@thewheelie said in Title: A Time For Change: FAF Community Balance Team:
I'm not sure what your (thomas) idea is for an sacu change that would make is less linear to fit in the tech paths that exist in the game. It kinda feels like an empty shout that everyone agrees with. Let's make these units special and unique so they're great to play with! Sure, how?
I can't say exactly since I haven't fully thought it out or done the work, of course, but I imagine there is a possible balance where you decide between making a T2 Quantum gateway or a T3 land HQ. SCU would obviously have to be cheaper, but could have some kind of support upgrades for your t2 army. Regen fields, bubble shields, chrono, etc. They can also have other combat upgrades so they can scale well into the T3 stage. With the factions having different power levels on T2 and T3 land, and different SACU options, it could potentially add an interesting decision and a lot of interesting gameplay. Putting SACU between T2 and T3 seems infinitely more interesting and adds more levers to balance with than keeping them in their post-T3 stage role or stupid RAS SACU spam.
It is a difficult path to go down that would require tons of work and testing, so I do not expect it to ever actually happen. That's just my SCU dream.