increase the maximum speed of the projectile.
I honestly didn't think of that. That is actually quite smart.
Though, I believe we would still have issues with the damage AoE.
The fall-off damage is still quite high, in my opinion.
Originally, I had it at 10,000 but after seeing some tests, I think this could be toned down to 5,000 or less. This way, it would still damage units on the outside ring.
Still need to conduct more tests to have a more balanced option.
But, yeah, An increase in speed would be quite useful actually.
Thanks for the feedback. I really do like that idea.