@FtXCommando said in Very long post about spread attack, UI mods and why improving player's controls and UI is apparently and wrongly considered a bad thing in FAF, also balance:
There was literally never a period in time where you had more viable strategic options in this game, stop the nostalgia shitposting or you’ll turn into dstjokov 2.0.
The Yudi Turbo game last LotS qualifier is an example of a game entirely ended because of a lack of attention on ACU for 3 seconds which shift+g promptly punishes. Could have been a decent game otherwise. Frankly you could argue that the entire game was Yudi outplaying Turbo but he lost because he was managing macro in his expansions rather than perpetually focused on ACU in mid.
"WELL THAT'S THE COMEBACK MECHANIC" yeah well I disagree on it being fun in game both as a player and as a viewer. There is no real decision-making, just "well I'm sorta fucked, might as well as shift+g on his ACU and hope he isn't paying attention"
I agree that arguing something is a comeback mechanic is bad, no one (I hope) is arguing that.
I watched the game (I assume it was #13179901, Yudi vs Turbo2 on setons). Yudi was ahead and died to a shift g. But Yudi was way over-extended, had his units miles behind, had no e storage for overcharge, and had taken chip damage and lost his pd to t1 arty. Even with that it was still close to a draw, although granted that was mostly because Turbo lost a lot of hp earlier. There was no reason why he couldn't just walk his acu back and then go back to clicking mexes and trees, instead of forward. Or at least wait until he wasn't completely alone to rmb into 20 tanks.
You don't need to perpetually stare at an ACU to keep it alive from shift-g + ATP. If you get overcharge, keep units nearby, don't push when you have low health ect then shift-g snipe will fail unless they have way more tanks.
What I would argue is that having more control actually makes things SAFER for a com. You can quickly switch priority to the tanks or t1 arty that is killing your com. You can shift g your own units in to block enemy acu while you retreat. You can turn on auto-oc and hope for good targeting while moving com and microing units or do manual OC and focus on shooting the biggest clumps of units. Not to mention having better control over units makes it a lot easier to push into an opponent, which means your ACU doesn't need to as much the heavy lifting while units trickle in, and takes less damage.