Unhandled exception since 1.2.2

before the last update i ha dalmost no undhandled exception crashes. since it came out i had 2. 1 yesterday and 1 today.
2 out of 4 or 5 games.
todays log is below.

no idea what could be the problem, maybe its not even related to the update but noticable it started yesterday

Unhandled exception:

bad allocation

Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /init init.lua /nobugreport /log C:\ProgramData\FAForever\logs\game_12917718.log /gpgnet 127.0.0.1:32731 /mean 1673.0481 /deviation 94.75894 /savereplay gpgnet://127.0.0.1:63804/12917718/butch3r.SCFAreplay /country HU /clan SC /numgames 2014

Callstack:
Unknown symbol (address 0x008d462c)

Last 100 lines of log...

info: StartCommandMode order RULEUCC_Move
info: StartCommandMode order RULEUCC_Move
debug: Loading module '\000/lua/ui/game/confirmunitdestroy.lua\000'
info: UI_Lua import("/lua/ui/game/confirmunitdestroy.lua").ConfirmUnitDestruction(true)
debug: Loading module '\000/projectiles/tifmissilecruise02/tifmissilecruise02_script.lua\000'
debug: Current gametime: 00:37:00
info: StartCommandMode order RULEUCC_Move
debug: Loading module '\000/units/uas0401/uas0401_script.lua\000'
debug: Loading module '\000/units/uab4202/uab4202_script.lua\000'
debug: Loading module '\000/projectiles/tifmissilenuke02/tifmissilenuke02_script.lua\000'
debug: Current gametime: 00:37:30
debug: Loading module '\000/units/xsl0303/xsl0303_script.lua\000'
debug: Loading module '\000/projectiles/siflaansetacticalmissile04/siflaansetacticalmissile04_script.lua\000'
debug: Loading module '\000/effects/entities/uefnukeeffectcontroller01/uefnukeeffectcontroller01_script.lua\000'
debug: Loading module '\000/effects/entities/uefnukeeffect01/uefnukeeffect01_script.lua\000'
debug: Loading module '\000/effects/entities/uefnukeeffect02/uefnukeeffect02_script.lua\000'
debug: Loading module '\000/effects/entities/uefnukeshockwave01/uefnukeshockwave01_script.lua\000'
debug: Loading module '\000/effects/entities/uefnukeshockwave02/uefnukeshockwave02_script.lua\000'
debug: Loading module '\000/effects/entities/uefnukeeffect03/uefnukeeffect03_script.lua\000'
debug: Loading module '\000/effects/entities/uefnukeflavorplume01/uefnukeflavorplume01_script.lua\000'
debug: Loading module '\000/effects/entities/uefnukeeffect05/uefnukeeffect05_script.lua\000'
debug: Loading module '\000/projectiles/aimantimissile01/aimantimissile01_script.lua\000'
info: CWldSession::DoBeat() unknown entity id (0x2ff000b1) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff000fc) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00106) supplied in a pose update.
info: StartCommandMode order RULEUCC_Move
info: StartCommandMode order RULEUCC_Move
info: StartCommandMode order RULEUCC_Move
debug: Current gametime: 00:38:00
info: StartCommandMode order RULEUCC_Move
info: StartCommandMode order RULEUCC_Move
info: StartCommandMode order RULEUCC_Move
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders")
debug: Current gametime: 00:38:30
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders")
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders")
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders")
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders")
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders")
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders")
debug: Loading module '\000/units/uab2101/uab2101_script.lua\000'
debug: Loading module '\000/units/url0304/url0304_script.lua\000'
debug: Current gametime: 00:39:00
debug: Loading module '\000/projectiles/cantorpedomeson02/cantorpedomeson02_script.lua\000'
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders")
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders")
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders")
info: UI_Lua import("/lua/ui/game/orders.lua").Stop()
info: UI_Lua import("/lua/ui/game/confirmunitdestroy.lua").ConfirmUnitDestruction(true)
info: UI_Lua import("/lua/ui/game/confirmunitdestroy.lua").ConfirmUnitDestruction(true)
info: UI_Lua import("/lua/ui/game/confirmunitdestroy.lua").ConfirmUnitDestruction(true)
info: UI_Lua import("/lua/ui/game/confirmunitdestroy.lua").ConfirmUnitDestruction(true)
info: UI_Lua import("/lua/spreadattack.lua").SpreadAttack()
info: UI_Lua import("/lua/spreadattack.lua").SpreadAttack()
info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("attack")
debug: Current gametime: 00:39:30
info: StartCommandMode order RULEUCC_Move
debug: Loading module '\000/projectiles/cdfrocketmeson01/cdfrocketmeson01_script.lua\000'
debug: Loading module '\000/projectiles/cdfbolter02/cdfbolter02_script.lua\000'
debug: Loading module '\000/units/uaa0204/uaa0204_script.lua\000'
info: StartCommandMode order RULEUCC_Move
debug: Loading module '\000/projectiles/tdfmachinegun01/tdfmachinegun01_script.lua\000'
debug: Loading module '\000/units/xas0306/xas0306_script.lua\000'
debug: Current gametime: 00:40:00
debug: Loading module '\000/units/ura0304/ura0304_script.lua\000'
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Shields")
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Shields")
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Shields")
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Shields")
debug: Loading module '\000/projectiles/aandepthcharge03/aandepthcharge03_script.lua\000'
debug: Current gametime: 00:40:30
debug: Loading module '\000/units/url0401/url0401_script.lua\000'
info: StartCommandMode order RULEUCC_Move
debug: Loading module '\000/projectiles/tifmissilenuke01/tifmissilenuke01_script.lua\000'
debug: Current gametime: 00:41:00
debug: Loading module '\000/effects/entities/debrisboneattachlow01/debrisboneattachlow01_script.lua\000'
debug: Loading module '\000/units/uab2304/uab2304_script.lua\000'
info: StartCommandMode order RULEUCC_Move
debug: Current gametime: 00:41:30
debug: Loading module '\000/projectiles/cdflaserdisintegrator01/cdflaserdisintegrator01_script.lua\000'
debug: Loading module '\000/units/xsl0304/xsl0304_script.lua\000'
debug: Loading module '\000/units/ual0309/ual0309_script.lua\000'
info: StartCommandMode order RULEUCC_Move
debug: Current gametime: 00:42:00
debug: Loading module '\000/units/xsb2303/xsb2303_script.lua\000'
info: CWldSession::DoBeat() unknown entity id (0x2ff0067d) supplied in a pose update.
debug: Loading module '\000/units/xsl0307/xsl0307_script.lua\000'
debug: Current gametime: 00:42:30
info: StartCommandMode order RULEUCC_Move
info: StartCommandMode order RULEUCC_Move
debug: Loading module '\000/projectiles/sifzthuthaamartilleryshell02/sifzthuthaamartilleryshell02_script.lua\000'
debug: Loading module '\000/projectiles/aifmissileserpentine03/aifmissileserpentine03_script.lua\000'
debug: Current gametime: 00:43:00
debug: Loading module '\000/units/uab4201/uab4201_script.lua\000'
debug: Loading module '\000/projectiles/sifsuthanusartilleryshell01/sifsuthanusartilleryshell01_script.lua\000'
debug: Loading module '\000/units/xaa0306/xaa0306_script.lua\000'
info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("attack")
debug: Current gametime: 00:43:30
info: StartCommandMode order RULEUCC_Move
debug: Current gametime: 00:44:00

and today again, every day crash at least. i had none before last update
and log didnt copy to clipboard.

debug: Loading module '\000/units/ueb4301/ueb4301_script.lua\000'
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Upgrades")
info: UI_ApplySelectionSet 3
debug: Loading module '\000/units/xeb0104/xeb0104_script.lua\000'
info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("attack")
debug: Loading module '\000/units/xea3204/xea3204_script.lua\000'
debug: Current gametime: 00:23:30
debug: Loading module '\000/units/url0301/url0301_script.lua\000'
debug: Loading module '\000/units/uab0303/uab0303_script.lua\000'
info: UI_Lua import("/lua/ui/game/orders.lua").Stop()
debug: Loading module '\000/units/xes0205/xes0205_script.lua\000'
debug: Loading module '\000/units/urb4206/urb4206_script.lua\000'
debug: Loading module '\000/units/uab0201/uab0201_script.lua\000'
debug: Current gametime: 00:24:00
debug: Loading module '\000/units/zeb9503/zeb9503_script.lua\000'
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders")
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders")
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders")
debug: Current gametime: 00:24:30
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders")
debug: Loading module '\000/units/urb4302/urb4302_script.lua\000'
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders")
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders")
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders")
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders")
debug: Loading module '\000/units/uas0302/uas0302_script.lua\000'
debug: Loading module '\000/units/uea0204/uea0204_script.lua\000'
debug: Loading module '\000/units/uab4202/uab4202_script.lua\000'
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Defense")
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("AA")
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("AA")
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("AA")
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("AA")
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("AA")
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("AA")
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("AA")
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Upgrades")
debug: Loading module '\000/units/uab2303/uab2303_script.lua\000'
debug: Current gametime: 00:25:00
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders")
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders")
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders")
debug: Current gametime: 00:25:30
debug: Loading module '\000/units/uel0304/uel0304_script.lua\000'
debug: Loading module '\000/units/uab4301/uab4301_script.lua\000'
debug: Loading module '\000/projectiles/tananglertorpedo06/tananglertorpedo06_script.lua\000'
debug: Current gametime: 00:26:00
info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("attack")
debug: Loading module '\000/units/urb1303/urb1303_script.lua\000'
info: UI_MakeSelectionSet 2
info: UI_ApplySelectionSet 2
info: UI_MakeSelectionSet 2
debug: Loading module '\000/units/ueb0304/ueb0304_script.lua\000'
debug: Loading module '\000/units/xeb0204/xeb0204_script.lua\000'
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Upgrades")
debug: Current gametime: 00:26:30
info: UI_ApplySelectionSet 2
debug: Loading module '\000/units/uea0104/uea0104_script.lua\000'
info: UI_MakeSelectionSet 2
debug: Loading module '\000/units/uel0301/uel0301_script.lua\000'
debug: Loading module '\000/units/zab9501/zab9501_script.lua\000'
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Pgen")
debug: Current gametime: 00:27:00
info: UI_ApplySelectionSet 2
info: StartCommandMode order RULEUCC_Reclaim
info: StartCommandMode order RULEUCC_Reclaim
info: UI_ApplySelectionSet 2
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Upgrades")
debug: Current gametime: 00:27:30
info: StartCommandMode order RULEUCC_Reclaim
info: StartCommandMode order RULEUCC_Reclaim
debug: Loading module '\000/units/zeb9603/zeb9603_script.lua\000'
debug: Loading module '\000/units/urb0303/urb0303_script.lua\000'
info: UI_MakeSelectionSet 2
debug: Loading module '\000/units/uab0202/uab0202_script.lua\000'
debug: Current gametime: 00:28:00
debug: Loading module '\000/units/uab1301/uab1301_script.lua\000'
info: UI_ApplySelectionSet 2
info: StartCommandMode order RULEUCC_Move
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Pgen")
debug: Loading module '\000/projectiles/adfoblivioncannon02/adfoblivioncannon02_script.lua\000'
debug: Loading module '\000/units/uab0302/uab0302_script.lua\000'
debug: Current gametime: 00:28:30
debug: Loading module '\000/units/ual0205/ual0205_script.lua\000'
info: UI_ApplySelectionSet 2
debug: Loading module '\000/units/ueb2304/ueb2304_script.lua\000'
info: UI_MakeSelectionSet 2
debug: Loading module '\000/units/url0205/url0205_script.lua\000'
debug: Loading module '\000/units/zeb9502/zeb9502_script.lua\000'
debug: Current gametime: 00:29:00
info: UI_MakeSelectionSet 2
debug: Loading module '\000/projectiles/aaafizz01/aaafizz01_script.lua\000'
info: UI_Lua import("/lua/ui/game/orders.lua").Stop()
debug: Loading module '\000/units/zrb9603/zrb9603_script.lua\000'
debug: Loading module '\000/projectiles/tifantimattershells02/tifantimattershells02_script.lua\000'
info: UI_ApplySelectionSet 2
debug: Loading module '\000/units/urs0302/urs0302_script.lua\000'
info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("attack")
debug: Loading module '\000/units/xel0305/xel0305_script.lua\000'
debug: Loading module '\000/units/xra0305/xra0305_script.lua\000'
debug: Loading module '\000/units/uab4302/uab4302_script.lua\000'
warning: Error running OnRelease script in <deleted object>: ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): Game object has been destroyed
stack traceback:
[C]: in function `Play'
...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:78>
debug: Current gametime: 00:29:30
debug: Loading module '\000/projectiles/tifsmallyieldnuclearbomb01/tifsmallyieldnuclearbomb01_script.lua\000'
info: UI_ApplySelectionSet 2
debug: Loading module '\000/lua/ui/dialogs/score.lua\000'
debug: Loading module '\000/lua/ui/dialogs/hotstats.lua\000'
debug: Loading module '\000/lua/ui/dialogs/myeffecthelpers.lua\000'
info: UI_MakeSelectionSet 2
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Pgen")
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Upgrades")
debug: Loading module '\000/units/urb4204/urb4204_script.lua\000'
info: UI_ApplySelectionSet 2
debug: Loading module '\000/projectiles/timantitorpedo01/timantitorpedo01_script.lua\000'
debug: Loading module '\000/units/ues0103/ues0103_script.lua\000'
debug: Loading module '\000/projectiles/tananglertorpedo02/tananglertorpedo02_script.lua\000'
debug: Loading module '\000/units/ueb1104/ueb1104_script.lua\000'
info: UI_ApplySelectionSet 2
debug: Current gametime: 00:30:00

here is the next log from today.

EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x00560375
attempted to read memory at 0x8734c00c

Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /init init.lua /nobugreport /log C:\ProgramData\FAForever\logs\game_12950382.log /gpgnet 127.0.0.1:52571 /mean 1687.4315 /deviation 94.7799 /savereplay gpgnet://127.0.0.1:55476/12950382/butch3r.SCFAreplay /country HU /clan SC /numgames 2027

Callstack:
Unknown symbol (address 0x00560375)

Last 100 lines of log...

debug: Current gametime: 00:32:00
debug: Loading module '\000/projectiles/caananodart04/caananodart04_script.lua\000'
info: CWldSession::DoBeat() unknown entity id (0x2ff00cab) supplied in a pose update.
debug: Loading module '\000/projectiles/tananglertorpedo03/tananglertorpedo03_script.lua\000'
debug: Loading module '\000/units/ueb2109/ueb2109_script.lua\000'
debug: Current gametime: 00:32:30
debug: Loading module '\000/units/urb5202/urb5202_script.lua\000'
debug: Loading module '\000/units/urb4204/urb4204_script.lua\000'
debug: Current gametime: 00:33:00
debug: Loading module '\000/units/urb4205/urb4205_script.lua\000'
debug: Current gametime: 00:33:30
debug: Loading module '\000/units/zrb9503/zrb9503_script.lua\000'
debug: Current gametime: 00:34:00
debug: Current gametime: 00:34:30
debug: Loading module '\000/projectiles/caananodart03/caananodart03_script.lua\000'
debug: Current gametime: 00:35:00
debug: Loading module '\000/units/urb4207/urb4207_script.lua\000'
debug: Loading module '\000/units/urb3202/urb3202_script.lua\000'
debug: Current gametime: 00:35:30
debug: Loading module '\000/units/uea0303/uea0303_script.lua\000'
debug: Loading module '\000/units/ueb2304/ueb2304_script.lua\000'
debug: Current gametime: 00:36:00
debug: Loading module '\000/projectiles/cdfprotoncannon02/cdfprotoncannon02_script.lua\000'
debug: Loading module '\000/units/xeb2306/xeb2306_script.lua\000'
debug: Loading module '\000/units/ueb0201/ueb0201_script.lua\000'
debug: Loading module '\000/units/urs0305/urs0305_script.lua\000'
debug: Current gametime: 00:36:30
debug: Loading module '\000/units/xeb0104/xeb0104_script.lua\000'
debug: Loading module '\000/projectiles/tdfginsu01/tdfginsu01_script.lua\000'
debug: Loading module '\000/units/xea3204/xea3204_script.lua\000'
debug: Current gametime: 00:37:00
debug: Loading module '\000/units/xsl0201/xsl0201_script.lua\000'
debug: Loading module '\000/units/xeb0204/xeb0204_script.lua\000'
debug: Loading module '\000/projectiles/sdfohcannon01/sdfohcannon01_script.lua\000'
debug: Loading module '\000/projectiles/caananodart02/caananodart02_script.lua\000'
debug: Current gametime: 00:37:30
debug: Loading module '\000/units/ura0203/ura0203_script.lua\000'
debug: Loading module '\000/effects/entities/debrisboneattachlow01/debrisboneattachlow01_script.lua\000'
info: CWldSession::DoBeat() unknown entity id (0x2ff00889) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00a24) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00cd4) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00cdc) supplied in a pose update.
debug: Loading module '\000/units/uel0401/uel0401_script.lua\000'
debug: Loading module '\000/projectiles/cdfrocketiridium01/cdfrocketiridium01_script.lua\000'
debug: Loading module '\000/units/uel0205/uel0205_script.lua\000'
debug: Loading module '\000/units/ura0107/ura0107_script.lua\000'
debug: Current gametime: 00:38:00
debug: Loading module '\000/units/ueb4202/ueb4202_script.lua\000'
info: CWldSession::DoBeat() unknown entity id (0x2ff00581) supplied in a pose update.
warning: Error running OnScriptBitSet script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): in function OnProductionPaused'
...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(487): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:462>
warning: Error running OnScriptBitClear script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): in function OnProductionUnpaused'
...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(534): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:510>
warning: Error running OnScriptBitSet script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): in function OnProductionPaused'
...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(487): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:462>
warning: Error running OnScriptBitClear script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): in function OnProductionUnpaused'
...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(534): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:510>
warning: Error running OnScriptBitSet script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): in function OnProductionPaused'
...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(487): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:462>
warning: Error running OnScriptBitClear script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): in function OnProductionUnpaused'
...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(534): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:510>
warning: Error running OnScriptBitSet script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): in function OnProductionPaused'
...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(487): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:462>
warning: Error running OnScriptBitClear script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): in function OnProductionUnpaused'
...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(534): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:510>
warning: Error running OnScriptBitSet script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): in function OnProductionPaused'
...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(487): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:462>
warning: Error running OnScriptBitClear script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): in function OnProductionUnpaused'
...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(534): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:510>
warning: Error running OnScriptBitSet script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): in function OnProductionPaused'
...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(487): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:462>
info: CWldSession::DoBeat() unknown entity id (0x2ff00581) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00873) supplied in a pose update.
warning: Error running OnScriptBitClear script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): in function OnProductionUnpaused'
...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(534): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:510>
warning: Error running OnScriptBitSet script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): in function OnProductionPaused'
...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(487): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:462>
warning: Error running OnScriptBitClear script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): in function OnProductionUnpaused'
...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(534): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:510>
warning: Error running OnScriptBitSet script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): in function OnProductionPaused'
...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(487): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:462>
warning: Error running OnScriptBitClear script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): in function OnProductionUnpaused'
...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(534): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:510>
warning: Error running OnScriptBitSet script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): in function OnProductionPaused'
...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(487): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:462>
warning: Error running OnScriptBitClear script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): in function OnProductionUnpaused'
...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(534): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:510>
warning: Error running OnScriptBitSet script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): in function OnProductionPaused'
...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(487): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:462>
warning: Error running OnScriptBitClear script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): in function OnProductionUnpaused'
...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(534): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:510>
warning: Error running OnScriptBitSet script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): in function OnProductionPaused'
...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(487): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:462>
warning: Error running OnScriptBitClear script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): in function OnProductionUnpaused'
...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(534): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:510>
warning: Error running OnScriptBitSet script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): in function OnProductionPaused'
...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(487): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:462>
warning: Error running OnScriptBitClear script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): in function OnProductionUnpaused'
...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(534): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:510>
warning: Error running OnScriptBitSet script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): in function OnProductionPaused'
...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(487): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:462>
debug: Current gametime: 00:38:30
debug: Loading module '\000/units/url0402/url0402_script.lua\000'
debug: Loading module '\000/projectiles/caamissilenanite02/caamissilenanite02_script.lua\000'
debug: Loading module '\000/projectiles/taalightfragmentationshell01/taalightfragmentationshell01_script.lua\000'
debug: Current gametime: 00:39:00
debug: Loading module '\000/projectiles/taamissileflayer01/taamissileflayer01_script.lua\000'
debug: Loading module '\000/units/ues0304/ues0304_script.lua\000'
debug: Current gametime: 00:39:30
debug: Loading module '\000/units/xrb2308/xrb2308_script.lua\000'
debug: Current gametime: 00:40:00
debug: Current gametime: 00:40:30
debug: Loading module '\000/units/xrb2309/xrb2309_script.lua\000'
debug: Loading module '\000/units/ues0401/ues0401_script.lua\000'
debug: Loading module '\000/units/xrl0403/xrl0403_script.lua\000'
debug: Current gametime: 00:41:00
debug: Loading module '\000/projectiles/cankriltorpedo01/cankriltorpedo01_script.lua\000'
info: CWldSession::DoBeat() unknown entity id (0x2ff0197e) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff0197f) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff01980) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff01981) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff01985) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff01986) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff01987) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00099) supplied in a pose update.

can iget any help or suggestions or i should just give up asking?

Maybe try to delete the C:\ProgramData\FAForever folder once, but that is just guessing.

Client updates and game crashes are 99% of the time unrelated.
And engine experts are rare here.

"Nerds have a really complicated relationship with change: Change is awesome when WE'RE the ones doing it. As soon as change is coming from outside of us it becomes untrustworthy and it threatens what we think of is the familiar."
– Benno Rice

@Brutus5000 tryied. didnt help. just had a new crash today...

EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x0067a559
attempted to write memory at 0x00002004

Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /init init.lua /nobugreport /log C:\ProgramData\FAForever\logs\game_13010584.log /gpgnet 127.0.0.1:1262 /mean 1719.3145 /deviation 94.69888 /savereplay gpgnet://127.0.0.1:62216/13010584/butch3r.SCFAreplay /country HU /clan SC /numgames 2040

Callstack:
Unknown symbol (address 0x0067a559)

Last 100 lines of log...

debug: Loading module '\000/projectiles/aimantitorpedo02/aimantitorpedo02_script.lua\000'
debug: Loading module '\000/units/uel0301/uel0301_script.lua\000'
debug: Current gametime: 00:27:00
debug: Loading module '\000/units/xeb0204/xeb0204_script.lua\000'
debug: Loading module '\000/units/urb2104/urb2104_script.lua\000'
debug: Loading module '\000/units/url0205/url0205_script.lua\000'
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Upgrades")
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Upgrades")
info: UI_Lua import("/lua/ui/game/construction.lua").ToggleUnitPause()
debug: Loading module '\000/units/urs0304/urs0304_script.lua\000'
debug: Loading module '\000/units/urb2301/urb2301_script.lua\000'
debug: Current gametime: 00:27:30
debug: Loading module '\000/projectiles/sdfaireauweapon01/sdfaireauweapon01_script.lua\000'
info: StartCommandMode order RULEUCC_Move
debug: Loading module '\000/projectiles/sdfexperimentalphasonproj01/sdfexperimentalphasonproj01_script.lua\000'
debug: Loading module '\000/projectiles/sdfsinnuntheweapon01/sdfsinnuntheweapon01_script.lua\000'
info: StartCommandMode order RULEUCC_Move
debug: Loading module '\000/projectiles/caaburstcloud01/caaburstcloud01_script.lua\000'
debug: Loading module '\000/effects/entities/debrisboneattachlow01/debrisboneattachlow01_script.lua\000'
info: CWldSession::DoBeat() unknown entity id (0x2ff009da) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff009e6) supplied in a pose update.
debug: Loading module '\000/effects/entities/debrisboneattachchassis01/debrisboneattachchassis01_script.lua\000'
debug: Loading module '\000/units/urb2304/urb2304_script.lua\000'
debug: Loading module '\000/units/urb2204/urb2204_script.lua\000'
info: CWldSession::DoBeat() unknown entity id (0x2ff00a2f) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00a30) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00a35) supplied in a pose update.
debug: Loading module '\000/projectiles/cifmissiletactical02/cifmissiletactical02_script.lua\000'
info: CWldSession::DoBeat() unknown entity id (0x2ff0089b) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00a3e) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00a3f) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00a40) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00a44) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00a46) supplied in a pose update.
debug: Current gametime: 00:28:00
debug: Loading module '\000/projectiles/caamissilenanite02/caamissilenanite02_script.lua\000'
info: CWldSession::DoBeat() unknown entity id (0x2ff00a47) supplied in a pose update.
debug: Loading module '\000/units/zsb9603/zsb9603_script.lua\000'
debug: Loading module '\000/units/xsb4302/xsb4302_script.lua\000'
warning: Error running lua script: ...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(564): attempt to perform arithmetic on field DamageRecharge' (a boolean value) stack traceback: ...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(564): in function <...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua:541> debug: Loading module '\000/units/ueb2109/ueb2109_script.lua\000' debug: Current gametime: 00:28:30 debug: Loading module '\000/projectiles/saaolarisaaartillery03/saaolarisaaartillery03_script.lua\000' info: UI_Lua import("/lua/ui/game/construction.lua").ToggleUnitPause() info: CWldSession::DoBeat() unknown entity id (0x2ff00bc9) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00bca) supplied in a pose update. debug: Loading module '\000/units/xeb2306/xeb2306_script.lua\000' info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("attack") info: *FORMATION DEBUG: Unit "urs0304" does not match any Naval categories. info: *FORMATION DEBUG: Unit "urs0304" does not match any Naval categories. info: CWldSession::DoBeat() unknown entity id (0x2ff00c4c) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00c4e) supplied in a pose update. debug: Current gametime: 00:29:00 debug: Loading module '\000/projectiles/tdfheavyplasmagatlingcannon01/tdfheavyplasmagatlingcannon01_script.lua\000' debug: Loading module '\000/units/url0203/url0203_script.lua\000' debug: Loading module '\000/units/urb0302/urb0302_script.lua\000' debug: Loading module '\000/projectiles/cifmissiletacticalsplit01/cifmissiletacticalsplit01_script.lua\000' debug: Loading module '\000/units/zrb9603/zrb9603_script.lua\000' debug: Loading module '\000/units/dea0202/dea0202_script.lua\000' debug: Current gametime: 00:29:30 info: CWldSession::DoBeat() unknown entity id (0x2ff0037e) supplied in a pose update. debug: Loading module '\000/projectiles/taarailgun03/taarailgun03_script.lua\000' debug: Loading module '\000/units/urb0304/urb0304_script.lua\000' info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders") info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders") info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders") info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders") info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders") info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders") debug: Loading module '\000/effects/entities/debrismisc010/debrismisc010_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff00234) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00cd5) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00cd8) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00cd9) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00cda) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00cdb) supplied in a pose update. debug: Loading module '\000/projectiles/simantimissile02/simantimissile02_script.lua\000' debug: Current gametime: 00:30:00 debug: Loading module '\000/units/url0301/url0301_script.lua\000' debug: Loading module '\000/projectiles/tifnapalmcarpetbomb02/tifnapalmcarpetbomb02_script.lua\000' debug: Loading module '\000/units/xsl0402/xsl0402_script.lua\000' debug: Loading module '\000/units/xsb2109/xsb2109_script.lua\000' debug: Loading module '\000/projectiles/sanuallcavitationtorpedo03/sanuallcavitationtorpedo03_script.lua\000' debug: Current gametime: 00:30:30 debug: Loading module '\000/units/zsb9501/zsb9501_script.lua\000' info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Pgen") debug: Loading module '\000/units/xss0203/xss0203_script.lua\000' info: StartCommandMode order RULEUCC_Move debug: Current gametime: 00:31:00 info: UI_ApplySelectionSet 0 info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Upgrades") info: UI_ApplySelectionSet 0 info: StartCommandMode order RULEUCC_Move debug: Loading module '\000/units/urb4206/urb4206_script.lua\000' warning: Error running lua script: ...reme commander forged alliance\mods\common\units.lua(110): Expected a game object. (Did you call with '.' instead of ':'?) stack traceback: [C]: in function ValidateUnitsList'
...reme commander forged alliance\mods\common\units.lua(110): in function Get' ...cations\scripts\script_tactical_missile_finished.lua(42): in function triggerNotification'
... alliance\mods\reminder\modules\notificationmain.lua(86): in function triggerNotificationChecks' ... alliance\mods\reminder\modules\notificationmain.lua(53): in function <... alliance\mods\reminder\modules\notificationmain.lua:33> warning: Error running lua script: ...reme commander forged alliance\mods\common\units.lua(110): Expected a game object. (Did you call with '.' instead of ':'?) stack traceback: [C]: in function ValidateUnitsList'
...reme commander forged alliance\mods\common\units.lua(110): in function Get' ...der forged alliance\mods\em\modules\buildoverlay.lua(49): in function getConstructions'
...der forged alliance\mods\em\modules\buildoverlay.lua(211): in function `callback'
...e commander forged alliance\mods\em\modules\init.lua(31): in function <...e commander forged alliance\mods\em\modules\init.lua:18>
debug: Current gametime: 00:31:30
info: UI_Lua import("/lua/ui/game/confirmunitdestroy.lua").ConfirmUnitDestruction(true)
info: StartCommandMode order RULEUCC_Move
debug: Loading module '\000/projectiles/sanuallcavitationtorpedo02/sanuallcavitationtorpedo02_script.lua\000'

where can i find engine experts?

You can try to raise a ticket here: https://github.com/FAForever/fa

"Nerds have a really complicated relationship with change: Change is awesome when WE'RE the ones doing it. As soon as change is coming from outside of us it becomes untrustworthy and it threatens what we think of is the familiar."
– Benno Rice

Client version and game error are 99.9% not related

Soon™️

i tried reinstalling the whole game, deleted everything.
jsut had an other crash. this time w/o any error message or debugger.
only clue that lobby says replay server couldn't be reached

yesterday played 4 hours without any crash. wierd as fuck and annoying

@Brutus5000 how can i raise ticket tehre? cant find any menu regarding for errors and i dont want to spam there / or create wrong threads

There is an "Issues" tab on the page I linked and a "New issue" button (but you need create an account for that)

"Nerds have a really complicated relationship with change: Change is awesome when WE'RE the ones doing it. As soon as change is coming from outside of us it becomes untrustworthy and it threatens what we think of is the familiar."
– Benno Rice

Same here. Started after Updating Downlord´s FAF Client.
Which I had not updated for a very long time.
Game almost loads, then stalls.
Have tried the dfc_windows-x64_1_2_4-RC1 fix.

Unknown symbol (address 0x008d462c)

Last 100 lines of log...

warning: [C]: in function pcall' warning: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(48): in function import'
warning: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(37): in function `import'
warning: ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(997): in main chunk

sorry for late feedback since then i've found out on of my mem kits are faulty.
i removed them and so far no issues.