Your browser does not seem to support JavaScript. As a result, your viewing experience will be diminished, and you have been placed in read-only mode.
Please download a browser that supports JavaScript, or enable it if it's disabled (i.e. NoScript).
Btw. those code refactors and cleanups got me 5% sim speed increase on out ASF mayhem perf test map. It's gonna be less in a real life where there's less pew pew. But still better than before.
5% is not bad
0.1% is not bad
The only thing that needs fixed is #3202 so we can actually see the player's eco in replays and casts again. Can't even tell me to do it myself since it is only a matter of undoing the stuff broken by the last patch!
Has Yolona missile health been changed with the other launchers? I assume it has but didn't see it in the patch notes.
@Deribus said in 3718 ongoing development thread:
@JaggedAppliance should know
@Deribus @speed2 Yolo missile HP definitely will be increased. Otherwise it would only take 1 SMD shot to kill a Yolo missile. On stream today @JaggedAppliance said he thinks it was just mistakenly left out of the patch notes.
LOOKING GOOD
Anyone still alive and working on releasing this patch?
Last commit was at the end of December lol