@archsimkat said in Cybran strat OP:
I don't think the idea of having multiple damage rings serves any balance purpose or is intuitive at all, especially if the information is not clearly communicated to the player. I very recently (the past year) learned that nukes have 2 damage radii, that the targeting indicator actually shows that, and the outer radius does only 500 damage. I played Supcom when it came out in 2007 on and off until now, and I never noticed that in all my years of playing.
You can actually see multiple damage rings when you hold shift to order a bomb drop.
I had a newish player just today who thought that bombers have multiple damage rings like nukes do because of this preview. This doesn't necessarily refute your main points, but is just something worth considering.