Thanks again for providing this mod!
One thing I've noticed since switching over from Sorian-AIx to Uveso-AIx is how easy it is to prevent Uveso-AIx from nuking me. If I have just one SMD or Village shield (from the Nuclear Repulsor Shields mod) I am pretty much guaranteed to not get nuked there. Even if the enemy clearly has enough nuke launchers to overpower me. I've actually found Sorian to be more challenging in turtling games because of the nuke threat.
I tend to play vs AIx with a 1.7x multiplier or so. The only way I'd get nuked vs Uveso-AI is if enemy nukes were inbound before I had time to get defenses up at all. With the new 35 minute timer before nukes start flying, perhaps the AI could be a bit more willing to test my nuke defenses in the late game?