I'm running vanilla FAF. When playing after ~40 minutes, the game will freeze my entire computer. The only way to recover is a complete restart of my system. I'm tried making new windows user profiles and this seems to help for a few weeks, but then the problem comes back. Any help is greatly appreciated.
debug: Current gametime: 00:48:00
info: CWldSession::DoBeat() unknown entity id (0x2ff00d7f) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00d80) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00d8c) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00433) supplied in a pose update.
warning: Error running lua script from destroyed thread: IssueMoveOffFactory: Passed in an invalid target point.
stack traceback:
[C]: in function IssueGuard' ...\gamedata\units.nx2\units\ura0001\ura0001_script.lua(111): in function <...\gamedata\units.nx2\units\ura0001\ura0001_script.lua:103> warning: Error running lua script from destroyed thread: IssueMoveOffFactory: Passed in an invalid target point. stack traceback: [C]: in function
IssueGuard'
...\gamedata\units.nx2\units\ura0001\ura0001_script.lua(111): in function <...\gamedata\units.nx2\units\ura0001\ura0001_script.lua:103>
warning: Error running lua script from destroyed thread: IssueMoveOffFactory: Passed in an invalid target point.
stack traceback:
[C]: in function IssueGuard' ...\gamedata\units.nx2\units\ura0001\ura0001_script.lua(111): in function <...\gamedata\units.nx2\units\ura0001\ura0001_script.lua:103> warning: Error running lua script from destroyed thread: IssueMoveOffFactory: Passed in an invalid target point. stack traceback: [C]: in function
IssueGuard'
...\gamedata\units.nx2\units\ura0001\ura0001_script.lua(111): in function <...\gamedata\units.nx2\units\ura0001\ura0001_script.lua:103>
warning: Error running lua script from destroyed thread: IssueMoveOffFactory: Passed in an invalid target point.
stack traceback:
[C]: in function IssueGuard' ...\gamedata\units.nx2\units\ura0001\ura0001_script.lua(111): in function <...\gamedata\units.nx2\units\ura0001\ura0001_script.lua:103> warning: Error running lua script from destroyed thread: IssueMoveOffFactory: Passed in an invalid target point. stack traceback: [C]: in function
IssueGuard'
...\gamedata\units.nx2\units\ura0001\ura0001_script.lua(111): in function <...\gamedata\units.nx2\units\ura0001\ura0001_script.lua:103>
debug: Current gametime: 00:48:30
debug: Loading module '\000/projectiles/tdfplasmaheavy03/tdfplasmaheavy03_script.lua\000'
debug: Current gametime: 00:49:00