FAForever Forums
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Login
    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    Request for campaign editor

    Scheduled Pinned Locked Moved Modding & Tools
    6 Posts 3 Posters 435 Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • G Offline
      GeneralJenson
      last edited by

      Is there anyone who can make a campaign editor for dummies like me that enjoys playing supcom fa by editing the campaign through the use of mods. I wanted to edit the scenarios, spawned units, and the amount of defenses to be built by ai enemies. I am poor in coding since I am not a brilliant like those people who can understand the codes in lua. Thank you for consideration.

      1 Reply Last reply Reply Quote 0
      • JipJ Offline
        Jip
        last edited by

        Marlo and I discussed this a year ago (or two?) to make a drag-and-drop editor with nodes for campaign missions. I decided that it was too complicated / time consuming to make in comparison to the size of the audience that would use the editor.

        Working for campaign missions doesn't require you to make an AI - it requires you to understand how the OPAI (operation AI) works. And once you do, it is generally a matter of making copies of blocks of code, make the unit groups / markers in the editor, adjust the block accordingly to match the correct values and the OPAI takes care of the rest (such as rebuilding structures that are destroyed).

        I can highly recommend you to dive into that, as it is a skill that will not only help you make (dynamic and interesting) campaign related maps, but also understand programming in general more.

        A work of art is never finished, merely abandoned

        1 Reply Last reply Reply Quote 0
        • G Offline
          GeneralJenson
          last edited by

          Ow I understand. Thank you for your earliest reply. Yap I need to work on understanding the basics.

          1 Reply Last reply Reply Quote 0
          • UvesoU Offline
            Uveso
            last edited by

            @GeneralJenson

            also have in mind, you can always get help here or in our FAF Discord:
            https://discord.gg/jj9yGUP

            1 Reply Last reply Reply Quote 0
            • JipJ Offline
              Jip
              last edited by

              Yes - and make sure to give yourself the mapper and modder roles. Then you have access to the right channels.

              A work of art is never finished, merely abandoned

              1 Reply Last reply Reply Quote 0
              • G Offline
                GeneralJenson
                last edited by

                Thank you very much for the support.

                1 Reply Last reply Reply Quote 0
                • First post
                  Last post