Your browser does not seem to support JavaScript. As a result, your viewing experience will be diminished, and you may not be able to execute some actions.
Please download a browser that supports JavaScript, or enable it if it's disabled (i.e. NoScript).
can iget any help or suggestions or i should just give up asking?
Maybe try to delete the C:\ProgramData\FAForever folder once, but that is just guessing.
Client updates and game crashes are 99% of the time unrelated. And engine experts are rare here.
@Brutus5000 tryied. didnt help. just had a new crash today...
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x0067a559 attempted to write memory at 0x00002004
Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe Cmd line arguments : /init init.lua /nobugreport /log C:\ProgramData\FAForever\logs\game_13010584.log /gpgnet 127.0.0.1:1262 /mean 1719.3145 /deviation 94.69888 /savereplay gpgnet://127.0.0.1:62216/13010584/butch3r.SCFAreplay /country HU /clan SC /numgames 2040
Callstack: Unknown symbol (address 0x0067a559)
Last 100 lines of log...
debug: Loading module '\000/projectiles/aimantitorpedo02/aimantitorpedo02_script.lua\000' debug: Loading module '\000/units/uel0301/uel0301_script.lua\000' debug: Current gametime: 00:27:00 debug: Loading module '\000/units/xeb0204/xeb0204_script.lua\000' debug: Loading module '\000/units/urb2104/urb2104_script.lua\000' debug: Loading module '\000/units/url0205/url0205_script.lua\000' info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Upgrades") info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Upgrades") info: UI_Lua import("/lua/ui/game/construction.lua").ToggleUnitPause() debug: Loading module '\000/units/urs0304/urs0304_script.lua\000' debug: Loading module '\000/units/urb2301/urb2301_script.lua\000' debug: Current gametime: 00:27:30 debug: Loading module '\000/projectiles/sdfaireauweapon01/sdfaireauweapon01_script.lua\000' info: StartCommandMode order RULEUCC_Move debug: Loading module '\000/projectiles/sdfexperimentalphasonproj01/sdfexperimentalphasonproj01_script.lua\000' debug: Loading module '\000/projectiles/sdfsinnuntheweapon01/sdfsinnuntheweapon01_script.lua\000' info: StartCommandMode order RULEUCC_Move debug: Loading module '\000/projectiles/caaburstcloud01/caaburstcloud01_script.lua\000' debug: Loading module '\000/effects/entities/debrisboneattachlow01/debrisboneattachlow01_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff009da) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff009e6) supplied in a pose update. debug: Loading module '\000/effects/entities/debrisboneattachchassis01/debrisboneattachchassis01_script.lua\000' debug: Loading module '\000/units/urb2304/urb2304_script.lua\000' debug: Loading module '\000/units/urb2204/urb2204_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff00a2f) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00a30) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00a35) supplied in a pose update. debug: Loading module '\000/projectiles/cifmissiletactical02/cifmissiletactical02_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff0089b) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00a3e) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00a3f) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00a40) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00a44) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00a46) supplied in a pose update. debug: Current gametime: 00:28:00 debug: Loading module '\000/projectiles/caamissilenanite02/caamissilenanite02_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff00a47) supplied in a pose update. debug: Loading module '\000/units/zsb9603/zsb9603_script.lua\000' debug: Loading module '\000/units/xsb4302/xsb4302_script.lua\000' warning: Error running lua script: ...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(564): attempt to perform arithmetic on field DamageRecharge' (a boolean value) stack traceback: ...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(564): in function <...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua:541> debug: Loading module '\000/units/ueb2109/ueb2109_script.lua\000' debug: Current gametime: 00:28:30 debug: Loading module '\000/projectiles/saaolarisaaartillery03/saaolarisaaartillery03_script.lua\000' info: UI_Lua import("/lua/ui/game/construction.lua").ToggleUnitPause() info: CWldSession::DoBeat() unknown entity id (0x2ff00bc9) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00bca) supplied in a pose update. debug: Loading module '\000/units/xeb2306/xeb2306_script.lua\000' info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("attack") info: *FORMATION DEBUG: Unit "urs0304" does not match any Naval categories. info: *FORMATION DEBUG: Unit "urs0304" does not match any Naval categories. info: CWldSession::DoBeat() unknown entity id (0x2ff00c4c) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00c4e) supplied in a pose update. debug: Current gametime: 00:29:00 debug: Loading module '\000/projectiles/tdfheavyplasmagatlingcannon01/tdfheavyplasmagatlingcannon01_script.lua\000' debug: Loading module '\000/units/url0203/url0203_script.lua\000' debug: Loading module '\000/units/urb0302/urb0302_script.lua\000' debug: Loading module '\000/projectiles/cifmissiletacticalsplit01/cifmissiletacticalsplit01_script.lua\000' debug: Loading module '\000/units/zrb9603/zrb9603_script.lua\000' debug: Loading module '\000/units/dea0202/dea0202_script.lua\000' debug: Current gametime: 00:29:30 info: CWldSession::DoBeat() unknown entity id (0x2ff0037e) supplied in a pose update. debug: Loading module '\000/projectiles/taarailgun03/taarailgun03_script.lua\000' debug: Loading module '\000/units/urb0304/urb0304_script.lua\000' info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders") info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders") info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders") info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders") info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders") info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders") debug: Loading module '\000/effects/entities/debrismisc010/debrismisc010_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff00234) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00cd5) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00cd8) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00cd9) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00cda) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00cdb) supplied in a pose update. debug: Loading module '\000/projectiles/simantimissile02/simantimissile02_script.lua\000' debug: Current gametime: 00:30:00 debug: Loading module '\000/units/url0301/url0301_script.lua\000' debug: Loading module '\000/projectiles/tifnapalmcarpetbomb02/tifnapalmcarpetbomb02_script.lua\000' debug: Loading module '\000/units/xsl0402/xsl0402_script.lua\000' debug: Loading module '\000/units/xsb2109/xsb2109_script.lua\000' debug: Loading module '\000/projectiles/sanuallcavitationtorpedo03/sanuallcavitationtorpedo03_script.lua\000' debug: Current gametime: 00:30:30 debug: Loading module '\000/units/zsb9501/zsb9501_script.lua\000' info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Pgen") debug: Loading module '\000/units/xss0203/xss0203_script.lua\000' info: StartCommandMode order RULEUCC_Move debug: Current gametime: 00:31:00 info: UI_ApplySelectionSet 0 info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Upgrades") info: UI_ApplySelectionSet 0 info: StartCommandMode order RULEUCC_Move debug: Loading module '\000/units/urb4206/urb4206_script.lua\000' warning: Error running lua script: ...reme commander forged alliance\mods\common\units.lua(110): Expected a game object. (Did you call with '.' instead of ':'?) stack traceback: [C]: in function ValidateUnitsList' ...reme commander forged alliance\mods\common\units.lua(110): in function Get' ...cations\scripts\script_tactical_missile_finished.lua(42): in function triggerNotification' ... alliance\mods\reminder\modules\notificationmain.lua(86): in function triggerNotificationChecks' ... alliance\mods\reminder\modules\notificationmain.lua(53): in function <... alliance\mods\reminder\modules\notificationmain.lua:33> warning: Error running lua script: ...reme commander forged alliance\mods\common\units.lua(110): Expected a game object. (Did you call with '.' instead of ':'?) stack traceback: [C]: in function ValidateUnitsList' ...reme commander forged alliance\mods\common\units.lua(110): in function Get' ...der forged alliance\mods\em\modules\buildoverlay.lua(49): in function getConstructions' ...der forged alliance\mods\em\modules\buildoverlay.lua(211): in function `callback' ...e commander forged alliance\mods\em\modules\init.lua(31): in function <...e commander forged alliance\mods\em\modules\init.lua:18> debug: Current gametime: 00:31:30 info: UI_Lua import("/lua/ui/game/confirmunitdestroy.lua").ConfirmUnitDestruction(true) info: StartCommandMode order RULEUCC_Move debug: Loading module '\000/projectiles/sanuallcavitationtorpedo02/sanuallcavitationtorpedo02_script.lua\000'
DamageRecharge' (a boolean value) stack traceback: ...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(564): in function <...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua:541> debug: Loading module '\000/units/ueb2109/ueb2109_script.lua\000' debug: Current gametime: 00:28:30 debug: Loading module '\000/projectiles/saaolarisaaartillery03/saaolarisaaartillery03_script.lua\000' info: UI_Lua import("/lua/ui/game/construction.lua").ToggleUnitPause() info: CWldSession::DoBeat() unknown entity id (0x2ff00bc9) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00bca) supplied in a pose update. debug: Loading module '\000/units/xeb2306/xeb2306_script.lua\000' info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("attack") info: *FORMATION DEBUG: Unit "urs0304" does not match any Naval categories. info: *FORMATION DEBUG: Unit "urs0304" does not match any Naval categories. info: CWldSession::DoBeat() unknown entity id (0x2ff00c4c) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00c4e) supplied in a pose update. debug: Current gametime: 00:29:00 debug: Loading module '\000/projectiles/tdfheavyplasmagatlingcannon01/tdfheavyplasmagatlingcannon01_script.lua\000' debug: Loading module '\000/units/url0203/url0203_script.lua\000' debug: Loading module '\000/units/urb0302/urb0302_script.lua\000' debug: Loading module '\000/projectiles/cifmissiletacticalsplit01/cifmissiletacticalsplit01_script.lua\000' debug: Loading module '\000/units/zrb9603/zrb9603_script.lua\000' debug: Loading module '\000/units/dea0202/dea0202_script.lua\000' debug: Current gametime: 00:29:30 info: CWldSession::DoBeat() unknown entity id (0x2ff0037e) supplied in a pose update. debug: Loading module '\000/projectiles/taarailgun03/taarailgun03_script.lua\000' debug: Loading module '\000/units/urb0304/urb0304_script.lua\000' info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders") info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders") info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders") info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders") info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders") info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders") debug: Loading module '\000/effects/entities/debrismisc010/debrismisc010_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff00234) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00cd5) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00cd8) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00cd9) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00cda) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00cdb) supplied in a pose update. debug: Loading module '\000/projectiles/simantimissile02/simantimissile02_script.lua\000' debug: Current gametime: 00:30:00 debug: Loading module '\000/units/url0301/url0301_script.lua\000' debug: Loading module '\000/projectiles/tifnapalmcarpetbomb02/tifnapalmcarpetbomb02_script.lua\000' debug: Loading module '\000/units/xsl0402/xsl0402_script.lua\000' debug: Loading module '\000/units/xsb2109/xsb2109_script.lua\000' debug: Loading module '\000/projectiles/sanuallcavitationtorpedo03/sanuallcavitationtorpedo03_script.lua\000' debug: Current gametime: 00:30:30 debug: Loading module '\000/units/zsb9501/zsb9501_script.lua\000' info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Pgen") debug: Loading module '\000/units/xss0203/xss0203_script.lua\000' info: StartCommandMode order RULEUCC_Move debug: Current gametime: 00:31:00 info: UI_ApplySelectionSet 0 info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Upgrades") info: UI_ApplySelectionSet 0 info: StartCommandMode order RULEUCC_Move debug: Loading module '\000/units/urb4206/urb4206_script.lua\000' warning: Error running lua script: ...reme commander forged alliance\mods\common\units.lua(110): Expected a game object. (Did you call with '.' instead of ':'?) stack traceback: [C]: in function
Get' ...cations\scripts\script_tactical_missile_finished.lua(42): in function
triggerNotificationChecks' ... alliance\mods\reminder\modules\notificationmain.lua(53): in function <... alliance\mods\reminder\modules\notificationmain.lua:33> warning: Error running lua script: ...reme commander forged alliance\mods\common\units.lua(110): Expected a game object. (Did you call with '.' instead of ':'?) stack traceback: [C]: in function
Get' ...der forged alliance\mods\em\modules\buildoverlay.lua(49): in function
where can i find engine experts?
You can try to raise a ticket here: https://github.com/FAForever/fa
Client version and game error are 99.9% not related
i tried reinstalling the whole game, deleted everything. jsut had an other crash. this time w/o any error message or debugger. only clue that lobby says replay server couldn't be reached
yesterday played 4 hours without any crash. wierd as fuck and annoying
@Brutus5000 how can i raise ticket tehre? cant find any menu regarding for errors and i dont want to spam there / or create wrong threads
There is an "Issues" tab on the page I linked and a "New issue" button (but you need create an account for that)
Same here. Started after Updating Downlord´s FAF Client. Which I had not updated for a very long time. Game almost loads, then stalls. Have tried the dfc_windows-x64_1_2_4-RC1 fix.
Unknown symbol (address 0x008d462c)
warning: [C]: in function pcall' warning: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(48): in function import' warning: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(37): in function `import' warning: ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(997): in main chunk
pcall' warning: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(48): in function
sorry for late feedback since then i've found out on of my mem kits are faulty. i removed them and so far no issues.