Latest changes (v25 summary)
v25 - Misc
There was no particular theme to this update or any one big change, just lots of small tweaks and bugfixes (many of which I'd been putting off for a while due to not being major issues). Some of the more noticeable changes were:
- Building sonar on island maps
- Guncom ACU considers targeting high value locations instead of just going for the enemy base
- More factories and engineers are likely to be built earlier on
- Minor adjustments to bomber targeting logic
In terms of the number of changes, ignoring hotfixes my main releases have typically averaged around 8 bugfixes and 16 misc/minor changes in addition to 1-2 significant changes/features. This version has 22 bugfixes and 64 misc changes, and was primarily aimed at clearing a backlog of small issues I'd noted to look at 'soon' from versions going back to v14.