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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    game crashes after about 10 minutes

    Scheduled Pinned Locked Moved I need help
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    • M Offline
      MilfHunter
      last edited by

      game crashes after about 10 minutes
      error text:

      EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x02f2de58
      attempted to read memory at 0xe30d9804

      Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
      Cmd line arguments : /init init.lua /nobugreport /log C:\Users\texno\AppData\Roaming\Forged Alliance Forever\logs\game_20466938.log /gpgnet 127.0.0.1:64496 /mean 1472.13 /deviation 93.1222 /savereplay gpgnet://127.0.0.1:64494/20466938/MilfHunter.SCFAreplay /country RU /numgames 134 /numgames 133

      Callstack:
      Unknown symbol (address 0x02f2de58)
      Unknown symbol (address 0x02f1e001)
      BaseThreadInitThunk + 20 bytes ((Unknown)(0) + 0 bytes)
      RtlGetAppContainerNamedObjectPath + 281 bytes ((Unknown)(0) + 0 bytes)
      RtlGetAppContainerNamedObjectPath + 233 bytes ((Unknown)(0) + 0 bytes)

      Last 100 lines of log...

      info: CreateArmy group ARMY_7
      info: Initialize Armies brain nickname is A_M_B
      info: CreateArmy group ARMY_8
      info: Initialize Armies brain nickname is civilian
      info: CreateArmy group ARMY_9
      info: Initialize Armies brain nickname is civilian
      info: CreateArmy group NEUTRAL_CIVILIAN
      debug: Preloading 1405 batch textures
      debug: Preloading 970 d3d textures
      debug: Preloading 111 models
      debug: Preloading 532 animations
      info: creating high fidelity terrain
      info: creating high fidelity water
      info: creating high fidelity terrain
      info: creating high fidelity water
      info: /savereplay
      warning: GetResource: Invalid name ""
      info: Can't find texture "" -- trying fallback.
      warning: GetResource: Invalid name ""
      info: Can't find texture "" -- trying fallback.
      warning: GetResource: Invalid name ""
      info: Can't find texture "" -- trying fallback.
      warning: SND: Error playing cue 1 on bank 5 [music]
      XACT: Invalid arg
      info: Exe GitSHA: 71f3206
      debug: Current gametime: 00:00:00
      info: Exe GitSHA: 71f3206
      info: Exe GitSHA: 71f3206
      info: Exe GitSHA: 71f3206
      info: Exe GitSHA: 71f3206
      info: Exe GitSHA: 71f3206
      info: Exe GitSHA: 71f3206
      info: Exe GitSHA: 71f3206
      info: Exe GitSHA: 71f3206
      warning: SND: XACT3DApply failed.
      Invalid arg
      debug: Current gametime: 00:00:30
      debug: Current gametime: 00:01:00
      debug: Current gametime: 00:01:30
      debug: Current gametime: 00:02:00
      debug: Current gametime: 00:02:30
      debug: Current gametime: 00:03:00
      debug: Current gametime: 00:03:30
      debug: Current gametime: 00:04:00
      debug: Current gametime: 00:04:30
      debug: Current gametime: 00:05:00
      debug: Current gametime: 00:05:30
      debug: Current gametime: 00:06:00
      warning: SND: Error playing cue 2 on bank 5 [music]
      XACT: Invalid arg
      debug: Current gametime: 00:06:30
      debug: Current gametime: 00:07:00
      debug: Current gametime: 00:07:30
      debug: Current gametime: 00:08:00
      debug: Current gametime: 00:08:30
      warning: SND: Error playing cue 1 on bank 5 [music]
      XACT: Invalid arg
      info: AdvancedEngineering
      debug: Current gametime: 00:09:00
      debug: Current gametime: 00:09:30
      debug: Current gametime: 00:10:00
      debug: Current gametime: 00:10:30
      debug: Current gametime: 00:11:00
      debug: Current gametime: 00:11:30
      debug: Current gametime: 00:12:00
      debug: Current gametime: 00:12:30
      debug: Current gametime: 00:13:00
      debug: Current gametime: 00:13:30
      debug: Current gametime: 00:14:00
      debug: Current gametime: 00:14:30
      debug: Current gametime: 00:15:00
      info: T3Engineering
      debug: Current gametime: 00:15:30
      debug: Current gametime: 00:16:00
      debug: Current gametime: 00:16:30
      debug: Current gametime: 00:17:00
      debug: Current gametime: 00:17:30
      debug: Current gametime: 00:18:00
      warning: ACU kill detected. Rating for ranked games is now enforced.
      warning: SND: Error playing cue 3 on bank 1 [explosions]
      XACT: Invalid arg
      warning: SND: Error playing cue 5 on bank 1 [explosions]
      XACT: Invalid arg
      debug: Matchstate - defeated: Pablo-Escobar
      debug: (11094) Sending game result: 2 defeat -10
      debug: Current gametime: 00:18:30
      info: CWldSession::DoBeat() unknown entity id (0x2ff0000b) supplied in a pose update.
      debug: Current gametime: 00:19:00
      debug: Current gametime: 00:19:30
      warning: SND: Error playing cue 1 on bank 5 [music]
      XACT: Invalid arg
      debug: Current gametime: 00:20:00
      debug: Current gametime: 00:20:30
      debug: Current gametime: 00:21:00
      debug: Current gametime: 00:21:30
      warning: SND: Error playing cue 0 on bank 35 [urldestroy]
      XACT: Invalid arg
      warning: SND: Error playing cue 7 on bank 13 [ualdestroy]
      XACT: Invalid arg
      debug: Current gametime: 00:22:00
      debug: Current gametime: 00:22:30
      info: send Ptr: 81E80002
      info: send Ptr: 81E80002
      info: send Ptr: 81E80002
      info: send Ptr: 81E80002
      info: send Ptr: 81E80002
      info: send Ptr: 81E80002
      info: send Ptr: 81E80002
      info: terminated

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      • maggeM Offline
        magge Global Moderator
        last edited by

        Lot of XACT stuff - You can resolve it via this guide:

        https://forum.faforever.com/topic/4084/solutions-for-snd-error-xact-invalid-arg-xact3dapply-failed/1

        Join a FAFtastic Team

        1 Reply Last reply Reply Quote 0
        • M Offline
          MilfHunter
          last edited by MilfHunter

          Transferred the game from the hard drive to the system ssd, the crashes disappeared

          1 Reply Last reply Reply Quote 1
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