Post #2: Team Colors, Mods, Options, Directions and Rules
Team Colors: --Here are the Rainbow Cup V - Team Colors.
Each team's 3 players must use one of the 6 team colors in chart below.
Team #1------ Reds, Oranges and Yellows,
AI ------------ Greens.
Team #2 ------ Blues, Indigo, Violet and White.
MODS: Load the Bracket specified AI Mod/s for each game.
Load from the FAF client Mods vault.
AI SIM Mods needed to play:
1- Share Conditions: Full Share
2- AIx Omni Settings: Off
3- AI Map Marker Generator: Autogenerate Always
4- Set AI Build and Cheat multipliers
When there are 3 start spawns:
Captains can pick any side or color.
If they can not agree....
!Roll for the Map Side Or color.
The !Roll winner gets to choose one,
and the loser gets to choose the other.
When there are > 3 "open" start spawns,
follow this procedure to select team starting positions:
1 - !Roll -> winner chooses to be: "team 1" or "team 2".
2- Team 1 - chooses side of map, team color, and set's up first.
3- Team 2 - sets up second.
4- Team 1 - can choose to play "as is", Or
----has an option for a "One time only/permanent" position change.
5- Team 2 - can then play "as is", Or
----make a Final positional change. (get the last move)
6- Position AI, set Factions, and color them Green.
7- Close any open positions
8- Launch Game.
1- Players must be in an official Team Color
If a player who is Not in an "official team color",
is spotted by a player on the opposing team,
before the 5 minute mark, that player can
"Pause" the game and force a Re-host.
Multiple infractions may be cause for a game loss or 'dq'.
2- Play until one human team is defeated,
by either the opposing human team or the AI,
the remaining team is the winner of that game.