@mazornoob said in Smol ACU Adjustment:
Gun needs more energy so some of that mass is funded by 5+ fewer pgens you need to build. I also remember that back when T2 gave more health and regen it was considered an autowin against gun. Nerfing ACU gun does risk bringing this issue back.
You can just swap the cost of gun and t2. There are so many ways to make t2 fine. And honestly, the whole crux of my point is that t2 ACUs ironically promote more dynamism in teamgames that gun does because they provide mass concentration that can be interacted with to lower the efficiency of the enemy. What am I supposed to do against a gun acu? Either kill it (10k+ investment as stated), make it myself (stagnate the game), or kill all enemy e storage(i guess?).
I would literally prefer having t2 acus be a dominant meta in teamgames. That isn’t the point of this post, that’s about how inherently problematic the efficiency of ACU is. But there are a ton of slight nerfs to give t2 ACU to make it equate to this nerfed gun since 80% of the value still comes from OC + range combo.