Oh yeah I should have noted that I use Blackops ACUs and Unleashed. I think the turtle AI should definitely incorporate static PD Into its bases as right now it seems like you can walk right into it.
Also, if its possible they need to push more emphasis on air control, something as simple as their third factory always being air, and constantly pumping interceptors, and eventually ASFs would make a huge difference.
Right now if I rush t2 gunships there's nearly nothing the AI can do and even for the late game using PD, such as the T3 PD added by black Ops, and lower tech PD earlier, in their base would dramatically increase its survivability.
Also if its possible the AI needs to stop throwing engineers into fire bases.
Finally, I just wanted to say I am enjoying this AI and with a few fixes to its AA defense and the ability to snipe and it could be amazing. I tried RNGAI and its ability to respond to attacks is great but it lacks the mod support that this AI has. Honestly a combination of many of the things that AI does and this one would be perfection.