a18
        info: IsStreamingWaveBank("/sounds/xal.xwb") => false
        debug: Wavebank prepared: 6667190
        debug: SND: Loaded WaveBank 'xal' at 6667190
        info: IsStreamingWaveBank("/sounds/xal_weapon.xwb") => false
        debug: Wavebank prepared: 66672c8
        debug: SND: Loaded WaveBank 'xal_weapon' at 66672c8
        info: IsStreamingWaveBank("/sounds/xas.xwb") => false
        debug: Wavebank prepared: 6666b78
        debug: SND: Loaded WaveBank 'xas' at 6666b78
        info: IsStreamingWaveBank("/sounds/xas_weapons.xwb") => false
        debug: Wavebank prepared: 6667c88
        debug: SND: Loaded WaveBank 'xas_weapons' at 6667c88
        info: IsStreamingWaveBank("/sounds/xea.xwb") => false
        debug: Wavebank prepared: 66688b8
        debug: SND: Loaded WaveBank 'xea' at 66688b8
        info: IsStreamingWaveBank("/sounds/xea_weapons.xwb") => false
        debug: Wavebank prepared: 6667dc0
        debug: SND: Loaded WaveBank 'xea_weapons' at 6667dc0
        info: IsStreamingWaveBank("/sounds/xeb.xwb") => false
        debug: Wavebank prepared: 6668168
        debug: SND: Loaded WaveBank 'xeb' at 6668168
        info: IsStreamingWaveBank("/sounds/xel.xwb") => false
        debug: Wavebank prepared: 6668780
        debug: SND: Loaded WaveBank 'xel' at 6668780
        info: IsStreamingWaveBank("/sounds/xel_weapons.xwb") => false
        debug: Wavebank prepared: 6667538
        debug: SND: Loaded WaveBank 'xel_weapons' at 6667538
        info: IsStreamingWaveBank("/sounds/xes.xwb") => false
        debug: Wavebank prepared: 66683d8
        debug: SND: Loaded WaveBank 'xes' at 66683d8
        info: IsStreamingWaveBank("/sounds/xes_destroy.xwb") => true
        debug: SND: Loaded WaveBank 'xes_destroy' at 666ad60
        info: IsStreamingWaveBank("/sounds/xes_weapons.xwb") => false
        debug: Wavebank prepared: 6666cb0
        debug: SND: Loaded WaveBank 'xes_weapons' at 6666cb0
        info: IsStreamingWaveBank("/sounds/xra.xwb") => false
        debug: Wavebank prepared: 6666a40
        debug: SND: Loaded WaveBank 'xra' at 6666a40
        info: IsStreamingWaveBank("/sounds/xra_weapon.xwb") => false
        debug: Wavebank prepared: 6666de8
        debug: SND: Loaded WaveBank 'xra_weapon' at 6666de8
        info: IsStreamingWaveBank("/sounds/xrb.xwb") => false
        debug: Wavebank prepared: 6667670
        debug: SND: Loaded WaveBank 'xrb' at 6667670
        info: IsStreamingWaveBank("/sounds/xrl.xwb") => false
        debug: Wavebank prepared: 6666f20
        debug: SND: Loaded WaveBank 'xrl' at 6666f20
        info: IsStreamingWaveBank("/sounds/xrl_stream.xwb") => true
        debug: SND: Loaded WaveBank 'xrl_stream' at 666bf00
        info: IsStreamingWaveBank("/sounds/xrl_weapon.xwb") => false
        debug: Wavebank prepared: 6667058
        debug: SND: Loaded WaveBank 'xrl_weapon' at 6667058
        info: IsStreamingWaveBank("/sounds/xrs.xwb") => false
        debug: Wavebank prepared: 6667b50
        debug: SND: Loaded WaveBank 'xrs' at 6667b50
        info: IsStreamingWaveBank("/sounds/xrs_weapon.xwb") => false
        debug: Wavebank prepared: 666dcf8
        debug: SND: Loaded WaveBank 'xrs_weapon' at 666dcf8
        info: IsStreamingWaveBank("/sounds/xsa.xwb") => false
        debug: Wavebank prepared: 666e1d8
        debug: SND: Loaded WaveBank 'xsa' at 666e1d8
        info: IsStreamingWaveBank("/sounds/xsa_destroy.xwb") => false
        debug: Wavebank prepared: 666dbc0
        debug: SND: Loaded WaveBank 'xsa_destroy' at 666dbc0
        info: IsStreamingWaveBank("/sounds/xsa_weapon.xwb") => false
        debug: Wavebank prepared: 666d950
        debug: SND: Loaded WaveBank 'xsa_weapon' at 666d950
        info: IsStreamingWaveBank("/sounds/xsb.xwb") => false
        debug: Wavebank prepared: 666da88
        debug: SND: Loaded WaveBank 'xsb' at 666da88
        info: IsStreamingWaveBank("/sounds/xsb_weapon.xwb") => false
        debug: Wavebank prepared: 666d818
        debug: SND: Loaded WaveBank 'xsb_weapon' at 666d818
        info: IsStreamingWaveBank("/sounds/xsl.xwb") => false
        debug: Wavebank prepared: 666e928
        debug: SND: Loaded WaveBank 'xsl' at 666e928
        info: IsStreamingWaveBank("/sounds/xsl_destroy.xwb") => false
        debug: Wavebank prepared: 666e310
        debug: SND: Loaded WaveBank 'xsl_destroy' at 666e310
        info: IsStreamingWaveBank("/sounds/xsl_weapon.xwb") => false
        debug: Wavebank prepared: 666d0c8
        debug: SND: Loaded WaveBank 'xsl_weapon' at 666d0c8
        info: IsStreamingWaveBank("/sounds/xss.xwb") => false
        debug: Wavebank prepared: 666e448
        debug: SND: Loaded WaveBank 'xss' at 666e448
        info: IsStreamingWaveBank("/sounds/xss_destroy.xwb") => true
        debug: SND: Loaded WaveBank 'xss_destroy' at 666f0a8
        info: IsStreamingWaveBank("/sounds/xss_weapon.xwb") => false
        debug: Wavebank prepared: 666d470
        debug: SND: Loaded WaveBank 'xss_weapon' at 666d470
        debug: SND: Loaded SoundBank 'ambienttest'
        debug: SND: Loaded SoundBank 'explosions'
        debug: SND: Loaded SoundBank 'fmv_bg'
        debug: SND: Loaded SoundBank 'impacts'
        debug: SND: Loaded SoundBank 'interface'
        debug: SND: Loaded SoundBank 'music'
        debug: SND: Loaded SoundBank 'op_briefing'
        debug: SND: Loaded SoundBank 'seraphimselect'
        debug: SND: Loaded SoundBank 'uaa'
        debug: SND: Loaded SoundBank 'uaadestroy'
        debug: SND: Loaded SoundBank 'uaaweapon'
        debug: SND: Loaded SoundBank 'uab'
        debug: SND: Loaded SoundBank 'ual'
        debug: SND: Loaded SoundBank 'ualdestroy'
        debug: SND: Loaded SoundBank 'ualweapon'
        debug: SND: Loaded SoundBank 'uas'
        debug: SND: Loaded SoundBank 'uasdestroy'
        debug: SND: Loaded SoundBank 'uasweapon'
        debug: SND: Loaded SoundBank 'uea'
        debug: SND: Loaded SoundBank 'ueadestroy'
        debug: SND: Loaded SoundBank 'ueaweapon'
        debug: SND: Loaded SoundBank 'ueb'
        debug: SND: Loaded SoundBank 'uel'
        debug: SND: Loaded SoundBank 'ueldestroy'
        debug: SND: Loaded SoundBank 'uelweapon'
        debug: SND: Loaded SoundBank 'ues'
        debug: SND: Loaded SoundBank 'uesdestroy'
        debug: SND: Loaded SoundBank 'uesweapon'
        debug: SND: Loaded SoundBank 'unitrumble'
        debug: SND: Loaded SoundBank 'unitsglobal'
        debug: SND: Loaded SoundBank 'ura'
        debug: SND: Loaded SoundBank 'uradestroy'
        debug: SND: Loaded SoundBank 'uraweapon'
        debug: SND: Loaded SoundBank 'urb'
        debug: SND: Loaded SoundBank 'url'
        debug: SND: Loaded SoundBank 'urldestroy'
        debug: SND: Loaded SoundBank 'urlweapon'
        debug: SND: Loaded SoundBank 'urs'
        debug: SND: Loaded SoundBank 'ursdestroy'
        debug: SND: Loaded SoundBank 'ursstream'
        debug: SND: Loaded SoundBank 'ursweapon'
        debug: SND: Loaded SoundBank 'xaa'
        debug: SND: Loaded SoundBank 'xaa_weapon'
        debug: SND: Loaded SoundBank 'xab'
        debug: SND: Loaded SoundBank 'xal'
        debug: SND: Loaded SoundBank 'xal_weapon'
        debug: SND: Loaded SoundBank 'xas'
        debug: SND: Loaded SoundBank 'xas_weapon'
        debug: SND: Loaded SoundBank 'xca'
        debug: SND: Loaded SoundBank 'xcb'
        debug: SND: Loaded SoundBank 'xcl'
        debug: SND: Loaded SoundBank 'xcs'
        debug: SND: Loaded SoundBank 'xea'
        debug: SND: Loaded SoundBank 'xea_weapon'
        debug: SND: Loaded SoundBank 'xeb'
        debug: SND: Loaded SoundBank 'xel'
        debug: SND: Loaded SoundBank 'xel_weapons'
        debug: SND: Loaded SoundBank 'xes'
        debug: SND: Loaded SoundBank 'xes_destroy'
        debug: SND: Loaded SoundBank 'xes_weapons'
        debug: SND: Loaded SoundBank 'xra'
        debug: SND: Loaded SoundBank 'xra_weapon'
        debug: SND: Loaded SoundBank 'xrb'
        debug: SND: Loaded SoundBank 'xrl'
        debug: SND: Loaded SoundBank 'xrl_destroy'
        debug: SND: Loaded SoundBank 'xrl_stream'
        debug: SND: Loaded SoundBank 'xrl_weapon'
        debug: SND: Loaded SoundBank 'xrs'
        debug: SND: Loaded SoundBank 'xrs_weapon'
        debug: SND: Loaded SoundBank 'xsa'
        debug: SND: Loaded SoundBank 'xsa_destroy'
        debug: SND: Loaded SoundBank 'xsa_weapon'
        debug: SND: Loaded SoundBank 'xsb'
        debug: SND: Loaded SoundBank 'xsb_weapon'
        debug: SND: Loaded SoundBank 'xsl'
        debug: SND: Loaded SoundBank 'xsl_destroy'
        debug: SND: Loaded SoundBank 'xsl_weapon'
        debug: SND: Loaded SoundBank 'xss'
        debug: SND: Loaded SoundBank 'xss_destroy'
        debug: SND: Loaded SoundBank 'xss_weapon'
        debug: MEM: -39585511 bytes SND
        info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077
        info: IsStreamingWaveBank("/sounds/voice/us/briefings.xwb") => true
        debug: SND: Loaded WaveBank 'briefings' at 66e5da8
        info: IsStreamingWaveBank("/sounds/voice/us/seraphim_language.xwb") => true
        debug: SND: Loaded WaveBank 'seraphim_language' at 66e6f10
        info: IsStreamingWaveBank("/sounds/voice/us/x01_vo.xwb") => true
        debug: SND: Loaded WaveBank 'x01_vo' at 66e84d8
        info: IsStreamingWaveBank("/sounds/voice/us/x02_vo.xwb") => true
        debug: SND: Loaded WaveBank 'x02_vo' at 66e8d48
        info: IsStreamingWaveBank("/sounds/voice/us/x03_vo.xwb") => true
        debug: SND: Loaded WaveBank 'x03_vo' at 66e8a78
        info: IsStreamingWaveBank("/sounds/voice/us/x04_vo.xwb") => true
        debug: SND: Loaded WaveBank 'x04_vo' at 66e8370
        info: IsStreamingWaveBank("/sounds/voice/us/x05_vo.xwb") => true
        debug: SND: Loaded WaveBank 'x05_vo' at 66e8910
        info: IsStreamingWaveBank("/sounds/voice/us/x06_vo.xwb") => true
        debug: SND: Loaded WaveBank 'x06_vo' at 66e8640
        info: IsStreamingWaveBank("/sounds/voice/us/x1t_vo.xwb") => true
        debug: SND: Loaded WaveBank 'x1t_vo' at 66e8208
        info: IsStreamingWaveBank("/sounds/voice/us/x_fmv.xwb") => true
        debug: SND: Loaded WaveBank 'x_fmv' at 66e87a8
        info: IsStreamingWaveBank("/sounds/voice/us/xgg.xwb") => true
        debug: SND: Loaded WaveBank 'xgg' at 66e8be0
        debug: SND: Loaded SoundBank 'briefings'
        debug: SND: Loaded SoundBank 'x01_vo'
        debug: SND: Loaded SoundBank 'x02_vo'
        debug: SND: Loaded SoundBank 'x03_vo'
        debug: SND: Loaded SoundBank 'x04_vo'
        debug: SND: Loaded SoundBank 'x05_vo'
        debug: SND: Loaded SoundBank 'x06_vo'
        debug: SND: Loaded SoundBank 'x1t_vo'
        debug: SND: Loaded SoundBank 'x_fmv'
        debug: SND: Loaded SoundBank 'xgg'
        debug: MEM: -796091502 bytes SND
        info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077
        debug: MEM: -796091502 bytes SND
        info: /savereplay
        info: REPLAY ID: 20697495
        info: adding font file /fonts/arial.ttf
        info: adding font file /fonts/arialbd.ttf
        info: adding font file /fonts/arialbi.ttf
        info: adding font file /fonts/ariali.ttf
        info: adding font file /fonts/arialn.ttf
        info: adding font file /fonts/arialnb.ttf
        info: adding font file /fonts/arialnbi.ttf
        info: adding font file /fonts/arialni.ttf
        info: adding font file /fonts/ariblk.ttf
        info: adding font file /fonts/arlrdbd.ttf
        info: adding font file /fonts/butterbe.ttf
        info: adding font file /fonts/vdub.ttf
        info: adding font file /fonts/wintermu.ttf
        info: adding font file /fonts/zeroes_3.ttf
        info: Compiled shader: /effects/cartographic.fx
        info: Compiled shader: /effects/frame.fx
        info: Compiled shader: /effects/mesh.fx
        info: Compiled shader: /effects/particle.fx
        info: Compiled shader: /effects/primbatcher.fx
        info: Compiled shader: /effects/range.fx
        info: Compiled shader: /effects/sky.fx
        info: Compiled shader: /effects/terrain.fx
        info: Compiled shader: /effects/ui.fx
        info: Compiled shader: /effects/vision.fx
        info: Compiled shader: /effects/water2.fx
        info: SHADERS COMPILED
        debug: Wavebank prepared: 665e0e0
        debug: Wavebank prepared: 665f280
        debug: Wavebank prepared: 6660680
        debug: Wavebank prepared: 6661820
        debug: Wavebank prepared: 6663470
        debug: Wavebank prepared: 6665878
        debug: Wavebank prepared: 6668a20
        debug: Wavebank prepared: 6669bc0
        debug: Wavebank prepared: 666ad60
        debug: Wavebank prepared: 666bf00
        debug: Wavebank prepared: 666f0a8
        debug: Wavebank prepared: 66e5da8
        debug: Wavebank prepared: 66e6f10
        debug: Wavebank prepared: 66e8d48
        debug: Wavebank prepared: 66e8a78
        debug: Wavebank prepared: 66e8370
        debug: Wavebank prepared: 66e8910
        debug: Wavebank prepared: 66e8640
        debug: Wavebank prepared: 66e8208
        debug: Wavebank prepared: 66e87a8
        debug: Wavebank prepared: 66e84d8
        debug: Wavebank prepared: 66e8be0
        info: GPGNET: entering idle state.
        info: /country
        info: /init
        info: /numgames
        info: /mean
        info: /clan
        info: /deviation
        info: GPGNET: setting nat handler to 0x11821004
        info: LOBBY: Game port 46163[UDP] opened.
        info: LOBBY: starting with local uid of 491096 [Wendall]
        info: GPGNET: entering lobby state.
        info: NET: using deflate compression for sends to %CPU_NAME%:51210.
        info: LOBBY: Connecting to host "Scarecrow228" [%CPU_NAME%:51210, uid=489714]
        info: Can't add chat text -- no chat display
        info: text=Connecting to game host...
        info: DisconnectFromPeer (uid=489128)
        info: LOBBY: deleting unknown peer uid 489128.
        info: ConnectToPeer (name=Wallestaaar_, uid=489128, address=127.0.0.1:51211, USE PROXY)
        info: NET: using deflate compression for sends to %CPU_NAME%:51211.
        info: LOBBY: Adding peer "Wallestaaar_" [%CPU_NAME%:51211, uid=489128]
        info: Can't add chat text -- no chat display
        info: text=Connecting to Wallestaaar_...
        info: DisconnectFromPeer (uid=249964)
        info: LOBBY: deleting unknown peer uid 249964.
        info: ConnectToPeer (name=HAPKOS, uid=249964, address=127.0.0.1:51212, USE PROXY)
        info: NET: using deflate compression for sends to %CPU_NAME%:51212.
        info: LOBBY: Adding peer "HAPKOS" [%CPU_NAME%:51212, uid=249964]
        info: Can't add chat text -- no chat display
        info: text=Connecting to HAPKOS...
        info: DisconnectFromPeer (uid=346419)
        info: LOBBY: deleting unknown peer uid 346419.
        info: ConnectToPeer (name=Alexsandr_44, uid=346419, address=127.0.0.1:51213, USE PROXY)
        info: NET: using deflate compression for sends to %CPU_NAME%:51213.
        info: LOBBY: Adding peer "Alexsandr_44" [%CPU_NAME%:51213, uid=346419]
        info: Can't add chat text -- no chat display
        info: text=Connecting to Alexsandr_44...
        info: DisconnectFromPeer (uid=455203)
        info: LOBBY: deleting unknown peer uid 455203.
        info: ConnectToPeer (name=benbuben, uid=455203, address=127.0.0.1:51214, USE PROXY)
        info: NET: using deflate compression for sends to %CPU_NAME%:51214.
        info: LOBBY: Adding peer "benbuben" [%CPU_NAME%:51214, uid=455203]
        info: Can't add chat text -- no chat display
        info: text=Connecting to benbuben...
        info: DisconnectFromPeer (uid=385014)
        info: LOBBY: deleting unknown peer uid 385014.
        info: ConnectToPeer (name=SPRINTER, uid=385014, address=127.0.0.1:51215, USE PROXY)
        info: NET: using deflate compression for sends to %CPU_NAME%:51215.
        info: LOBBY: Adding peer "SPRINTER" [%CPU_NAME%:51215, uid=385014]
        info: Can't add chat text -- no chat display
        info: text=Connecting to SPRINTER...
        info: DisconnectFromPeer (uid=453842)
        info: LOBBY: deleting unknown peer uid 453842.
        info: ConnectToPeer (name=White_Rabbit_, uid=453842, address=127.0.0.1:51216, USE PROXY)
        info: NET: using deflate compression for sends to %CPU_NAME%:51216.
        info: LOBBY: Adding peer "White_Rabbit_" [%CPU_NAME%:51216, uid=453842]
        info: Can't add chat text -- no chat display
        info: text=Connecting to White_Rabbit_...
        info: NET: using deflate compression for receives from %CPU_NAME%:51215
        info: LOBBY: connection to "SPRINTER" [%CPU_NAME%:51215, uid=385014] made, status=Connecting.
        info: NET: using deflate compression for receives from %CPU_NAME%:51210
        info: LOBBY: connection to "Scarecrow228" [%CPU_NAME%:51210, uid=489714] made, status=Connecting.
        info: Can't add chat text -- no chat display
        info: text=Connection to SPRINTER established.
        info: LOBBY: "SPRINTER" [%CPU_NAME%:51215, uid=385014] has established connections to: 249964, 346419, 453842, 455203, 489128, 489714, 491096
        info: CONNECTED TO HOST
        info: Supreme Commander: Forged Alliance version 3763
        info: NET: using deflate compression for receives from %CPU_NAME%:51211
        info: LOBBY: "Scarecrow228" [%CPU_NAME%:51210, uid=489714] has established connections to: 249964, 346419, 385014, 453842, 455203, 489128, 491096
        info: NET: using deflate compression for receives from %CPU_NAME%:51214
        info: { }
        info: { }
        info: { }
        info: { }
        info: MOD LIST SET TO:
        info: NET: using deflate compression for receives from %CPU_NAME%:51212
        info: NET: using deflate compression for receives from %CPU_NAME%:51213
        info: NET: using deflate compression for receives from %CPU_NAME%:51216
        info: LOBBY: connection to "Wallestaaar_" [%CPU_NAME%:51211, uid=489128] made, status=Connecting.
        info: Starting background task "Map loader /maps/scmp_009/scmp_009.scmap"
        info: Background task "Map loader /maps/scmp_009/scmp_009.scmap" running.
        info: Active game mods for blueprint loading:
        info: Blueprints Loading... '*.bp' files
        info: LOBBY: connection to "HAPKOS" [%CPU_NAME%:51212, uid=249964] made, status=Connecting.
        info: LOBBY: connection to "Alexsandr_44" [%CPU_NAME%:51213, uid=346419] made, status=Connecting.
        info: LOBBY: connection to "benbuben" [%CPU_NAME%:51214, uid=455203] made, status=Connecting.
        info: LOBBY: connection to "White_Rabbit_" [%CPU_NAME%:51216, uid=453842] made, status=Connecting.
        info: Blueprints Loading: original files from /effects directory
        info: LOBBY: "Wallestaaar_" [%CPU_NAME%:51211, uid=489128] has established connections to: 249964, 346419, 385014, 453842, 455203, 489714, 491096
        info: LOBBY: "benbuben" [%CPU_NAME%:51214, uid=455203] has established connections to: 249964, 346419, 385014, 453842, 489128, 489714, 491096
        info: LOBBY: "White_Rabbit_" [%CPU_NAME%:51216, uid=453842] has established connections to: 249964, 346419, 385014, 455203, 489128, 489714, 491096
        info: LOBBY: "Alexsandr_44" [%CPU_NAME%:51213, uid=346419] has established connections to: 249964, 385014, 453842, 455203, 489128, 489714, 491096
        info: LOBBY: "HAPKOS" [%CPU_NAME%:51212, uid=249964] has established connections to: 346419, 385014, 453842, 455203, 489128, 489714, 491096
        info: Blueprints Loading: original files from /env directory
        info: Blueprints Loading: original files from /meshes directory
        info: Blueprints Loading: original files from /projectiles directory
        info: Blueprints Loading: original files from /props directory
        info: Blueprints Loading: original files from /units directory
        info: Blueprints Extracting mesh...
        info: Blueprints Modding...
        info: Blueprints Loading... completed: 603 original, 0 modded, and 62 preset units
        info: Blueprints Loading... completed: 392 original and 0 modded projectiles
        info: Blueprints Registering...
        debug: MEM: -31 bytes RULE
        info: /savereplay
        info: REPLAY ID: 20697495
        info: Active mods in session:
        debug: MEM: -5247026 bytes STIMap
        debug: MEM: -5247026 bytes LoadTexturing
        debug: MEM: -5247026 bytes WaterMask
        debug: MEM: -12252683 bytes TERRAIN
        info: Background task "Map loader /maps/scmp_009/scmp_009.scmap" finished.
        debug: OpenMovie /movies/UEF_load.sfd: 9030
        debug: Preparing movie /movies/UEF_load.sfd: 9030
        debug: Preparing movie /movies/UEF_load.sfd: 9030
        debug: Preparing movie /movies/UEF_load.sfd: 9030
        debug: Preparing movie /movies/UEF_load.sfd: 9030
        debug: Preparing movie /movies/UEF_load.sfd: 9030
        debug: Preparing movie /movies/UEF_load.sfd: 9030
        debug: Playing movie c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\movies\uef_load.sfd: 9030
        info: Saving replay to "gpgnet://127.0.0.1:50558/20697495/Wendall.SCFAreplay"
        debug: MEM: 0 bytes LUABP
        debug: MEM: 0 bytes OGRID
        info: Loading save file: /maps/SCMP_009/SCMP_009_save.lua
        info: Loading script file: /maps/SCMP_009/SCMP_009_script.lua
        warning: NUM PROPS = 5182
        info: Initialize Armies brain nickname is White_Rabbit_
        info: CreateArmy group ARMY_1
        info: Initialize Armies brain nickname is benbuben
        info: CreateArmy group ARMY_2
        info: Initialize Armies brain nickname is Wendall
        info: CreateArmy group ARMY_3
        info: Initialize Armies brain nickname is Scarecrow228
        info: CreateArmy group ARMY_4
        info: Initialize Armies brain nickname is Alexsandr_44
        info: CreateArmy group ARMY_5
        info: Initialize Armies brain nickname is SPRINTER
        info: CreateArmy group ARMY_6
        info: Initialize Armies brain nickname is HAPKOS
        info: CreateArmy group ARMY_7
        info: Initialize Armies brain nickname is Wallestaaar_
        info: CreateArmy group ARMY_8
        info: Initialize Armies brain nickname is civilian
        info: CreateArmy group NEUTRAL_CIVILIAN
        warning: SND: XACT3DApply failed.
        Invalid arg
        debug: Preloading 1405 batch textures
        debug: Preloading 970 d3d textures
        debug: Preloading 111 models
        debug: Preloading 532 animations
        info: creating high fidelity terrain
        info: creating high fidelity water
        info: creating high fidelity terrain
        info: creating high fidelity water
        info: /savereplay
        warning: GetResource: Invalid name ""
        info: Can't find texture "" -- trying fallback.
        warning: GetResource: Invalid name ""
        info: Can't find texture "" -- trying fallback.
        warning: GetResource: Invalid name ""
        info: Can't find texture "" -- trying fallback.
        info: creating high fidelity terrain
        info: creating high fidelity water
        info: Exe GitSHA: 71f3206
        debug: Current gametime: 00:00:00
        info: Exe GitSHA: 71f3206
        info: Exe GitSHA: 71f3206
        info: Exe GitSHA: 71f3206
        info: Exe GitSHA: 71f3206
        info: Exe GitSHA: 71f3206
        info: Exe GitSHA: 71f3206
        info: Exe GitSHA: 71f3206
        info: Exe GitSHA: 71f3206
        warning: Connection dialogue opening due to disconnection by players:
        info: White_Rabbit_
        info: benbuben
        info: Scarecrow228
        info: Alexsandr_44
        info: SPRINTER
        info: HAPKOS
        info: Wallestaaar_
        info: send Ptr: 0FC80002
        info: send Ptr: 0CC80002
        info: send Ptr: 0AC80002
        info: send Ptr: 0DC80002
        info: send Ptr: 0EC80002
        info: send Ptr: 10C80002
        info: send Ptr: 0BC80002
        info: send Ptr: 0FC80002
        info: send Ptr: 0CC80002
        info: send Ptr: 0AC80002
        info: send Ptr: 0DC80002
        info: send Ptr: 0EC80002
        info: send Ptr: 10C80002
        info: send Ptr: 0BC80002
        info: send Ptr: 0FC80002
        info: send Ptr: 0CC80002
        info: send Ptr: 0AC80002
        info: send Ptr: 0DC80002
        info: send Ptr: 0EC80002
        info: send Ptr: 10C80002
        info: send Ptr: 0BC80002
        info: send Ptr: 0FC80002
        info: send Ptr: 0CC80002
        info: send Ptr: 0AC80002
        info: send Ptr: 0DC80002
        info: send Ptr: 0EC80002
        info: send Ptr: 10C80002
        info: send Ptr: 0BC80002
        info: send Ptr: 0FC80002
        info: send Ptr: 0CC80002
        info: send Ptr: 0AC80002
        info: send Ptr: 0DC80002
        info: send Ptr: 0EC80002
        info: send Ptr: 10C80002
        info: SafeQuit sync timed out
        info: Block is too late !
        info: terminated
        info: Block is too late !
        info: terminated
        info: Block is too late !
        info: terminated
        info: Block is too late !
        info: terminated
        info: Block is too late !
        info: terminated
        info: Block is too late !
        info: terminated
        info: Block is too late !
        info: terminated
        info: GPGNET: setting nat handler to 0x00000000
        info: CNetTCPBuf::Read(): recv() failed: WSAEINTR
        info: Run time: 0h03m32s

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        • MostLostNoobM Offline
          MostLostNoob
          last edited by

          You have a sound bug which you can tell by the SND/XACT warnings. You should go to Windows key > Control Panel > Sound > Playback > select the Device you use > Configure to ensure that your sound device is set to Stereo then look in Properties to make sure that all Enhancements & Spatial Sound are Off. After you've verified those settings, usually a simple Restart or Shift+Shutdown (not just Shutdown) of your PC will resolve the sound issue.

          If that doesn't work, then you can have a look at this thread for further troubleshooting: https://forum.faforever.com/topic/4084/solutions-for-snd-error-xact-invalid-arg-xact3dapply-failed

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