Game crash

0

Not often this happens, game crashes I believe when I turned stealth on for a bunch of cybran strat bombers

I have the full log if needed, here's the last 100 lines

EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x008bfce5
    attempted to read memory at 0x2cd36020

Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /init init.lua /nobugreport /log C:\Users\thega\AppData\Roaming\Forged Alliance Forever\logs\game_17988069.log /gpgnet 127.0.0.1:36497 /mean 1342.3461 /deviation 104.262276 /savereplay gpgnet://127.0.0.1:61681/17988069/Borg.SCFAreplay /country GB /numgames 1502 /numgames 1418

Callstack:
	Unknown symbol (address 0x008bfce5)
	Unknown symbol (address 0x42b3fffb)

Last 100 lines of log...

info: Strat Icon Mod Error: updated strat icon required for: \000eternalstrategicicons/icon_structure2_artillery
info: Strat Icon Mod Error: updated strat icon required for: \000eternalstrategicicons/icon_structure2_missile
info: Strat Icon Mod Error: updated strat icon required for: \000eternalstrategicicons/icon_structure2_intel
info: Strat Icon Mod Error: updated strat icon required for: \000eternalstrategicicons/icon_structure2_counterintel
debug: Current gametime: 00:06:00
debug: Current gametime: 00:06:30
debug: Current gametime: 00:07:00
debug: Current gametime: 00:07:30
debug: Current gametime: 00:08:00
debug: Current gametime: 00:08:30
info: CWldSession::DoBeat() unknown entity id (0x2ff00054) supplied in a pose update.
debug: Current gametime: 00:09:00
info: CWldSession::DoBeat() unknown entity id (0x2ff001bf) supplied in a pose update.
debug: Current gametime: 00:09:30
debug: Current gametime: 00:10:00
info: Strat Icon Mod Error: updated strat icon required for: \000eternalstrategicicons/icon_land3_engineer
info: Strat Icon Mod Error: updated strat icon required for: \000eternalstrategicicons/icon_fighter3_intel
info: Strat Icon Mod Error: updated strat icon required for: \000eternalstrategicicons/icon_fighter3_antiair
info: Strat Icon Mod Error: updated strat icon required for: \000eternalstrategicicons/icon_bomber3_directfire
info: Strat Icon Mod Error: updated strat icon required for: \000eternalstrategicicons/icon_gunship3_directfire
debug: Current gametime: 00:10:30
info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("marker")
info: Strat Icon Mod Error: updated strat icon required for: \000eternalstrategicicons/icon_structure3_intel
debug: Current gametime: 00:11:00
info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("alert")
debug: Current gametime: 00:11:30
debug: Current gametime: 00:12:00
debug: Current gametime: 00:12:30
info: Strat Icon Mod Error: updated strat icon required for: \000eternalstrategicicons/icon_factory3_air
info: Strat Icon Mod Error: updated strat icon required for: \000eternalstrategicicons/icon_structure3_energy
info: Strat Icon Mod Error: updated strat icon required for: \000eternalstrategicicons/icon_structure3_antiair
info: Strat Icon Mod Error: updated strat icon required for: \000eternalstrategicicons/icon_structure3_antinavy
info: Strat Icon Mod Error: updated strat icon required for: \000eternalstrategicicons/icon_structure3_antimissile
info: Strat Icon Mod Error: updated strat icon required for: \000eternalstrategicicons/icon_structure3_artillery
info: Strat Icon Mod Error: updated strat icon required for: \000eternalstrategicicons/icon_structure3_missile
info: Strat Icon Mod Error: updated strat icon required for: \000eternalstrategicicons/icon_structure3_transport
debug: Current gametime: 00:13:00
debug: Current gametime: 00:13:30
debug: Current gametime: 00:14:00
debug: Current gametime: 00:14:30
debug: Current gametime: 00:15:00
debug: Current gametime: 00:15:30
debug: Current gametime: 00:16:00
debug: Current gametime: 00:16:30
debug: Current gametime: 00:17:00
debug: Current gametime: 00:17:30
debug: Current gametime: 00:18:00
info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("alert")
debug: Current gametime: 00:18:30
debug: Current gametime: 00:19:00
info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("marker")
debug: Current gametime: 00:19:30
debug: Current gametime: 00:20:00
debug: Current gametime: 00:20:30
debug: Current gametime: 00:21:00
info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("marker")
debug: Current gametime: 00:21:30
debug: Current gametime: 00:22:00
debug: Current gametime: 00:22:30
debug: Current gametime: 00:23:00
debug: Current gametime: 00:23:30
debug: Current gametime: 00:24:00
debug: Current gametime: 00:24:30
debug: Current gametime: 00:25:00
info: UI_MakeSelectionSet 1
debug: Current gametime: 00:25:30
debug: Current gametime: 00:26:00
warning: ACU kill detected. Rating for ranked games is now enforced.
debug: Current gametime: 00:26:30
debug: (15909) Sending game result: 7 defeat -10
info: CWldSession::DoBeat() unknown entity id (0x2ff00272) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff0027f) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00287) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00288) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff0028a) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff0028c) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff0028e) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00294) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00297) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff0029e) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff002a2) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff002ab) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff002bd) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff002c0) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff002c5) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff002c6) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff002ca) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff002d0) supplied in a pose update.
debug: Current gametime: 00:27:00
debug: Current gametime: 00:27:30
debug: Current gametime: 00:28:00
info: CWldSession::DoBeat() unknown entity id (0x2ff00083) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff003c3) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff003c4) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff003c5) supplied in a pose update.
debug: Current gametime: 00:28:30
debug: Current gametime: 00:29:00
info: UI_Lua import("/lua/ui/game/confirmunitdestroy.lua").ConfirmUnitDestruction(true)
debug: Current gametime: 00:29:30
debug: Current gametime: 00:30:00