Unit Database Discussion Thread
Note that conserning croisers, Ithalua (sera) missiles are supposed to cost 300 mass! And Covernor (uef) missiles, considering raw damage 300, firerate 0,10 and fire cycle 32 are supposed to make 3000,1032=960 dps! Marked this one 120.
@wikingest ...I really wonder when this got broken. Either well, good job noticing this.
You should definitely make a more detailed thread on this issue so someone can have a look at this.
You can change the chosen database to spooky which doesn't seem to be having this issue: https://faforever.github.io/spooky-db/#/
Yea @wikingest this database you're using is the old rackover database. Right ? It says it's from 2018 at the bottom of the page.
Spooky database is updated and functional.
I had absolutely no clue there was even a newer version of it.
Why is the site still linking to this old version?
@auricocorico I am using the database that shows up in the client. And MazorNoob pointid to it also. Also, you yourself sayd that "units" tab in client is linked to database and up to date.
Well my client "Units" tab has always led me to the spooky database. I didn't know that in other people's client it could lead to this outdate one ...
Rackover is/was used to be the default one not spooky. Also Rackover's is less CPU heavy/easier to select comparisons in my experience
I’m a shitty 1k Global. Any balance or gameplay suggestions should be understood or taken as such.
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@shenmue-is-life Maybe you could change your titre, to add problem with actual database? With all discussion going on, I do not know if I should make another thread
Spooky DB is default for new client installations but i don't think the client switched over existing installations. Maybe old DB should be removed until it can be fixed (which will probably never happen but at least we don't have people using broken DB).
Good to know that it's an option in the client but there should a link somewhere on the site as well, it's still linking to the old version with no mention of this new version anywhere (apart from a spooky mode option).
I'll admit that you'll learn of it if you eventually go to the bottom of the page and follow the link to github, but I definitely would have never noticed that link or clicked on it normally...
@deletethis Another issue: the Aeon T3 torpedo plane ("Solace") damage/dps is shown as less than the true number
It says 500 damage x4, which would be 2k damage per pass.
But we know it's around double that because a Solace can one-pass all 4 factions' cruisers
I think it has something to do with the way the weapon is coded, that it has 2 "racks" of missiles or something and the unit DB doesn't understand that it needs to double the damage
Does this mean the database does NOT read the values right from the database files? Were those values entered by hand??