biass' maps

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Welcome back to season 5? of biass map threads.
I had to remake my list from scratch so I had some fun with it.

As always, please drop any feedback or ideas, bugs etc in this thread.

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I uploaded Aalhaven along with posting this thread. It's a map I had been chipping away at for a decent amount of time.

It's 10km and 1v1. Photos below:

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The terrain is a little more "simple" and lacking detail. This means there shouldn't really be any strange issues with the ramps.

Let me know here, and not in aeolus or anywhere else if you still manage to find a problem.

Thanks!

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Can you make your full map list horizonal, but maybe two or three rows to accomodate for the space? It is really annoying to read sideways

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Stunning work on textures, coloring and decals on Aalhave, biass! Wow. Can you post close ups of the other maps as well?

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Hi Lion,

you can still view the old thread that has all the images for past maps here: https://forums.faforever.com/viewtopic.php?f=53&t=18520

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I really like the rocky patch thing you do (rocktexture on flat ground with rock and edge normals on top). I will need to copy that if I get around to mapping again at some point : D

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Wow, these are beautiful! I have wanted to make some maps for awhile (and am in on the mapgen github) and i'm jealous of these! Simply amazing! 😄

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The Crucible is at version 4.

  • Changed some specific areas where the mountains were too high.
  • Some small water tweaks.
  • Cleaned FtXCommando's tears off one of the ramps, causing units to slip.

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wow .... nice, very impressive.

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