RCIV - Pre tournament AI Dev.

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Help!
There are not many 3 team maps in the vault.
(specifically 9 or 12 player)
Search 9 player and see what I mean.
I am looking for a 20 x 20 Finals map,
and any other 10x or 20x maps for the tournament.

In RCIII All maps were standard 2 team maps,
where I inserted the AI on side slots.
Except the Finals Game #1 map,
was the 12 player version of 'Dark Heart' = 'Dark Liver'.

It's a nice 20 x 20 but:
it is Not Isometric about the AI base vertical axis.
Another problem was: it being a water map,
was not the best kind of map (small land area and island play)
for a good AI showing.

This is how I presented the Game in RCIII:

Finals
Match 22 > Game 1
Finals - Game 1 Map - Will be Adaptive Dark Liver
22 Adaptive Dark Liver.jpg
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What I need Help with is:
Finding Maps for RCIV and/or
Having a map/s developed for 9/12 player finals game,
That will work good with AI. -
This would effectively be a whole new map category -
3 v 3 v AI

An ideal 3 v 3 v AI Finals Map might be
a 20 x 20 built Isometric about the AI base,
(or 3 way symmetrical 120 degree sections, which would be good 3-way human play too - And FAF needs more of these.)

Water should be in/near center,
and be AI friendly = not have small ponds and/or constricted water ways near base to cause pointless naval base builds.
10 x 10 maps also welcome for the Tournament too!
Built in "strong" Civilian bases would be cool. (built on opposite side of AI base)
(color them Green to Match this years AI colors)

Another way to create maps that would work with the desired format is to:
"Mirror" already designed maps.
One map #14 used in RCIII was a mirrored version of Selkie,
and is a great map for the AI. It will be used again this year but
with 4 AI instead of only 2 in RCIII.
.
Here is how "Selkie Mirror" showed in the last Tourny:
14 Selkie Mirror.jpg

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So if you have a map that you think would play well mirrored,
with an AI position -
Send it in!
.
Thanks.

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Lily Pads is a 3 team map. You can put the AIs on the smaller islands.

de4b28ea-a1d1-41ec-a185-ad5f7c8a6cbf-image.png

A work of art is never finished, merely abandoned

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@jip
Yes I thought of that one previously,

Lily Pads has very little land for the AI, if it only took the small islands.
The AI is not the best on water maps,
and if the AI took the 3 small islands, the
players would have to "split/share" One island that is not symmetrical.

Would like maps like - map #14 = Selkie Mirror.
A map where I can use either 3 or 4 AI,
and where the 'AI no multiplier' has a chance ..
Therefore a map like Selkie Mirror above where the AI can
easily keep land and build eco.
Basically a map that would be a dream scenario for the AI with its state of play today,
with good pathing, slope/elevation changes,
but not so unbalanced where there is triple the reclaim of the players, nearby.

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3

points for lots based on a teamgame tourney with ai lol

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LotS is a 1v1 tournament meant to pick out the best player of the year, this is a teamgame tournament that isn't even between just 2 teams. You might as well as give out LotS points for winning a 16 player Claustrophobia FFA, in fact that one would probably be more relevant to LotS since at least it's 1 person teams.

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@ftxcommando Thanks ftx, That makes sense. Will scratch that request.

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@Fearghal Please also get in contact with the Promotions team so we can see what we can do to promote it in the new year after LotS

"The needs of the many outweigh the needs of the few" - Spock

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@rowey Thanks Rowey,
It's early now, but it takes a lot of time to set up, and map balance.
Last year I rushed it, and want to do it better this year.
I will Definitely get in touch with the promotions team right after the Lots Tourny!

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@Fearghal with it beeing a few months out if you like we can post a Tournamet trailer to the faf YouTube as a mean of promotion if you know somone who or if somone is willing to put one together with your input 😄

"The needs of the many outweigh the needs of the few" - Spock

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@fearghal Yes please! I would be more than happy to create banners, stream overlays and possibly a trailer for the tournament! Just reach out to me (and the promotions team) after LoTS!

FAF = Femboy Alliance Forever

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This post is deleted!
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@femboy Most Excellent,
I will,
Look fwd to working with you,
Thanks

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wwwwwwwwwwww

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@Fearghal I'll make a note to ask if anyone if they would like to help out in the creation of a trailer for a tourny in next week news 🙂 @Femboy (Javi) is our Promotions team resident Photoshop Expert 😉 and will be the one to collaborate with for banner spread on the news hub

"The needs of the many outweigh the needs of the few" - Spock

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@Fearghal I also Sudjest you join the FAF Promotions Discord as well as that's were I tend to hide out 🙂

"The needs of the many outweigh the needs of the few" - Spock

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xxxxxxxxxxxx

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I am going to release maps like this As I draw them up and test,
then will put up here 1st for any comments before putting on the Tournament Forum page.
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The settings on the right are the same as last year.
With one difference: AI's will be pre-chosen each game this tourny.
If you would like to see an alternate Faction choice for any reason let me know.
AI factors will be from 1.0 to 1.5.
.
The Pink notice in bottom middle chat room area will be a one time reminder in the Tourny lobby.
For the players to reset all options to 'default' each game,
except the RCIV Standard 3 (full share, omni-off, and map markers) and,
any other game specific options that have a pink dot next to them.
Adaptive Dual Italy2.jpg
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If you see any map problems, please let me know.
I am choosing all maps from vault with the 'Ranked' games box checked.
Not sure if that is a 'standard' of sort, as to bug and balance checks.
.
Thanks.

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@Fearghal https://discord.gg/Hyr7Bacj A lot of the Ai dev's Live here so feel free to ask them more directly here about stuff 🙂 Also are you in the Promotions discord if so ill get you added to the Tournament discussion chat so we can talk promo material 🙂

"The needs of the many outweigh the needs of the few" - Spock