v102 Update
13 changes based mostly on replays from DillyDally, including:
- A few tweaks to when tanks will come to the aid of M28's ACU to make them slightly more aggressive
- Increased the chance of a second T1 air fac being built at relatively high mass storage levels (since otherwise M28 wouldnt get any more factories)
- Significant increase in priority of building the first air scout if a first bomber has just been built
- Adjusted transport drop prioritisation so a 3+ mex zone on the same plateau will be prioritised over a 1 mex plateau
- When deciding whether to upgrade to a T3 air fac, the AI's resource bonus should be taken into account (to make an upgrade less likely in some cases than before)
- The first T2 PD should have its build location reassessed if construction doesnt start soon and units are blocking the build location
- Absolvers should be more cautious/retreat sooner
- Idle engineers should attack move to an adjacent land zone instead of sitting idle (so they can pick up very low reclaim value props on the way)
Acknowledgements
- DillyDally - various replays which formed the basis of the majority of the changes this update
Trophies
- Radde trophy - Awarded to DillyDally for beating v101 M28 at 1.4 resource on a 15km mapgen