M&M Map Vault Plans for Fall 2020 and On

If possible I'd like to make a suggestion, instead of nuking the map vault why not use a merit based tagging system?
Instead of a simple vote which people pretty much never use (myself included) either make a prompt that appears somewhere prominent (in the corner tends to get ignored because its pretty small.) From there you have a list of tags which work like descriptors that are found on maps like reclaim heavy, dynamic, astrogap, expansion heavy, etc etc. Then after someone plays a match they have a prompt to vote on it and pick a few descriptors for it which is then displayed on the vault listing. It would make finding map types way easier.

I dont know how easy it is to do but what little programming I know it doesn't sound impossible.

i feel like this is over-engineering for engineering sake, I agree with both Vinyl117 and Emperor_Penguin, improving the current vault should be the priority, vinyl117 makes an interesting point having tagline descriptors makes it so people can if they want look for maps that have been tagged as expansion heavy or reclaim heavy and the like. adding an extra layer to the current system aka improving it. i see this as way better than what's being suggested by morax as I currently understand it.

having a vault that is so easy to upload to is a privilege, one that i feel is being abused by poor quality maps, no one looks in the vault coz its all just crap, I hope this change will bring us a vault full with a variety of quality maps, and maybe break the astro/gap cycle

Vault Admin / Creative Team / Map Guru

I and many others do look in the vault at both the recently made maps list and some of the other lists quite frequently, MadMax. It is useful.

pfp credit to gieb

I would like to share this message from Morax from the previous election:
d9a51e5e-d23d-48fe-aaea-87eae8601ffd-image.png
Keep your campaign promises; make two vaults (or at least two easily accessible vault lists); "one open to all, one to cherished works - simple." - Morax
Also, make it so "community votes would take place for new content so there's no "illuminati" feeling, allowing for all to help build what content is presented." - Morax

I hope the fact that I'm literally quoting you to follow through on your own proposals really sinks in... @Morax

pfp credit to gieb

this is basically that, just the crap vault won't be shown whats the point ?? over here we have store A that sells average quality food, then over here we have store B it sells week old leftovers, which store are you going to ?

Vault Admin / Creative Team / Map Guru

My campaign promise couldn't be met with regards to the vault because too many people abuse the rules.

No one wants to see maps that have no textures and 5 minutes of thought.

You guys are overthinking how many maps will "disappear from the vault."

I am NOT nuking the map vault, I am simply disallowing showing maps that are "learning process."

Also, please stop writing giant reports and keep your concerns concise? You guys run on and on and lose focus in your replies.

@Emperor_Penguin said in M&M Map Vault Plans for Fall 2020 and On:

I and many others do look in the vault at both the recently made maps list and some of the other lists quite frequently, MadMax. It is useful.

Can you have these "many others" post here and express their concerns, an alternate idea?

You didn't do a good job showing this when we vault banned you, so if you found evidence with a substantial amount of supporters, please provide that here.

I look at recently posted to see if there's anything interesting. The fact that the only criteria I can search by are meta metrics (Name, creator name, number of games etc) and almost useless mesa knowledge (number of players and Size withstanding). Rather than anything about the map itself doesn't help me to find maps that I would find enjoyable, a lack of measured comparison makes finding maps that would otherwise be similar or enjoyable very difficult and throwing a blanket over it and pretending its not there doesn't help.

Curtailing the ability to upload doesn't either as most people are not going to go through the work of filling out an application for a game they play in their free time. Especially if they have to wait a day or two to be approved or the reviewer denies their map for personal taste reasons (people will inevitably be subjective afterall). It may instead be better to make the application opt in to gain a mapper/modder tag that is attached to any maps you make. (This shows that you have consistently made quality maps)

You can still upload a map under my plan...

@Morax said in M&M Map Vault Plans for Fall 2020 and On:

My campaign promise couldn't be met with regards to the vault because too many people abuse the rules.

That's just not true. You could absolutely just have 2 vaults or 2 lists. If too many people abuse the rules, then have 1 vault/list be either less regulated or unregulated.

You guys are overthinking how many maps will "disappear from the vault."

I am NOT nuking the map vault, I am simply disallowing showing maps that are "learning process."

Based on everything you've said in the literally thousands of your messages that I've read from recent years, I believe I have a pretty good idea of your intentions, and I believe you plan to exclude a very large portion of newly created maps from your whitelist.
Saying that you are "simply disallowing showing maps that are 'learning process.'" doesn't change this, as you consider a huge quantity of people (maybe even the majority) who have ever made a map for FA/FAF to still be in the "learning process" by your standards.

@Morax said in M&M Map Vault Plans for Fall 2020 and On:

Can you have these "many others" post here and express their concerns, an alternate idea?

Most people still refuse to use the forums. If you want to do a balanced in-client pop-up poll for every FAF player that's online, I believe that got a decent amount of responses that were more representative of the community when it was done previously.
But really, if you want proof that many people do look at the recently made maps list, just look at the number of games that are hosted by people on maps that they have never played that they have downloaded from the vault. Heck, I've heard that like half of the games played on FAF are singleplayer anyway, often played by people who basically never play multiplayer. I've looked extensively over a decent number of new maps' game history over the past few months, and many people are obviously downloading them from the recently made maps list on the vault, and some of those new maps get hundreds of plays within their first few months.

@Morax said in M&M Map Vault Plans for Fall 2020 and On:

You can still upload a map under my plan...

Being able to upload a map to a vault where almost no one will see it because it's not easily enough accessible/discoverable is better than nothing, but it's much, much worse for getting maps out there than being able to upload it to somewhere where everyone can easily enough see it if they're looking for new maps to play.
Doing the 2 vaults or 2 lists idea would resolve this issue.

pfp credit to gieb

i don't think handing out good boy badges will stop the flow of crap into the vault

Vault Admin / Creative Team / Map Guru

delivering quality content in an easily accessible place sounds like the plan 2 vaults overly complicates things and is far from ideal

Vault Admin / Creative Team / Map Guru

I just noticed my paragraph split in half at some point, yeesh. But I didn't say you can't upload with your system I'm saying that it will keep people from wanting to even try. I've uploaded only 1 map onto the vault and that's because making good maps take time (it's not easy) but if I find out I have to make 3 and then send them in for a CHANCE to get uploading privileges is pretty ludicrous and would dissuade most people from even attempting to make maps. Quote below for emphasis.

@Morax said in M&M Map Vault Plans for Fall 2020 and On:

How to be given access to the vault?

Good question, and there will be an application process made. I am thinking a sample of 3 maps uploaded to the vault with replays that the M&M team can review to see it meets the rules.

After that, the author will be given unlimited access, so long as they keep abiding to the rules of the vault.

@MadMax said in M&M Map Vault Plans for Fall 2020 and On:

i don't think handing out good boy badges will stop the flow of crap into the vault

It's wont stop people from uploading but it does highlight good uploading criteria and makes finding maps that are uploaded by vetted skill mappers easier. Most people don't know who makes the map they're playing on unless there's a text popup on screen. This will at a minimum give them a way to actively search the vault with ease.

@MadMax said in M&M Map Vault Plans for Fall 2020 and On:

delivering quality content in an easily accessible place sounds like the plan 2 vaults overly complicates things and is far from ideal

2 lists for this would be pretty easy to implement and is not complicated; there are already at least 4 public map lists on the vault. Doing the 2 lists idea would be better than doing just a whitelist.
Comparatively, doing 2 vaults would potentially be even better, and Morax's old post said that he was certain that the java client could show the 2 vaults idea easily.
So, either the 2 lists or 2 vaults idea should be done. Either would be a great step in the right direction.

pfp credit to gieb

Penguin, I am not going to run through why I disagree with you here again and again like the past year.

If people don't want to voice their opinions where it has been voiced for years, then it's their fault. Again, you are claiming "most people don't want to use the forums" but I don't see this in discord or other sources.

having one vault where anything goes is pointless there would still need to be a minimum of rules and then it would need to be policed so how is that any better than what we have now ?

Vault Admin / Creative Team / Map Guru

Can we just have a vault for shitters and then a vault tailored for quality maps/approved authors?

Literally elitism, came on the forum for the first time just to say I disagree.

@MadMax said in M&M Map Vault Plans for Fall 2020 and On:

having one vault where anything goes is pointless there would still need to be a minimum of rules and then it would need to be policed so how is that any better than what we have now ?

My proposal for 2 lists doesn't have/allow any more or less content on the vault than Morax's proposed whitelist system does. The difference is in the accessibility to the non-whitelisted content. I want new non-whitelisted maps to be in an easily accessible list; Morax doesn't.

Having new non-whitelisted maps available in an easily accessible list is better for the many, many players who like to play on maps that won't be on Morax's whitelist.

@Morax said in M&M Map Vault Plans for Fall 2020 and On:

If people don't want to voice their opinions where it has been voiced for years, then it's their fault. Again, you are claiming "most people don't want to use the forums" but I don't see this in discord or other sources.

Ignoring the situation because many people who don't agree with you don't voice their opinions where you see/understand them doesn't make their opinions less important or nonexistent. You want proof that people want to play maps that won't be on your whitelist? Look no further than the bazillion astro crater variants (that I assume will never be on your whitelist) that pop up all the time and get a remarkable amount of games collectively. Thousands of people like those maps and want to find more maps like that. They don't have to say so to you for you to realize that. The data speaks for itself there. And that is just one example..... Honestly, open your eyes and realize that a lot of people like things that you don't like and want to play on maps that you don't like, because it's fun for them to do those things and play on those maps.

pfp credit to gieb