@keene said in Ban EcoManager & Similar Mods:
@speed2 said in Ban EcoManager & Similar Mods:
Microing massfabs adds 0 value to the game, they should have been automatic from day 1. They just need some warning when they're not running on 100%, so you don't build more of them just to find out they are all disabled.
"They just need some warning when they're not running at 100%"
One exists, its called an energy stall which is very flashy and visible.
I think you missunderstood me.
If the mass fabs are managed automatically and turn off when you don't have enough energy. You can end up in a situation when you're not stalling, but only half of your mass fabs are running. So you think you have enough energy, build more fabs, but that will only cause more of them to turn off so your power doesn't crash.