@manimal_ said in SACUs and Factories Upgrades seem to be bugged:
I was trying to underline that they're still looking like T1 in spite of their upgrades to T3...
They don't
(Different Amount of Arms on T1/T2/T3 and an additional tower on hqs)
@manimal_ said in SACUs and Factories Upgrades seem to be bugged:
If I don't upgrade this one stupid HQ thing, then I won't be able to tier up the other factories.
The first factory you upgrade will always be an hq upgrade.
all factories after that can and should be upgraded as support factories, which are a lot cheaper than hqs. But once your hq is destoryed you can no longer built T2/3 units from your support factories until you built a new hq.
This allows you to better scale up unit production (as the additional factories are cheaper), without spamming 300 engineers (as this would save you a significant amount of mass in vanilla FA) and this makes the game better for everyone as it will have less lag due to fewer units.
@manimal_ said in SACUs and Factories Upgrades seem to be bugged:
Absolutely nothing indicates that those ones are gaining Veterancy through the "pre-build" button.
They don't. but when killed units give veterancy to their killer based on their mass cost, but do not count their upgrades. The presets are coded in such a way, that they factor in the upgrades in their costs, thus giving more veterancy when killed and leaving a wreck including the mass from the upgrades.