@f0ur4 said in RATING CPU BAG:
you don't understand I'm absolutely fine my game doesn't lag at all there are no friezes or a twitchy picture absolutely
The main way that slowdown manifests is with the sim speed dropping. The game does not actually appear to lag or stutter, it just slows down smoothly. At full speed, the game has 10 cycles (ticks) per second. So it takes 1 second of real time to run 1 second of game time. At full speed, the sim speed shows as 0/0.
But if your CPU isn't fast enough, the sim speed will go down. For example, it might show up as 0/-2. At 0/-2 speed, you're not getting 10 ticks per second. It's probably more like 5 ticks per second. So it takes 60 seconds just to have 30 seconds of game time. Tanks and planes look like they are moving more slowly. You have more time to give orders to your units.
There is a way to tell which player(s) are slowing down the sim speed of the game. If you push F11, there is data in the top right corner of the screen which shows who has the slow computer.
Here is an example of sim speed slowdown:
This is a youtube video of a POV during gameplay.
At the top right of the screen, you can see it says +0/-3
That means it is running at "minus 3" sim speed
If you look at the game timer at the top right, you can see it is running more slowly than your wristwatch. It takes about 2 seconds of real time to move forward 1 second in game time. The game still looks mostly smooth.
Earlier in the video if you go back, sim speed is -2 and -1 and 0 (full speed). As the game goes on, the speed drops. That's normal even for people with strong computers.
Also, lag depends on the kinds of games you play. If you play 8v8 on 40x40 maps with lots of AIs, and everybody is making 500 units, the sim speed can slow to a crawl.
If you're playing 4v4 on Seton's, when you get into late game and there are 800 ASFs, that can slow down to a crawl.
If you're playing 1v1s on 10x10 maps, or even 2v2s on a 20x20, you probably won't notice any sim speed slowdown at all.
A separate issue is, some people play on laptops. Even if they have a "good" CPU score, the longer they play the laptop gets hotter and hotter so the CPU slows down. So even if a CPU is "good" enough to get a good score, and there is no slowdown in the first 15 minutes of a match, as time goes on, they get slower and slower.
a frequency of 2.9
Not all 2.9s are equal.
2.9GHz means something like 2.9 billion "cycles per second." The computer does "stuff" every cycle. But different models of CPU do different amounts of "stuff" every cycle. The Pentium IV chip was known for having high frequencies but not doing as much every cycle. Compare that to the modern Intel chips, which do more per cycle.
A modern Intel i7 CPU running at 2.9GHz has a lot more processing power than a Pentium IV running at 2.9GHz. There are also differences between AMD CPUs and Intel CPUs in terms of work accomplished per cycle.