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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    Unable to join lobbies

    Scheduled Pinned Locked Moved I need help
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    • BlackYpsB Offline
      BlackYps
      last edited by

      Post them here

      S 1 Reply Last reply Reply Quote 0
      • S Offline
        Sonofibis @BlackYps
        last edited by

        @blackyps Thats not possible the log is to big. If i knew what was relevant i could cut it down

        1 Reply Last reply Reply Quote 0
        • S Offline
          Sonofibis
          last edited by

          So after a complete wipe from my PC removed all the data i could of the game, and a complete re-install again. It works...

          However upon start up of the cleint now. I receive a Warning message - Maps and Mods path detected to be in One Drive, One dirve can cause issues during the game as it has a lock on the files during synchronization. It is advised that you change your amps and mods path in the client settings (i have done this message still persists).

          Anyway it works but i was unable to figure out why i had the connection issue.

          1 Reply Last reply Reply Quote 1
          • S Offline
            Sonofibis
            last edited by

            Nope gone back to not being able to join games again stuck in connection as before!!! ;(

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            • S Offline
              Sonofibis
              last edited by

              EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x00958219
              attempted to read memory at 0x00000020

              Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
              Cmd line arguments : /init init.lua /nobugreport /log C:\Users\Tim\AppData\Roaming\Forged Alliance Forever\logs\game_20561644.log /gpgnet 127.0.0.1:51891 /mean 1713.01 /deviation 99.0313 /savereplay gpgnet://127.0.0.1:51889/20561644/Sonofibis.SCFAreplay /country AU /clan ANZ /numgames 995 /numgames 914

              Callstack:
              unavailable.

              Last 100 lines of log...

              debug: SND: Loaded WaveBank 'x1t_vo' at 2ebe6b8
              info: IsStreamingWaveBank("/sounds/voice/us/x_fmv.xwb") => true
              debug: SND: Loaded WaveBank 'x_fmv' at 2ebeaf0
              info: IsStreamingWaveBank("/sounds/voice/us/xgg.xwb") => true
              debug: SND: Loaded WaveBank 'xgg' at 2ebe820
              debug: SND: Loaded SoundBank 'briefings'
              debug: SND: Loaded SoundBank 'x01_vo'
              debug: SND: Loaded SoundBank 'x02_vo'
              debug: SND: Loaded SoundBank 'x03_vo'
              debug: SND: Loaded SoundBank 'x04_vo'
              debug: SND: Loaded SoundBank 'x05_vo'
              debug: SND: Loaded SoundBank 'x06_vo'
              debug: SND: Loaded SoundBank 'x1t_vo'
              debug: SND: Loaded SoundBank 'x_fmv'
              debug: SND: Loaded SoundBank 'xgg'
              debug: MEM: -796091502 bytes SND
              info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077
              debug: MEM: -796091502 bytes SND
              info: /savereplay
              info: REPLAY ID: 20561644
              info: adding font file /fonts/arial.ttf
              info: adding font file /fonts/arialbd.ttf
              info: adding font file /fonts/arialbi.ttf
              info: adding font file /fonts/ariali.ttf
              info: adding font file /fonts/arialn.ttf
              info: adding font file /fonts/arialnb.ttf
              info: adding font file /fonts/arialnbi.ttf
              info: adding font file /fonts/arialni.ttf
              info: adding font file /fonts/ariblk.ttf
              info: adding font file /fonts/arlrdbd.ttf
              info: adding font file /fonts/butterbe.ttf
              info: adding font file /fonts/vdub.ttf
              info: adding font file /fonts/wintermu.ttf
              info: adding font file /fonts/zeroes_3.ttf
              info: Compiled shader: /effects/cartographic.fx
              info: Compiled shader: /effects/frame.fx
              info: Compiled shader: /effects/mesh.fx
              info: Compiled shader: /effects/particle.fx
              info: Compiled shader: /effects/primbatcher.fx
              info: Compiled shader: /effects/range.fx
              info: Compiled shader: /effects/sky.fx
              info: Compiled shader: /effects/terrain.fx
              info: Compiled shader: /effects/ui.fx
              info: Compiled shader: /effects/vision.fx
              info: Compiled shader: /effects/water2.fx
              info: SHADERS COMPILED
              debug: Wavebank prepared: 2e7fc88
              debug: Wavebank prepared: 2e811f8
              debug: Wavebank prepared: 2e825c0
              debug: Wavebank prepared: 2e83728
              debug: Wavebank prepared: 2e85340
              debug: Wavebank prepared: 2e87710
              debug: Wavebank prepared: 2e8a880
              debug: Wavebank prepared: 2e8b9e8
              debug: Wavebank prepared: 2e8cb50
              debug: Wavebank prepared: 2e8dcb8
              debug: Wavebank prepared: 2e90e28
              debug: Wavebank prepared: 2ebbb50
              debug: Wavebank prepared: 2ebccb8
              debug: Wavebank prepared: 2ebe550
              debug: Wavebank prepared: 2ebdfb0
              debug: Wavebank prepared: 2ebe118
              debug: Wavebank prepared: 2ebe3e8
              debug: Wavebank prepared: 2ebec58
              debug: Wavebank prepared: 2ebe6b8
              debug: Wavebank prepared: 2ebeaf0
              info: GPGNET: entering idle state.
              info: /country
              info: /init
              info: /numgames
              info: /mean
              info: /clan
              info: /deviation
              info: GPGNET: setting nat handler to 0x117fb004
              info: LOBBY: Game port 37037[UDP] opened.
              info: LOBBY: starting with local uid of 406305 [Sonofibis]
              info: GPGNET: entering lobby state.
              debug: Wavebank prepared: 2ebe280
              debug: Wavebank prepared: 2ebe820
              info: NET: using deflate compression for sends to DESKTOP-8G5JFNL:61340.
              info: LOBBY: Connecting to host "IceCrowe" [DESKTOP-8G5JFNL:61340, uid=1877]
              info: Can't add chat text -- no chat display
              info: text=Connecting to game host...
              info: DisconnectFromPeer (uid=304809)
              info: LOBBY: deleting unknown peer uid 304809.
              info: ConnectToPeer (name=ZmeiGorinich, uid=304809, address=127.0.0.1:61341, USE PROXY)
              info: NET: using deflate compression for sends to DESKTOP-8G5JFNL:61341.
              info: LOBBY: Adding peer "ZmeiGorinich" [DESKTOP-8G5JFNL:61341, uid=304809]
              info: Can't add chat text -- no chat display
              info: text=Connecting to ZmeiGorinich...
              info: DisconnectFromPeer (uid=254192)
              info: LOBBY: deleting unknown peer uid 254192.
              info: ConnectToPeer (name=Free_Riot, uid=254192, address=127.0.0.1:61342, USE PROXY)
              info: NET: using deflate compression for sends to DESKTOP-8G5JFNL:61342.
              info: LOBBY: Adding peer "Free_Riot" [DESKTOP-8G5JFNL:61342, uid=254192]
              info: Can't add chat text -- no chat display
              info: text=Connecting to Free_Riot...
              info: GPGNET: setting nat handler to 0x00000000
              info: CNetTCPBuf::Read(): recv() failed: WSAEINTR
              info: Run time: 0h00m34s

              The only error ive managed to have happen. While aborting the connection screen. Hope this gives a clue

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              • BlackYpsB Offline
                BlackYps
                last edited by

                I bet on something blocking the connection in your setup. Most likely your antivirus

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                • maggeM Offline
                  magge Global Moderator
                  last edited by

                  1. Which OS?
                  2. Which security software?
                  3. What internet do you have? Is it stable?

                  Join a FAFtastic Team

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                  • S Offline
                    Sonofibis
                    last edited by Sonofibis

                    Well thats what ive thought initially, but why after a hard reset and re-install did i briefly operate. But once i exited it then went to play again the issue started.

                    Edition Windows 10 Enterprise
                    Version 22H2
                    OS build 19045.3324

                    I dont have any security except what comes with windows, no vpn no third party nothing. Ive had a look at the settings but nothing stood out as an issue

                    Internets fine drops out like everyone else randomly playing faf and when im not playing faf it never drops out and its fast enough from AUS. I was playing faf lol every single day up until this issue ( i have a problem i know so dam addictive).

                    Sylph_S 1 Reply Last reply Reply Quote 0
                    • Sylph_S Offline
                      Sylph_ @Sonofibis
                      last edited by

                      @sonofibis I don't know whether this is of any help, but: no "security except what comes with windows" can still easily be enough security to stop applications working properly. Sometimes more significantly the less commercially successful those applications are.

                      I think it's important to set up firewall rules, allowing important programs (like FaF!) through the firewall, very much including the standard windows defender/firewall.

                      1 Reply Last reply Reply Quote 1
                      • S Offline
                        Sonofibis
                        last edited by

                        Well i have managed to fix the issue for now, i did check the security settings and firewall settings there was nothing i could see blocking FAF or SupCom.

                        Unfortunately how overcame the issue does not lead to answers. I simply upgraded from windows 10 to 11 did another un-install of both and re-install. And now its working, with exception to some annoying error i get still.

                        Warning message - "Maps and Mods path detected to be in One Drive, One dirve can cause issues during the game as it has a lock on the files during synchronization. It is advised that you change your amps and mods path in the client settings." for some reason i cannot change this location the FAF settings change folder doesn't work.

                        Anyway game works and TF for that ;D

                        deletethisD 1 Reply Last reply Reply Quote 0
                        • deletethisD Offline
                          deletethis @Sonofibis
                          last edited by deletethis

                          @sonofibis Please follow this quick visual guide to change folder

                          2d2dba3d-091f-402f-8eec-0206270d3c08-immagine.png

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