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This is Quantum Resource Generators version 17 for all Supreme Commander game versions. Tested with (vanilla)1.5.3599, (steam)1.6.6, (FAF)1.5.3652+, Nomads This mod supports Nomads.
Quantum Resource Generators <for all gameversions> v17 QuantumResourceGenerators(AllGameVersions)-V17.zip DownloadSize: 65 KB, Unpacked: 128 KB
Author: Uveso
How to install:
UnZip the archive.
Copy the "QuantumResourceGenerators" folder from the Zip archive to:
C:\...User...\My Games\Gas Powered games\Supreme Commander Forged Alliance\Mods\
The right Filepath to the file "mod_info.lua" should be then:
C:\...User...\My Games\Gas Powered games\Supreme Commander Forged Alliance\Mods\QuantumResourceGenerators\mod_info.lua
Start the game, and activate inside the modmanger "Quantum Resource Generators".
This Mod adds the following 5 buildings:
UEF Buildings: UEF - EXPERIMENTAL - LAND : Tarapur - (Experimental Resource Generator)
CYBRAN Buildings: CYBRAN - EXPERIMENTAL - LAND : Madras - (Experimental Resource Generator)
AEON Buildings: AEON - EXPERIMENTAL - LAND : Narora - (Experimental Resource Generator)
SERAPHIM Buildings: SERAPHIM - EXPERIMENTAL - LAND : Uyayaliya - (Experimental Resource Generator)
NOMADS Buildings: NOMADS - EXPERIMENTAL - LAND : Sarge - (Experimental Resource Generator)
Info: Quantum Resource Generators cost 50% more then a normal paragon and produces 50% less. They have shields, and power/mass creation can be switched on/off.
The mod also adds BuilderGroups for normal and sorian AI. AI will be able to build up to 3 Resource Generators.
Update 16.Jun.2019 (v17) -Fixed unitnames to match the latest nomads version.
Update 20.Jan.2019 (v16)
Update 28.Dec.2017 (v15) -Fixed version check for steam games. -Fixed Build-Priority to build the first generator earlier. -Added 2nd builder with lower Build-Priority for generator no. 2+3
Update 19.Jun.2017 (v14)
Update 26.Apr.2017 (v13)