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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    HARMS capturing fails

    Scheduled Pinned Locked Moved Game Issues and Gameplay questions
    8 Posts 4 Posters 773 Views 1 Watching
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    • J Offline
      jcvjcvjcvjcv
      last edited by

      https://replay.faforever.com/17495478

      Same result in real game; capturing a HARMS doesn't work. At the end of the 'capture' (graphics showing the time bar, the lines, etc...) the HARMS remains hostile.

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      • DeribusD Deribus moved this topic from General Discussion on
      • DeribusD Offline
        Deribus Global Moderator
        last edited by

        Moved to Game Issues and Gameplay Questions

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        • JipJ Offline
          Jip
          last edited by

          The HARMS is a strange unit - it is essentially two units: one for construction and one for deployment. I'll see what I can do.

          A work of art is never finished, merely abandoned

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          • J Offline
            jcvjcvjcvjcv
            last edited by

            If it can't be fixed, then add the status 'uncapturable'?

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            • J Offline
              jcvjcvjcvjcv
              last edited by

              Add; you also can't give HARMS to a teammate.

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              • C Offline
                Conny_Action
                last edited by

                also means this HARMS dies when full share take place? i think i observed this, but cant confirm really, maybe they just died in this moment.

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                • J Offline
                  jcvjcvjcvjcv
                  last edited by

                  I don't know to be honest.

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                  • J Offline
                    jcvjcvjcvjcv
                    last edited by jcvjcvjcvjcv

                    Veterancy also fails on the HARMS. Even with 5 stars it still shows only 11000 + 0/s

                    HARMS_vet.png

                    HARMS_unitdb.PNG

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