@mazornoob said in Smol ACU Adjustment:
If we want to penalize people for using auto OC, why not just remove auto OC? The argument in the thread is that higher rated players shouldn't want to use auto OC, checks out since it doesn't exist. For lower rated players, having to manually OC a valuable target every once in a while is about as valuable as any kind of nerfed auto OC. Yes it's more micro, but so is manual reclaim, LAB and tank micro, bomber micro, drop queueing, engineer management and all the other things a player must learn.
If you want to penalize people for using auto-OC by removing it, not by having them spend mass, that means you've identified a problem and come up with this solution after weighting the pros and cons. My worry is that lower rated players will feel less inclined to try out an aggressive play style until they gain more experience relative to how things are now.
This postponement might mean more new players remain stuck in astro gap lobbies, choosing instead to become experts at that, since they have some vague idea of what to do and only have to build on that, rather than exploring and finding the enjoyment of a more dynamic play style, but having to face the frustrations associated with learning a very powerful mechanic with very high risk so late in the process. Players are softer on themselves and take criticism from teammates more lightly when they're new, but it gets old really fast and the more they play just astro, the more likely they are to keep playing just astro.
I'm worried that until the matchmaker comes to dominate, or by some unimaginable twist of fate Supremacy or something like it becomes the preferred victory condition in casual custom lobbies, this kind of decision effectively costs us future play partners. A small player pool is extremely bad, for team matchmaker and for tournament play and for keeping the game alive in general. If other solutions exist to the problems this proposal addresses and are somewhat viable, maybe they're worth exploring first, with this in mind? It is not a minor change, compared to the examples you listed. Few of those units are as useless without constant micro as a com with half the DPS and no auto-OC, and losing any of them is not the same as losing the commander.