@kalethequick tbh I thought about that too, I really hate that T1 arty is so powerful and ubiquitous as it partially fills the tank destroyer role. Aside from the blessed Aeon being cursed with bad artillery, it is sort of the only artillery that purely fulfills the sacred role of dedicated artillery.
Just dreaming here... but
- Tank: Like the Striker, an all purpose tank with fast rotating turret
- Tank Destroyer: Like a Aurora with a damage buff and no nerf to range. Or a sniper bot which is basically a tank destroyer... maybe we should stay away from Tank Destroyers also to avoid confusion with naval, and call them Sniper Bots or Sniper Tanks.
- Artillery: Like the fervor, except without unit tracking. Real artillery should never hit a moving unit (in the game) but a few artillery should be able to quickly destroy a building
- Raider: Like a Mantis with a speed buff range nerf cost reduction and hp nerf, a unit that is plentiful in number and fast, for raiding and countering
Tank DestroyersSniper units
Tbh this could be the start of a "Tank War" sim mod...
Edit: I want to clarify that I agree with @FtXCommando below that this is too much for the core game.